Player Matchup

Mercury
Mercury
Bronze I
HighKingBubbles
Mercury
Bronze I
Level 156
God Stats
105W - 90L
1,428 SR
Queue Stats
990W - 1,032L
346 MMR
Solo
Izanami
Izanami
Bronze I
II416lI
Izanami
Bronze I
Level 94
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 90L
359 MMR
Solo
Tiamat
Tiamat
Silver III
Urbanfengshui
Tiamat
Silver III
Level 124
God Stats
10W - 11L
1,566 SR
Queue Stats
75W - 90L
824 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
cervejadabr
Kuzenbo
Silver III
Level 129
God Stats
11W - 11L
1,540 SR
Queue Stats
223W - 247L
683 MMR
Solo
King Arthur
King Arthur
Silver V
imperailpaladin
King Arthur
Silver V
Level 150
God Stats
17W - 21L
1,437 SR
Queue Stats
196W - 191L
626 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,494 SR
568 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,556 SR
668 MMR
Ishtar
Ishtar
Silver III
 
Ishtar
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze II
BettyWhite2
Bellona
Bronze II
Level 105
God Stats
6W - 7L
1,486 SR
Queue Stats
329W - 380L
274 MMR
Solo
Kukulkan
Kukulkan
Bronze V
VegasForever449
Kukulkan
Bronze V
Level 89
God Stats
4W - 7L
1,412 SR
Queue Stats
17W - 43L
221 MMR
Solo
Ne Zha
Ne Zha
Silver II
oxANIM4Lxo
Ne Zha
Silver II
Level 148
God Stats
3W - 1L
1,682 SR
Queue Stats
51W - 59L
985 MMR
Solo
Jing Wei
Jing Wei
Bronze II
shakwone227
Jing Wei
Bronze II
Level 69
God Stats
1W - 1L
1,699 SR
Queue Stats
63W - 89L
360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 8
12,973
541
6,213
19,803
8,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
II416lI
Izanami
20
10 / 1 / 5
14,002
583
20,362
18,094
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 1 / 8
12,708
530
12,255
16,336
8,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
cervejadabr
Kuzenbo
20
2 / 0 / 1
13,656
569
11,385
16,974
22,420
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
imperailpaladin
King Arthur
16
3 / 1 / 6
11,127
464
12,269
16,950
16,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Chang'eHadesCliodhnaMerlin

VS

Bans
AwilixArachneErlang ShenAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 5 / 0
10,303
429
12,252
24,924
12,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
BettyWhite2
Bellona
18
0 / 0 / 1
11,521
480
10,080
18,474
14,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
15
0 / 5 / 1
9,874
411
5,589
8,082
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
oxANIM4Lxo
Ne Zha
17
2 / 4 / 0
11,125
464
13,945
25,919
12,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
shakwone227
Jing Wei
15
0 / 6 / 1
9,070
378
9,475
20,131
7,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
4
4
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
0
0.4
L
Bellona
BettyWhite2
Bellona
0
0
1
0.5
W
2
1
8
6
W
Izanami
II416lI
Izanami
10
1
5
12.5
W
3
1
8
7
L
Kukulkan
0
5
1
0.1
W
Kuzenbo
cervejadabr
Kuzenbo
2
0
1
2.5
W
King Arthur
imperailpaladin
King Arthur
3
1
6
6
L
Ne Zha
oxANIM4Lxo
Ne Zha
2
4
0
0.5
L
Jing Wei
shakwone227
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,484
Damage
51,341
88,157
Taken
97,530
64,611
Mitigated
49,436
27,418
Healing
31,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,252
6,405
0
8,035
24,924
12,281
1,357
6,007
18,917
0
78,161
L
Bellona
BettyWhite2
Bellona
10,080
3,441
0
11,851
18,474
14,461
0
7,430
10,590
0
106,365
W
6,213
1,550
0
1,288
19,803
8,585
3,617
258
19,248
0
138,995
W
Izanami
II416lI
Izanami
20,362
15,454
0
10,437
18,094
8,193
5,633
3,418
14,676
0
123,651
W
12,255
1,261
529
8,648
16,336
8,907
2,470
276
16,060
82,295
0
L
Kukulkan
5,589
858
0
50
8,082
2,843
408
24
8,058
66,155
0
W
Kuzenbo
cervejadabr
Kuzenbo
11,385
4,239
0
3,600
16,974
22,420
1,927
0
16,974
99,087
0
W
King Arthur
imperailpaladin
King Arthur
12,269
1,549
1,068
1,848
16,950
16,506
171
2,050
14,900
1,214
52,416
L
Ne Zha
oxANIM4Lxo
Ne Zha
13,945
5,357
0
7,471
25,919
12,662
0
5,000
20,861
0
112,565
L
Jing Wei
shakwone227
Jing Wei
9,475
7,894
118
3,736
20,131
7,189
0
4,656
15,377
0
58,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,466
Gold Earned
51,893
761
Minions Killed
713
0
Camps Cleared
0
2,449,236
Distance Traveled
2,034,970
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,303
429
133
6
0
349,085
2
L
Bellona
11,521
480
205
9
0
370,265
9
W
Mercury
12,973
541
184
8
0
600,007
0
W
Izanami
14,002
583
184
8
0
433,158
2
W
Tiamat
12,708
530
134
6
0
474,686
5
L
Kukulkan
9,874
411
138
6
0
429,609
3
W
Kuzenbo
13,656
569
187
8
0
456,172
0
W
King Arthur
11,127
464
72
3
0
485,213
0
L
Ne Zha
11,125
464
148
6
0
449,914
6
L
Jing Wei
9,070
378
89
4
0
436,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role