Player Matchup

Eset
Eset
Kazuyashi
Eset
Level 25
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 15L
989 Elo+
Party 1
Ishtar
Ishtar
KonekoKyn
Ishtar
Level 16
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 21L
955 Elo+
Party 1
Hera
Hera
MoonWolf1
Hera
Level 59
God Stats
2W - 3L
1,164 SR
Queue Stats
7W - 28L
1,187 Elo+
Party 1
Team Averages
Level 33
1,226 SR
1,043 Elo+

VS

Team Averages
Level 127
1,602 SR
1,520 Elo+
Mercury
Mercury
FoxRoxasLucario
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 93L
1,560 Elo+
Party 2
Sol
Sol
IcyHunt
Sol
Level 109
God Stats
2W - 0L
1,548 SR
Queue Stats
64W - 75L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Z3FLOX
Sun Wukong
Level 127
God Stats
1W - 0L
1,758 SR
Queue Stats
87W - 92L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 7 / 2
6,260
696
3,822
10,067
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
KonekoKyn
Ishtar
11
1 / 4 / 1
6,487
721
3,178
9,215
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
2 / 5 / 1
7,526
836
8,155
7,384
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
8,199
911
7,336
6,581
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
13
3 / 1 / 11
7,724
858
6,070
5,851
2,791
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Z3FLOX
Sun Wukong
13
7 / 1 / 9
8,162
907
9,121
8,777
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Sol
3
1
11
8.5
L
Eset
0
7
2
0.14
L
Ishtar
KonekoKyn
Ishtar
1
4
1
0.38
L
Hera
2
5
1
0.5
W
Sun Wukong
Z3FLOX
Sun Wukong
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
22,527
26,666
Taken
21,209
9,462
Mitigated
11,655
2,242
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,336
3,192
0
1,308
6,581
3,148
840
4,377
2,204
0
30,621
W
Sol
6,070
1,236
0
2,665
5,851
2,791
1,288
4,232
1,619
27,826
0
L
Eset
3,822
199
417
578
10,067
3,434
0
2,106
7,785
17,608
0
L
Ishtar
KonekoKyn
Ishtar
3,178
1,472
0
1,247
9,215
3,504
0
2,127
6,797
0
15,356
L
Hera
8,155
1,645
0
0
7,384
2,524
0
1,859
5,340
21,588
0
W
Sun Wukong
Z3FLOX
Sun Wukong
9,121
2,114
198
2,626
8,777
5,716
1,139
3,467
5,310
0
30,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,273
Gold Earned
24,085
81
Minions Killed
120
0
Camps Cleared
0
444,774
Distance Traveled
523,429
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,199
911
43
5
0
188,344
1
W
Sol
7,724
858
52
6
0
152,541
1
L
Eset
6,260
696
30
3
0
144,041
0
L
Ishtar
6,487
721
28
3
0
152,180
0
L
Hera
7,526
836
23
3
0
148,553
2
W
Sun Wukong
8,162
907
25
3
0
182,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role