Player Matchup

Mercury
Mercury
ANAKONDAKILL
Mercury
Level 146
God Stats
6W - 7L
1,322 SR
Queue Stats
373W - 390L
1,402 Elo+
Solo
Bacchus
Bacchus
Loosedthread09
Bacchus
Level 111
God Stats
0W - 3L
1,436 SR
Queue Stats
17W - 15L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
MEJIAGOD12
Baron Samedi
Level 109
God Stats
9W - 16L
1,332 SR
Queue Stats
105W - 107L
1,403 Elo+
Solo
Chaac
Chaac
PumpkinRelic786
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Tangling37
Neith
Level 101
God Stats
9W - 12L
1,469 SR
Queue Stats
204W - 214L
1,392 Elo+
Solo
Team Averages
Level 94
1,412 SR
1,426 Elo+

VS

Team Averages
Level 106
1,522 SR
1,394 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PickinBoogerz
Gilgamesh
Level 105
God Stats
6W - 3L
1,527 SR
Queue Stats
337W - 364L
1,427 Elo+
Solo
Athena
Athena
Sin Vanity7468
Athena
Level 36
God Stats
4W - 1L
1,467 SR
Queue Stats
4W - 4L
1,254 Elo+
Solo
Shiva
Shiva
TaiGuy6633
Shiva
Level 88
God Stats
14W - 12L
1,507 SR
Queue Stats
270W - 271L
1,389 Elo+
Solo
Skadi
Skadi
deadxscene
Skadi
Level 145
God Stats
16W - 5L
1,606 SR
Queue Stats
716W - 784L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANAKONDAKILL
Mercury
15
3 / 2 / 2
9,037
452
4,667
14,915
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 6
9,216
461
9,908
16,883
24,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
MEJIAGOD12
Baron Samedi
15
2 / 7 / 2
9,042
452
10,089
20,926
10,340
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 0
7,727
386
5,633
15,600
11,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
17
5 / 3 / 3
10,276
514
9,047
11,492
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 2 / 3
10,625
531
13,303
9,525
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
PickinBoogerz
Gilgamesh
14
3 / 5 / 2
9,212
461
8,171
18,956
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 6
9,558
478
5,501
19,341
22,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
19
6 / 0 / 4
11,965
598
16,222
17,225
18,445
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
16
4 / 2 / 5
10,151
508
11,432
12,295
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
17
17
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
3
1.75
L
Mercury
ANAKONDAKILL
Mercury
3
2
2
2
L
1
0
6
4
L
Baron Samedi
MEJIAGOD12
Baron Samedi
2
7
2
0.43
W
Gilgamesh
PickinBoogerz
Gilgamesh
3
5
2
0.8
L
0
5
0
0
W
2
2
6
2.5
W
Shiva
6
0
4
8
L
Neith
5
3
3
2.17
W
Skadi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,344
Damage
54,629
79,816
Taken
77,342
59,374
Mitigated
60,236
18,191
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,303
1,364
69
2,856
9,525
4,447
449
4,069
5,456
90,848
0
L
Mercury
ANAKONDAKILL
Mercury
4,667
1,909
18
2,467
14,915
6,288
0
2,738
12,177
0
72,678
L
9,908
1,421
194
2,223
16,883
24,969
0
5,495
11,388
41,717
5,692
L
Baron Samedi
MEJIAGOD12
Baron Samedi
10,089
524
309
5,566
20,926
10,340
722
7,125
13,801
73,742
0
W
Gilgamesh
PickinBoogerz
Gilgamesh
8,171
2,309
0
1,604
18,956
9,358
0
5,929
13,027
0
70,857
L
5,633
846
0
2,676
15,600
11,643
0
1,331
14,269
0
41,144
W
5,501
1,265
0
2,022
19,341
22,698
548
3,113
16,228
14,996
2,857
W
Shiva
16,222
2,946
551
1,981
17,225
18,445
919
3,255
13,970
287
102,991
L
Neith
9,047
2,407
157
4,581
11,492
6,134
0
2,493
8,999
0
84,503
W
Skadi
11,432
3,978
0
1,792
12,295
5,288
3,156
2,277
10,018
18
88,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
51,511
480
Minions Killed
586
0
Camps Cleared
0
1,809,847
Distance Traveled
1,895,026
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,625
531
160
8
0
322,953
2
L
Mercury
9,037
452
129
6
0
430,106
5
L
Bacchus
9,216
461
57
3
0
375,687
5
L
Baron Samedi
9,042
452
100
5
0
306,596
2
W
Gilgamesh
9,212
461
93
5
0
378,908
0
L
Chaac
7,727
386
70
4
0
363,993
0
W
Athena
9,558
478
26
1
0
407,464
5
W
Shiva
11,965
598
181
9
0
408,849
5
L
Neith
10,276
514
124
6
0
333,465
4
W
Skadi
10,151
508
126
6
0
376,852
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role