Player Matchup

Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Alexklein
Mulan
Level 102
God Stats
27W - 21L
1,569 SR
Queue Stats
59W - 69L
1,456 Elo+
Solo
Athena
Athena
Arpado
Athena
Level 85
God Stats
5W - 10L
1,227 SR
Queue Stats
232W - 213L
1,486 Elo+
Party 2
Charybdis
Charybdis
Stampede27
Charybdis
Level 47
God Stats
0W - 1L
1,444 SR
Queue Stats
29W - 34L
1,410 Elo+
Solo
Agni
Agni
Tesked
Agni
Level 105
God Stats
87W - 73L
1,614 SR
Queue Stats
282W - 255L
1,538 Elo+
Party 2
Team Averages
Level 89
1,471 SR
1,478 Elo+

VS

Team Averages
Level 85
1,635 SR
1,658 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Blanirs
Hades
Level 29
God Stats
6W - 0L
1,647 SR
Queue Stats
31W - 8L
1,683 Elo+
Party 1
Olorun
Olorun
Kesketudis
Olorun
Level 160
God Stats
7W - 6L
1,643 SR
Queue Stats
147W - 110L
1,677 Elo+
Party 1
Set
Set
Kesketufais
Set
Level 63
God Stats
4W - 1L
1,620 SR
Queue Stats
47W - 21L
1,697 Elo+
Party 1
Medusa
Medusa
ÞÞÞÞÞÞÞÞÞÞ
Medusa
Level 18
God Stats
3W - 0L
1,765 SR
Queue Stats
25W - 4L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 5 / 6
8,100
540
10,733
15,049
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Alexklein
Mulan
12
4 / 4 / 4
7,451
497
10,303
14,783
8,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Arpado
Athena
11
2 / 4 / 6
7,699
513
5,337
15,236
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Stampede27
Charybdis
11
3 / 6 / 2
6,980
465
8,025
11,779
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Tesked
Agni
12
3 / 5 / 3
7,714
514
8,616
8,351
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 5 / 11
7,879
525
8,436
17,531
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
Blanirs
Hades
14
4 / 2 / 6
8,970
598
7,307
9,633
5,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Kesketudis
Olorun
15
7 / 2 / 4
9,642
643
11,378
11,711
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 3 / 5
9,788
653
13,196
14,415
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 2 / 7
8,553
570
10,296
11,275
4,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
13
Kills
24
24
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
6
0.8
W
Hercules
 
Hercules
0
5
11
1.1
L
Mulan
Alexklein
Mulan
4
4
4
1.5
L
Athena
Arpado
Athena
2
4
6
1.25
W
Hades
Blanirs
Hades
4
2
6
3.5
W
Olorun
Kesketudis
Olorun
7
2
4
4.5
W
8
3
5
3.5
L
Charybdis
Stampede27
Charybdis
3
6
2
0.67
L
Agni
Tesked
Agni
3
5
3
0.9
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
50,613
65,198
Taken
64,565
39,893
Mitigated
38,581
14,051
Healing
19,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,733
2,026
648
4,035
15,049
9,753
532
5,653
9,396
0
51,976
W
Hercules
 
Hercules
8,436
2,166
625
5,367
17,531
15,590
0
4,517
12,634
327
24,663
L
Mulan
Alexklein
Mulan
10,303
1,554
0
2,521
14,783
8,803
0
1,979
12,804
0
45,159
L
Athena
Arpado
Athena
5,337
1,976
0
2,376
15,236
14,475
29
5,299
9,937
15,608
0
W
Hades
Blanirs
Hades
7,307
1,430
233
4,585
9,633
5,928
1,344
1,673
7,398
53,841
0
W
Olorun
Kesketudis
Olorun
11,378
7,386
263
5,838
11,711
5,072
2,724
2,375
9,158
76,274
2,807
W
13,196
6,812
0
1,712
14,415
7,010
456
2,189
11,997
0
90,262
L
Charybdis
Stampede27
Charybdis
8,025
3,978
0
3,294
11,779
3,961
0
4,777
7,002
0
42,778
L
Agni
Tesked
Agni
8,616
316
0
1,177
8,351
2,901
0
1,005
7,346
47,740
0
W
10,296
4,503
0
782
11,275
4,981
444
2,442
8,539
0
48,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
44,832
318
Minions Killed
475
0
Camps Cleared
0
1,430,476
Distance Traveled
1,443,854
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,100
540
88
6
0
287,805
3
W
Hercules
7,879
525
25
2
0
278,462
0
L
Mulan
7,451
497
62
4
0
280,883
0
L
Athena
7,699
513
16
1
0
309,937
4
W
Hades
8,970
598
111
7
0
284,900
1
W
Olorun
9,642
643
134
9
0
271,890
5
W
Set
9,788
653
119
8
0
319,706
1
L
Charybdis
6,980
465
65
4
0
249,653
1
L
Agni
7,714
514
87
6
0
302,198
7
W
Medusa
8,553
570
86
6
0
288,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role