Player Matchup

Apollo
Apollo
Bejita-chan2841
Apollo
Level 149
God Stats
11W - 10L
1,486 SR
Queue Stats
127W - 130L
1,450 Elo+
Party 1
Sobek
Sobek
NIKOPLANET
Sobek
Level 16
God Stats
2W - 0L
1,742 SR
Queue Stats
10W - 18L
1,295 Elo+
Party 1
Achilles
Achilles
Osuchie-kun
Achilles
Level 65
God Stats
3W - 4L
1,326 SR
Queue Stats
63W - 74L
1,302 Elo+
Party 2
Nemesis
Nemesis
Potatoesarewaifu
Nemesis
Level 85
God Stats
9W - 6L
1,490 SR
Queue Stats
64W - 63L
1,422 Elo+
Party 2
Atlas
Atlas
Sassenack16
Atlas
Level 136
God Stats
1W - 3L
1,062 SR
Queue Stats
61W - 63L
1,378 Elo+
Party 1
Team Averages
Level 90
1,421 SR
1,370 Elo+

VS

Team Averages
Level 71
1,547 SR
1,335 Elo+
Khepri
Khepri
SavardQc99
Khepri
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 10L
1,265 Elo+
Party 3
Bellona
Bellona
SgtChico069
Bellona
Level 69
God Stats
36W - 34L
1,424 SR
Queue Stats
48W - 51L
1,323 Elo+
Party 3
Loki
Loki
TheriaukiDpouLeT
Loki
Level 54
God Stats
5W - 6L
1,366 SR
Queue Stats
58W - 57L
1,373 Elo+
Party 3
Janus
Janus
XxLazyDwarfxX
Janus
Level 47
God Stats
0W - 1L
1,719 SR
Queue Stats
11W - 16L
1,346 Elo+
Party 3
Skadi
Skadi
specldark
Skadi
Level 160
God Stats
335W - 349L
1,495 SR
Queue Stats
607W - 690L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,683
510
15,378
19,753
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
2 / 2 / 13
9,302
490
6,979
13,480
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Osuchie-kun
Achilles
16
7 / 2 / 7
10,341
544
12,348
16,481
18,079
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
13 / 1 / 6
11,671
614
16,078
13,008
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 6
7,141
376
2,384
8,296
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SavardQc99
Khepri
13
0 / 2 / 3
7,633
402
4,672
11,439
12,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SgtChico069
Bellona
13
1 / 9 / 1
8,693
458
13,474
25,570
28,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 3 / 1
10,143
534
8,314
14,905
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 6 / 4
9,635
507
8,482
12,218
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
specldark
Skadi
13
0 / 6 / 1
8,033
423
12,003
15,323
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
9
9
Deaths
26
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Sobek
2
2
13
4.25
W
Achilles
Osuchie-kun
Achilles
7
2
7
5.25
W
13
1
6
16
W
0
3
6
1
L
Khepri
SavardQc99
Khepri
0
2
3
0.75
L
Bellona
SgtChico069
Bellona
1
9
1
0.17
L
5
3
1
1.83
L
3
6
4
0.83
L
Skadi
specldark
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,167
Damage
46,945
71,018
Taken
79,455
50,650
Mitigated
56,724
23,308
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,378
8,784
0
11,318
19,753
8,674
793
2,411
17,342
0
104,002
W
Sobek
6,979
650
0
3,010
13,480
13,897
360
3,550
9,930
24,483
0
W
Achilles
Osuchie-kun
Achilles
12,348
4,286
0
3,275
16,481
18,079
299
1,581
14,900
0
53,936
W
16,078
10,201
0
4,271
13,008
6,785
504
3,040
9,968
0
97,171
W
2,384
490
0
1,434
8,296
3,215
0
3,097
5,199
14,099
0
L
Khepri
SavardQc99
Khepri
4,672
980
228
1,048
11,439
12,394
225
2,314
9,013
29,690
0
L
Bellona
SgtChico069
Bellona
13,474
7,046
128
7,448
25,570
28,130
1,020
2,122
23,360
0
58,459
L
8,314
2,075
400
6,245
14,905
5,681
0
624
14,255
0
85,431
L
8,482
956
0
1,139
12,218
5,027
638
1,304
10,812
64,417
0
L
Skadi
specldark
Skadi
12,003
4,288
0
3,426
15,323
5,492
537
2,613
12,652
0
66,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,138
Gold Earned
44,137
388
Minions Killed
473
0
Camps Cleared
0
1,693,980
Distance Traveled
1,682,498
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,683
510
143
8
0
309,070
3
W
Sobek
9,302
490
29
2
0
355,184
5
W
Achilles
10,341
544
69
4
0
350,930
4
W
Nemesis
11,671
614
123
6
0
422,381
3
W
Atlas
7,141
376
24
1
0
256,415
3
L
Khepri
7,633
402
40
2
0
350,495
0
L
Bellona
8,693
458
112
6
0
314,679
0
L
Loki
10,143
534
133
7
0
391,862
0
L
Janus
9,635
507
94
5
0
341,615
0
L
Skadi
8,033
423
94
5
0
283,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role