Player Matchup

Athena
Athena
AmngusArena
Athena
Level 56
God Stats
1W - 7L
1,258 SR
Queue Stats
82W - 79L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Ban1764
Nu Wa
Level 109
God Stats
8W - 9L
1,490 SR
Queue Stats
67W - 97L
1,358 Elo+
Solo
Lancelot
Lancelot
Kagami769
Lancelot
Level 118
God Stats
4W - 4L
1,499 SR
Queue Stats
179W - 182L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Sunvanished
Heimdallr
Level 139
God Stats
0W - 3L
1,525 SR
Queue Stats
85W - 74L
1,482 Elo+
Solo
Bellona
Bellona
plushiie
Bellona
Level 71
God Stats
2W - 4L
1,510 SR
Queue Stats
188W - 221L
1,466 Elo+
Solo
Team Averages
Level 99
1,457 SR
1,475 Elo+

VS

Team Averages
Level 86
1,427 SR
1,467 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Hey its wadf
Mulan
Level 60
God Stats
3W - 3L
1,594 SR
Queue Stats
9W - 16L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
NoirHu15
Jormungandr
Level 79
God Stats
1W - 0L
1,067 SR
Queue Stats
40W - 50L
1,373 Elo+
Party 1
Scylla
Scylla
Troywerr
Scylla
Level 87
God Stats
18W - 13L
1,513 SR
Queue Stats
200W - 210L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WendyTheWalrus
Ah Muzen Cab
Level 114
God Stats
5W - 6L
1,463 SR
Queue Stats
209W - 209L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 6 / 3
8,775
399
9,811
26,899
34,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
Ban1764
Nu Wa
15
3 / 8 / 2
9,710
441
18,937
16,218
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Kagami769
Lancelot
15
2 / 2 / 3
9,783
445
6,818
16,735
8,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Sunvanished
Heimdallr
14
2 / 5 / 3
8,828
401
16,834
18,406
8,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
plushiie
Bellona
17
3 / 1 / 3
11,411
519
16,132
20,785
19,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 3 / 6
10,032
456
11,526
14,717
5,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 3
10,570
480
13,399
18,637
18,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NoirHu15
Jormungandr
15
1 / 0 / 10
10,070
458
15,955
24,263
28,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Troywerr
Scylla
15
5 / 4 / 6
10,071
458
14,177
17,777
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
WendyTheWalrus
Ah Muzen Cab
20
12 / 1 / 3
13,347
607
23,444
19,453
10,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
22
22
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
3
6
1.33
L
Athena
1
6
3
0.42
L
Nu Wa
Ban1764
Nu Wa
3
8
2
0.5
W
3
3
3
1.5
L
Lancelot
Kagami769
Lancelot
2
2
3
1.75
W
Jormungandr
NoirHu15
Jormungandr
1
0
10
6
L
Heimdallr
Sunvanished
Heimdallr
2
5
3
0.7
W
Scylla
Troywerr
Scylla
5
4
6
2
W
Ah Muzen Cab
WendyTheWalrus
Ah Muzen Cab
12
1
3
13.5
L
Bellona
plushiie
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,532
Damage
78,501
99,043
Taken
94,847
75,366
Mitigated
70,120
21,676
Healing
29,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,526
3,345
2,028
2,914
14,717
5,892
295
4,627
10,090
0
71,543
L
Athena
9,811
2,535
279
4,216
26,899
34,046
0
11,789
15,058
32,032
0
L
Nu Wa
Ban1764
Nu Wa
18,937
4,068
109
1,928
16,218
5,224
0
4,244
11,923
68,565
0
W
13,399
1,836
60
6,211
18,637
18,253
1,326
2,175
16,462
164
75,021
L
Lancelot
Kagami769
Lancelot
6,818
1,815
0
970
16,735
8,005
0
3,189
13,492
0
76,892
W
Jormungandr
NoirHu15
Jormungandr
15,955
6,730
798
4,565
24,263
28,512
120
6,714
17,549
56,414
2,545
L
Heimdallr
Sunvanished
Heimdallr
16,834
7,479
0
5,346
18,406
8,439
0
7,931
10,423
0
70,974
W
Scylla
Troywerr
Scylla
14,177
2,589
0
5,871
17,777
6,738
0
6,908
10,869
70,280
1,526
W
Ah Muzen Cab
WendyTheWalrus
Ah Muzen Cab
23,444
10,298
0
7,088
19,453
10,725
1,909
8,324
11,129
0
139,440
L
Bellona
plushiie
Bellona
16,132
5,025
0
8,828
20,785
19,652
515
2,066
17,870
0
81,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
54,090
483
Minions Killed
639
0
Camps Cleared
0
2,048,383
Distance Traveled
2,083,253
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,032
456
118
5
0
415,391
2
L
Athena
8,775
399
47
2
0
462,365
3
L
Nu Wa
9,710
441
97
4
0
357,440
2
W
Mulan
10,570
480
127
6
0
370,951
2
L
Lancelot
9,783
445
116
5
0
484,003
4
W
Jormungandr
10,070
458
72
3
0
429,671
7
L
Heimdallr
8,828
401
101
5
0
366,843
7
W
Scylla
10,071
458
106
5
0
415,319
8
W
Ah Muzen Cab
13,347
607
216
10
0
451,921
4
L
Bellona
11,411
519
122
6
0
377,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role