Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Fleminem
Bakasura
Level 122
God Stats
41W - 42L
1,563 SR
Queue Stats
392W - 365L
1,484 Elo+
Solo
Eset
Eset
InnocentKoala0
Eset
Level 148
God Stats
1W - 1L
1,752 SR
Queue Stats
92W - 72L
1,559 Elo+
Party 2
Ganesha
Ganesha
Lil_Reaper407
Ganesha
Level 120
God Stats
6W - 5L
1,434 SR
Queue Stats
162W - 199L
1,470 Elo+
Solo
Artemis
Artemis
OSG-Cambo
Artemis
Level 136
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 6L
1,700 Elo+
Party 2
Team Averages
Level 131
1,588 SR
1,542 Elo+

VS

Team Averages
Level 120
1,497 SR
1,493 Elo+
Persephone
Persephone
 
Persephone
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Br3ttBrat
Bacchus
Level 121
God Stats
31W - 19L
1,594 SR
Queue Stats
119W - 129L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Garbobeamer
Tsukuyomi
Level 139
God Stats
1W - 0L
1,249 SR
Queue Stats
75W - 91L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
nativehawk
Ne Zha
Level 159
God Stats
20W - 15L
1,644 SR
Queue Stats
178W - 168L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 1 / 1
3,215
643
2,236
5,642
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Fleminem
Bakasura
7
2 / 1 / 0
4,303
861
1,849
3,951
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 0 / 0
2,805
561
0
516
113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
1
0 / 0 / 0
2,579
516
0
179
83
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
OSG-Cambo
Artemis
2
0 / 0 / 0
2,696
539
132
458
111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 1 / 0
4,232
846
171
1,619
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
 
Ishtar
6
0 / 1 / 1
3,730
746
547
2,682
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Br3ttBrat
Bacchus
6
0 / 0 / 1
4,115
823
535
3,435
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Garbobeamer
Tsukuyomi
7
2 / 0 / 0
4,310
862
2,215
3,570
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
nativehawk
Ne Zha
7
0 / 0 / 1
4,162
832
1,865
2,760
1,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
W
Persephone
 
Persephone
0
1
0
0
W
Ishtar
 
Ishtar
0
1
1
0.5
W
Bacchus
Br3ttBrat
Bacchus
0
0
1
0.5
L
Bakasura
Fleminem
Bakasura
2
1
0
2
W
Tsukuyomi
Garbobeamer
Tsukuyomi
2
0
0
2
L
0
0
0
0
L
Ganesha
0
0
0
0
L
Artemis
OSG-Cambo
Artemis
0
0
0
0
W
Ne Zha
nativehawk
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,217
Damage
5,333
10,746
Taken
14,066
4,496
Mitigated
5,758
3,738
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,236
415
0
2,030
5,642
2,847
0
41
5,257
0
10,772
W
Persephone
 
Persephone
171
0
0
269
1,619
449
900
0
1,618
20,128
0
W
Ishtar
 
Ishtar
547
209
0
1,017
2,682
683
2,277
0
2,450
0
18,732
W
Bacchus
Br3ttBrat
Bacchus
535
33
91
1,542
3,435
2,043
705
0
3,353
8,583
0
L
Bakasura
Fleminem
Bakasura
1,849
1,222
0
1,083
3,951
1,342
0
451
3,500
0
19,716
W
Tsukuyomi
Garbobeamer
Tsukuyomi
2,215
1,139
0
1,067
3,570
1,074
87
0
3,435
0
18,173
L
0
0
0
250
516
113
0
106
410
2,465
0
L
Ganesha
0
0
0
0
179
83
0
0
179
761
0
L
Artemis
OSG-Cambo
Artemis
132
50
0
375
458
111
0
108
350
0
2,372
W
Ne Zha
nativehawk
Ne Zha
1,865
323
0
1,183
2,760
1,509
0
0
2,443
0
17,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,598
Gold Earned
20,549
83
Minions Killed
168
0
Camps Cleared
0
297,261
Distance Traveled
496,098
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,215
643
18
4
0
88,965
1
W
Persephone
4,232
846
37
7
0
96,091
0
W
Ishtar
3,730
746
50
10
0
59,363
0
W
Bacchus
4,115
823
9
2
0
85,744
2
L
Bakasura
4,303
861
49
10
0
120,739
0
W
Tsukuyomi
4,310
862
35
7
0
140,376
0
L
Eset
2,805
561
9
2
0
31,274
0
L
Ganesha
2,579
516
2
0
0
20,520
0
L
Artemis
2,696
539
5
1
0
35,763
0
W
Ne Zha
4,162
832
37
7
0
114,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role