Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
AceMcNastyy
Baron Samedi
Gold II
Level 124
God Stats
10W - 10L
1,504 SR
Queue Stats
91W - 87L
1,497 MMR
Solo
Da Ji
Da Ji
Gold II
PlayFiend
Da Ji
Gold II
Level 99
God Stats
12W - 3L
1,873 SR
Queue Stats
143W - 138L
1,511 MMR
Solo
Tyr
Tyr
Bronze V
SoyDrakk
Tyr
Bronze V
Level 137
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Chiron
Chiron
Gold III
wolfgamer2413
Chiron
Gold III
Level 128
God Stats
10W - 9L
1,550 SR
Queue Stats
122W - 120L
1,494 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,541 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,532 SR
1,499 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
LuxWet
Horus
Gold III
Level 93
God Stats
15W - 14L
1,540 SR
Queue Stats
228W - 219L
1,549 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
brwnTHUNDER
Sun Wukong
Gold I
Level 123
God Stats
7W - 5L
1,718 SR
Queue Stats
82W - 77L
1,522 MMR
Solo
He Bo
He Bo
Platinum V
lordhacks
He Bo
Platinum V
Level 147
God Stats
0W - 3L
1,151 SR
Queue Stats
190W - 198L
1,516 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ƬToro
Danzaburou
Gold IV
Level 63
God Stats
7W - 7L
1,752 SR
Queue Stats
135W - 135L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 0 / 2
3,757
751
1,585
3,178
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
AceMcNastyy
Baron Samedi
6
0 / 0 / 0
3,428
686
823
766
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
PlayFiend
Da Ji
5
1 / 0 / 0
3,306
661
593
3,295
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
2,874
575
1,043
3,556
2,125
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 0 / 2
3,396
679
3,757
2,814
676
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
IshtarRavanaAtlas

VS

Bans
Ao KuangThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 0 / 0
3,672
734
0
2,012
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
LuxWet
Horus
4
0 / 2 / 0
3,092
618
896
4,440
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
brwnTHUNDER
Sun Wukong
6
1 / 0 / 0
3,718
744
2,534
2,917
1,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
lordhacks
He Bo
1
0 / 0 / 0
912
182
0
0
0
Danzaburou
ƬToro
Danzaburou
4
0 / 1 / 0
2,863
573
1,766
3,165
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
L
Chronos
 
Chronos
0
0
0
0
W
Baron Samedi
AceMcNastyy
Baron Samedi
0
0
0
0
L
Horus
LuxWet
Horus
0
2
0
0
W
Da Ji
PlayFiend
Da Ji
1
0
0
1
W
0
1
0
0
L
Sun Wukong
brwnTHUNDER
Sun Wukong
1
0
0
1
L
He Bo
lordhacks
He Bo
0
0
0
0
W
1
0
2
2
L
Danzaburou
ƬToro
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,801
Damage
5,196
13,609
Taken
12,534
6,197
Mitigated
4,365
6,963
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,585
516
0
1,419
3,178
2,223
0
0
3,178
9,544
2,223
L
Chronos
 
Chronos
0
0
0
1,051
2,012
671
0
823
1,189
20,601
0
W
Baron Samedi
AceMcNastyy
Baron Samedi
823
0
0
386
766
253
0
0
766
16,965
0
L
Horus
LuxWet
Horus
896
407
245
1,547
4,440
1,708
0
863
3,577
0
6,820
W
Da Ji
PlayFiend
Da Ji
593
129
0
2,124
3,295
920
0
0
3,295
0
12,031
W
1,043
43
0
1,650
3,556
2,125
0
0
3,085
0
8,937
L
Sun Wukong
brwnTHUNDER
Sun Wukong
2,534
697
0
1,666
2,917
1,381
0
0
2,917
0
17,270
L
He Bo
lordhacks
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
3,757
1,928
302
1,082
2,814
676
0
0
2,814
0
16,223
L
Danzaburou
ƬToro
Danzaburou
1,766
688
0
1,432
3,165
605
0
363
2,802
0
15,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,761
Gold Earned
14,257
124
Minions Killed
120
0
Camps Cleared
0
473,239
Distance Traveled
409,918
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,757
751
21
4
0
89,740
2
L
Chronos
3,672
734
46
9
0
98,321
2
W
Baron Samedi
3,428
686
36
7
0
91,895
2
L
Horus
3,092
618
12
2
0
111,605
0
W
Da Ji
3,306
661
35
7
0
106,088
0
W
Tyr
2,874
575
9
2
0
107,885
1
L
Sun Wukong
3,718
744
36
7
0
113,594
3
L
He Bo
912
182
0
0
0
0
0
W
Chiron
3,396
679
23
5
0
77,631
1
L
Danzaburou
2,863
573
26
5
0
86,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role