Player Matchup

Pele
Pele
Godg_Wolfex8
Pele
Level 43
God Stats
6W - 5L
1,442 SR
Queue Stats
73W - 101L
1,374 Elo+
Party 1
Achilles
Achilles
LORD_CHUNGUS451
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 74L
1,429 Elo+
Party 4
Amaterasu
Amaterasu
NeithNeedsKnees
Amaterasu
Level 32
God Stats
3W - 5L
1,463 SR
Queue Stats
8W - 11L
1,381 Elo+
Solo
Izanami
Izanami
Veleiroop_
Izanami
Level 65
God Stats
4W - 3L
1,189 SR
Queue Stats
170W - 215L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
haydentman
Nu Wa
Level 112
God Stats
2W - 2L
1,187 SR
Queue Stats
77W - 71L
1,428 Elo+
Party 4
Team Averages
Level 60
1,356 SR
1,404 Elo+

VS

Team Averages
Level 56
1,402 SR
1,382 Elo+
Osiris
Osiris
Dannyyboy94
Osiris
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 150L
1,501 Elo+
Solo
Athena
Athena
NBW_XADYR02
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,361 Elo+
Party 2
Izanami
Izanami
Roman_Bloodline
Izanami
Level 25
God Stats
1W - 4L
1,238 SR
Queue Stats
6W - 10L
1,323 Elo+
Party 2
Thanatos
Thanatos
lepetitsuisse76
Thanatos
Level 38
God Stats
0W - 2L
1,156 SR
Queue Stats
10W - 16L
1,260 Elo+
Party 3
Anubis
Anubis
vHxpnotic4178
Anubis
Level 62
God Stats
5W - 4L
1,617 SR
Queue Stats
14W - 11L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,513
501
6,940
12,976
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
13
1 / 0 / 6
7,622
508
7,721
11,811
8,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
NeithNeedsKnees
Amaterasu
12
4 / 1 / 7
7,379
492
6,131
14,078
10,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Veleiroop_
Izanami
15
4 / 0 / 3
8,831
589
7,084
9,650
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
13
4 / 1 / 5
8,204
547
10,926
6,931
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 2 / 2
7,948
530
9,752
16,443
14,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
6
0 / 2 / 0
5,400
360
2,069
8,862
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 0
7,076
472
7,628
10,630
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
11
2 / 5 / 2
7,187
479
3,666
13,619
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,965
464
4,977
8,903
3,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
5
6
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
2
1
W
2
4
5
1.13
W
Achilles
1
0
6
4
L
Athena
0
2
0
0
W
Amaterasu
NeithNeedsKnees
Amaterasu
4
1
7
7.5
L
2
3
0
0.67
W
Izanami
Veleiroop_
Izanami
4
0
3
5.5
W
Nu Wa
4
1
5
6.5
L
Thanatos
2
5
2
0.6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
28,092
55,446
Taken
58,457
28,405
Mitigated
32,366
15,419
Healing
23,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,752
5,285
0
8,453
16,443
14,663
0
2,607
13,836
0
59,528
W
6,940
1,877
0
1,781
12,976
4,425
100
651
12,325
0
51,786
W
Achilles
7,721
2,985
0
4,276
11,811
8,212
539
0
11,811
0
43,582
L
Athena
2,069
835
0
1,130
8,862
4,419
0
826
8,036
11,827
0
W
Amaterasu
NeithNeedsKnees
Amaterasu
6,131
2,203
552
2,999
14,078
10,248
44
2,598
11,480
0
24,663
L
7,628
5,465
307
3,315
10,630
3,213
0
986
9,644
0
51,221
W
Izanami
Veleiroop_
Izanami
7,084
4,659
0
5,375
9,650
3,220
2,419
770
8,880
0
81,782
W
Nu Wa
10,926
3,250
0
436
6,931
2,300
384
3,027
3,904
50,277
0
L
Thanatos
3,666
918
0
6,778
13,619
6,196
496
2,548
11,071
0
43,821
L
4,977
853
0
3,968
8,903
3,875
812
3,959
4,944
51,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
34,576
419
Minions Killed
369
0
Camps Cleared
0
1,407,534
Distance Traveled
1,217,064
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,948
530
101
7
0
268,905
3
W
Pele
7,513
501
80
5
0
271,573
3
W
Achilles
7,622
508
73
5
0
281,318
1
L
Athena
5,400
360
20
1
0
210,054
0
W
Amaterasu
7,379
492
31
2
0
318,284
6
L
Izanami
7,076
472
90
6
0
239,275
1
W
Izanami
8,831
589
146
10
0
280,063
5
W
Nu Wa
8,204
547
89
6
0
256,296
2
L
Thanatos
7,187
479
59
4
0
282,771
4
L
Anubis
6,965
464
99
7
0
216,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role