Player Matchup

Hel
Hel
CJMPinger
Hel
Level 115
God Stats
3W - 2L
1,467 SR
Queue Stats
18W - 20L
1,458 Elo+
Party 1
Maui
Maui
FletchGoGab
Maui
Level 147
God Stats
2W - 1L
1,447 SR
Queue Stats
52W - 44L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
lullabii
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 3
Thanatos
Thanatos
nachooo0
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
tuty5088
Ishtar
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,280 Elo+
Solo
Team Averages
Level 71
1,483 SR
1,475 Elo+

VS

Team Averages
Level 15
1,559 SR
1,533 Elo+
Scylla
Scylla
DaaamnDomo
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,747 Elo+
Solo
Aphrodite
Aphrodite
Glonkster7712
Aphrodite
Level 8
God Stats
4W - 2L
1,767 SR
Queue Stats
13W - 22L
1,409 Elo+
Solo
Arachne
Arachne
PapiChulo313
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SlaySweaty
Jing Wei
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
lrishStud
Horus
Level 49
God Stats
12W - 11L
1,529 SR
Queue Stats
66W - 70L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,475
729
13,463
12,142
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 9
9,900
762
8,966
21,791
29,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
lullabii
Danzaburou
16
2 / 0 / 4
9,230
710
13,340
5,710
3,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
nachooo0
Thanatos
17
6 / 3 / 4
9,668
744
14,192
13,721
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
tuty5088
Ishtar
13
0 / 2 / 3
8,151
627
3,817
8,856
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaaamnDomo
Scylla
15
3 / 4 / 0
8,930
687
9,393
10,786
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Glonkster7712
Aphrodite
15
0 / 0 / 1
8,596
661
9,633
13,265
13,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
PapiChulo313
Arachne
15
2 / 1 / 0
8,919
686
12,901
13,040
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
SlaySweaty
Jing Wei
14
0 / 4 / 0
8,233
633
8,468
10,998
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
lrishStud
Horus
14
0 / 3 / 0
8,787
676
5,706
20,749
20,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
12
Kills
5
5
Deaths
12
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Scylla
DaaamnDomo
Scylla
3
4
0
0.75
W
1
0
9
5.5
L
Aphrodite
Glonkster7712
Aphrodite
0
0
1
0.5
L
Arachne
PapiChulo313
Arachne
2
1
0
2
L
Jing Wei
SlaySweaty
Jing Wei
0
4
0
0
L
Horus
lrishStud
Horus
0
3
0
0
W
Danzaburou
lullabii
Danzaburou
2
0
4
4
W
Thanatos
nachooo0
Thanatos
6
3
4
2.67
W
Ishtar
tuty5088
Ishtar
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,778
Damage
46,101
62,220
Taken
68,838
52,410
Mitigated
51,360
30,576
Healing
34,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,463
409
6,912
7,857
12,142
6,880
0
3,624
8,518
44,325
0
L
Scylla
DaaamnDomo
Scylla
9,393
1,081
72
927
10,786
4,351
78
2,127
8,659
22,345
0
W
8,966
2,002
437
4,660
21,791
29,434
31
5,255
16,536
14,901
0
L
Aphrodite
Glonkster7712
Aphrodite
9,633
1,675
4,942
6,347
13,265
13,233
68
5,802
7,463
36,238
0
L
Arachne
PapiChulo313
Arachne
12,901
8,819
84
6,299
13,040
8,432
259
4,008
9,032
0
30,901
L
Jing Wei
SlaySweaty
Jing Wei
8,468
7,081
0
1,595
10,998
5,296
0
4,133
6,865
0
28,192
L
Horus
lrishStud
Horus
5,706
2,817
5,478
8,574
20,749
20,048
0
6,359
14,390
0
14,527
W
Danzaburou
lullabii
Danzaburou
13,340
6,311
0
1,824
5,710
3,493
322
757
4,953
0
35,574
W
Thanatos
nachooo0
Thanatos
14,192
3,872
0
7,258
13,721
8,101
394
5,930
7,791
0
26,715
W
Ishtar
tuty5088
Ishtar
3,817
1,788
0
1,628
8,856
4,502
1,962
3,342
5,396
0
16,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
43,465
192
Minions Killed
204
0
Camps Cleared
0
1,371,033
Distance Traveled
1,310,940
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,475
729
76
6
0
288,878
1
L
Scylla
8,930
687
27
2
0
264,095
3
W
Maui
9,900
762
11
1
0
280,562
1
L
Aphrodite
8,596
661
58
4
0
259,329
0
L
Arachne
8,919
686
50
4
0
277,770
2
L
Jing Wei
8,233
633
51
4
0
243,594
0
L
Horus
8,787
676
18
1
0
266,152
0
W
Danzaburou
9,230
710
49
4
0
263,638
0
W
Thanatos
9,668
744
33
3
0
274,115
0
W
Ishtar
8,151
627
23
2
0
263,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role