Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LeanderOG04
Sun Wukong
Level 32
God Stats
3W - 5L
1,786 SR
Queue Stats
45W - 64L
1,443 Elo+
Party 1
Izanami
Izanami
Shalíra
Izanami
Level 68
God Stats
112W - 97L
1,592 SR
Queue Stats
317W - 306L
1,550 Elo+
Party 3
Athena
Athena
TheMindSculptor1
Athena
Level 56
God Stats
3W - 4L
1,264 SR
Queue Stats
143W - 161L
1,387 Elo+
Party 3
Discordia
Discordia
Zarachthustra
Discordia
Level 89
God Stats
27W - 26L
1,542 SR
Queue Stats
410W - 395L
1,535 Elo+
Party 3
Team Averages
Level 78
1,537 SR
1,483 Elo+

VS

Team Averages
Level 69
1,603 SR
1,440 Elo+
Pele
Pele
Tantlord
Pele
Level 87
God Stats
135W - 114L
1,518 SR
Queue Stats
349W - 385L
1,431 Elo+
Party 2
Poseidon
Poseidon
kanniquanjia
Poseidon
Level 68
God Stats
53W - 44L
1,555 SR
Queue Stats
230W - 255L
1,408 Elo+
Solo
Neith
Neith
mazurita
Neith
Level 5
God Stats
2W - 1L
1,453 SR
Queue Stats
3W - 2L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
qwerty06
Guan Yu
Level 76
God Stats
19W - 14L
1,543 SR
Queue Stats
170W - 184L
1,417 Elo+
Party 2
Ymir
Ymir
xBotekx
Ymir
Level 109
God Stats
7W - 0L
1,946 SR
Queue Stats
32W - 35L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 2 / 3
9,581
504
9,390
16,222
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LeanderOG04
Sun Wukong
14
1 / 8 / 1
8,956
471
8,308
18,550
10,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Shalíra
Izanami
14
4 / 5 / 4
9,120
480
16,323
16,988
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 2 / 6
8,540
449
8,052
20,070
26,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Zarachthustra
Discordia
15
3 / 5 / 1
9,159
482
9,512
12,160
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
11 / 2 / 3
12,158
640
16,667
19,410
8,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
kanniquanjia
Poseidon
18
4 / 1 / 5
11,059
582
14,181
10,777
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
mazurita
Neith
13
0 / 6 / 3
8,402
442
7,941
15,362
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
qwerty06
Guan Yu
17
7 / 1 / 4
11,301
595
12,157
15,096
13,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
xBotekx
Ymir
13
0 / 1 / 6
8,550
450
7,821
19,489
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
22
22
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
3
1.75
L
Sun Wukong
LeanderOG04
Sun Wukong
1
8
1
0.19
L
Izanami
Shalíra
Izanami
4
5
4
1.2
W
Pele
11
2
3
6.25
L
1
2
6
2
L
Discordia
Zarachthustra
Discordia
3
5
1
0.7
W
Poseidon
kanniquanjia
Poseidon
4
1
5
6.5
W
Neith
mazurita
Neith
0
6
3
0.25
W
Guan Yu
qwerty06
Guan Yu
7
1
4
9
W
Ymir
xBotekx
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
58,767
83,990
Taken
80,134
57,525
Mitigated
53,849
22,544
Healing
30,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,390
7,571
0
7,599
16,222
7,583
462
3,269
12,953
0
77,405
L
Sun Wukong
LeanderOG04
Sun Wukong
8,308
2,729
0
2,264
18,550
10,900
0
1,056
17,494
0
67,971
L
Izanami
Shalíra
Izanami
16,323
10,507
0
5,749
16,988
7,500
0
6,322
10,666
0
100,994
W
Pele
16,667
3,827
0
8,810
19,410
8,438
174
2,115
17,295
0
111,434
L
8,052
3,154
361
4,265
20,070
26,992
0
8,524
11,546
30,490
1,129
L
Discordia
Zarachthustra
Discordia
9,512
266
0
2,306
12,160
4,550
0
2,831
9,329
66,257
0
W
Poseidon
kanniquanjia
Poseidon
14,181
2,025
252
4,182
10,777
5,121
327
4,405
6,372
109,026
0
W
Neith
mazurita
Neith
7,941
2,345
0
4,438
15,362
6,957
0
5,028
10,334
0
58,321
W
Guan Yu
qwerty06
Guan Yu
12,157
4,014
800
7,178
15,096
13,996
554
629
14,467
0
76,259
W
Ymir
xBotekx
Ymir
7,821
1,370
0
4,889
19,489
19,337
0
5,998
13,491
24,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
51,470
586
Minions Killed
577
0
Camps Cleared
0
1,796,871
Distance Traveled
1,970,323
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,581
504
129
7
0
431,183
0
L
Sun Wukong
8,956
471
128
7
0
352,677
4
L
Izanami
9,120
480
162
9
0
312,962
9
W
Pele
12,158
640
145
8
0
432,580
7
L
Athena
8,540
449
42
2
0
378,802
11
L
Discordia
9,159
482
125
7
0
321,247
5
W
Poseidon
11,059
582
181
10
0
403,378
8
W
Neith
8,402
442
93
5
0
317,438
5
W
Guan Yu
11,301
595
142
7
0
401,966
5
W
Ymir
8,550
450
16
1
0
414,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role