Player Matchup

Nike
Nike
CasperPhantasma
Nike
Level 127
God Stats
2W - 4L
1,119 SR
Queue Stats
303W - 251L
1,493 Elo+
Party 1
Bakasura
Bakasura
PapaClancy
Bakasura
Level 26
God Stats
40W - 23L
1,626 SR
Queue Stats
97W - 76L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
brayan2704
Baron Samedi
Level 108
God Stats
18W - 30L
1,389 SR
Queue Stats
182W - 293L
1,321 Elo+
Solo
Team Averages
Level 87
1,378 SR
1,434 Elo+

VS

Team Averages
Level 93
1,703 SR
1,411 Elo+
Hercules
Hercules
Str8KushBlazin
Hercules
Level 113
God Stats
2W - 0L
1,852 SR
Queue Stats
70W - 83L
1,417 Elo+
Party 2
Vulcan
Vulcan
oniisama2708
Vulcan
Level 158
God Stats
21W - 12L
1,757 SR
Queue Stats
691W - 618L
1,672 Elo+
Solo
Tyr
Tyr
wpnt
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 6
13,751
724
17,959
25,614
25,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
PapaClancy
Bakasura
15
6 / 6 / 3
12,242
644
10,687
22,248
15,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
brayan2704
Baron Samedi
20
3 / 2 / 10
13,561
714
19,115
16,843
9,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
1 / 6 / 8
12,448
655
12,655
25,466
27,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
20
9 / 4 / 1
16,252
855
28,460
12,941
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
wpnt
Tyr
15
1 / 7 / 8
11,761
619
9,108
21,402
22,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
17
Kills
11
11
Deaths
17
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
3
6
3.67
L
Bakasura
PapaClancy
Bakasura
6
6
3
1.25
W
Hercules
1
6
8
0.83
L
Baron Samedi
brayan2704
Baron Samedi
3
2
10
4
W
Vulcan
9
4
1
2.38
W
Tyr
wpnt
Tyr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
50,223
64,705
Taken
59,809
51,066
Mitigated
55,895
20,527
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,959
1,942
151
4,804
25,614
25,749
1,134
11,243
14,371
0
51,792
L
Bakasura
PapaClancy
Bakasura
10,687
6,376
0
2,599
22,248
15,902
6
9,560
12,688
0
31,221
W
Hercules
12,655
3,671
500
7,575
25,466
27,250
1,004
9,519
14,006
0
32,335
L
Baron Samedi
brayan2704
Baron Samedi
19,115
1,976
3,910
9,063
16,843
9,415
1,381
7,705
9,138
77,496
0
W
Vulcan
28,460
12,441
0
1,654
12,941
6,145
1,512
2,306
10,278
125,076
0
W
Tyr
wpnt
Tyr
9,108
2,993
221
2,689
21,402
22,500
667
7,350
12,667
0
18,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
40,461
222
Minions Killed
224
0
Camps Cleared
0
997,863
Distance Traveled
1,012,817
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,751
724
55
3
0
362,811
2
L
Bakasura
12,242
644
52
3
0
326,563
2
W
Hercules
12,448
655
39
2
0
339,318
0
L
Baron Samedi
13,561
714
115
6
0
308,489
2
W
Vulcan
16,252
855
174
9
0
348,259
3
W
Tyr
11,761
619
11
1
0
325,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role