Player Matchup

Nu Wa
Nu Wa
CareGing
Nu Wa
Level 115
God Stats
3W - 0L
1,774 SR
Queue Stats
131W - 128L
1,471 Elo+
Solo
Artio
Artio
Crunchytoast2
Artio
Level 119
God Stats
1W - 1L
1,487 SR
Queue Stats
108W - 97L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TanklessYak4630
Ah Muzen Cab
Level 154
God Stats
7W - 6L
1,515 SR
Queue Stats
482W - 490L
1,510 Elo+
Solo
Aphrodite
Aphrodite
Trajectoriez
Aphrodite
Level 101
God Stats
3W - 2L
1,568 SR
Queue Stats
232W - 249L
1,459 Elo+
Solo
Nike
Nike
gary_winthorpe42
Nike
Level 104
God Stats
1W - 1L
1,321 SR
Queue Stats
44W - 38L
1,499 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,490 Elo+

VS

Team Averages
Level 122
1,561 SR
1,481 Elo+
Ah Puch
Ah Puch
JimboSlice0525
Ah Puch
Level 105
God Stats
17W - 8L
1,767 SR
Queue Stats
262W - 282L
1,502 Elo+
Solo
Cthulhu
Cthulhu
L13-prokiba1
Cthulhu
Level 123
God Stats
2W - 2L
1,641 SR
Queue Stats
294W - 295L
1,449 Elo+
Solo
Artemis
Artemis
TheFarmNacky
Artemis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Izanami
Izanami
viczav
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,499 Elo+
Solo
Aphrodite
Aphrodite
xMizzDeathx
Aphrodite
Level 80
God Stats
2W - 5L
1,395 SR
Queue Stats
201W - 215L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CareGing
Nu Wa
20
5 / 3 / 9
13,419
671
24,837
21,433
10,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 4 / 13
12,237
612
17,193
33,791
40,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
TanklessYak4630
Ah Muzen Cab
20
3 / 5 / 10
13,270
664
24,098
24,517
13,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Trajectoriez
Aphrodite
20
6 / 1 / 10
13,359
668
15,318
21,780
21,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 6 / 16
13,287
664
28,061
32,123
38,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
13,953
698
31,695
19,670
10,173
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
L13-prokiba1
Cthulhu
20
3 / 4 / 12
13,005
650
25,422
29,024
43,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TheFarmNacky
Artemis
19
4 / 6 / 9
11,843
592
27,974
26,603
12,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
viczav
Izanami
20
5 / 3 / 7
12,655
633
21,615
22,299
11,108
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
xMizzDeathx
Aphrodite
15
0 / 2 / 11
10,259
513
6,240
19,058
11,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
67
18
Kills
19
19
Deaths
18
58
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CareGing
Nu Wa
5
3
9
3.17
W
3
4
13
2.38
L
7
3
9
3.83
L
Cthulhu
L13-prokiba1
Cthulhu
3
4
12
2.25
W
Ah Muzen Cab
TanklessYak4630
Ah Muzen Cab
3
5
10
1.6
L
Artemis
TheFarmNacky
Artemis
4
6
9
1.42
W
Aphrodite
Trajectoriez
Aphrodite
6
1
10
11
W
1
6
16
1.5
L
Izanami
viczav
Izanami
5
3
7
2.83
L
Aphrodite
xMizzDeathx
Aphrodite
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,507
Damage
112,946
133,644
Taken
116,654
123,143
Mitigated
88,687
76,167
Healing
68,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CareGing
Nu Wa
24,837
3,890
3,852
3,577
21,433
10,487
3,590
12,359
9,074
53,624
0
W
17,193
573
10,357
12,941
33,791
40,008
476
14,168
19,623
22,541
0
L
31,695
701
3,951
4,151
19,670
10,173
205
8,947
10,423
70,720
0
L
Cthulhu
L13-prokiba1
Cthulhu
25,422
720
5,989
5,854
29,024
43,999
0
14,864
13,019
52,866
0
W
Ah Muzen Cab
TanklessYak4630
Ah Muzen Cab
24,098
5,613
1,884
6,630
24,517
13,229
2,821
13,458
11,059
0
58,702
L
Artemis
TheFarmNacky
Artemis
27,974
10,187
2,135
5,108
26,603
12,026
431
12,735
13,379
0
43,180
W
Aphrodite
Trajectoriez
Aphrodite
15,318
1,559
15,002
11,866
21,780
21,098
976
12,412
9,368
38,611
0
W
28,061
1,968
4,549
5,509
32,123
38,321
481
10,960
21,163
0
42,125
L
Izanami
viczav
Izanami
21,615
12,341
5,546
5,622
22,299
11,108
1,143
11,218
10,631
0
57,850
L
Aphrodite
xMizzDeathx
Aphrodite
6,240
726
17,584
12,612
19,058
11,381
41
6,960
11,854
9,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,572
Gold Earned
61,715
218
Minions Killed
283
0
Camps Cleared
0
1,925,465
Distance Traveled
1,812,080
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,419
671
80
4
0
367,322
0
W
Artio
12,237
612
14
1
0
436,742
1
L
Ah Puch
13,953
698
94
5
0
363,230
0
L
Cthulhu
13,005
650
50
3
0
391,788
3
W
Ah Muzen Cab
13,270
664
66
3
0
344,209
1
L
Artemis
11,843
592
42
2
0
302,073
0
W
Aphrodite
13,359
668
37
2
0
414,016
1
W
Nike
13,287
664
21
1
0
363,176
2
L
Izanami
12,655
633
85
4
0
381,101
2
L
Aphrodite
10,259
513
12
1
0
373,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role