Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Gatorgirlie1
Artemis
Level 95
God Stats
15W - 27L
1,409 SR
Queue Stats
59W - 93L
1,437 Elo+
Solo
Fenrir
Fenrir
GreenGiller
Fenrir
Level 160
God Stats
3W - 3L
1,868 SR
Queue Stats
446W - 229L
1,783 Elo+
Party 1
Sol
Sol
GreenerGills
Sol
Level 28
God Stats
3W - 0L
1,847 SR
Queue Stats
15W - 0L
2,030 Elo+
Party 1
Bacchus
Bacchus
MonstrosityX420
Bacchus
Level 120
God Stats
2W - 0L
1,523 SR
Queue Stats
46W - 28L
1,601 Elo+
Solo
Team Averages
Level 113
1,629 SR
1,670 Elo+

VS

Team Averages
Level 112
1,537 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
FlashedZero
Ah Puch
Level 160
God Stats
4W - 7L
1,480 SR
Queue Stats
526W - 541L
1,584 Elo+
Solo
Izanami
Izanami
NICKTHADIC
Izanami
Level 25
God Stats
4W - 4L
1,514 SR
Queue Stats
7W - 22L
1,207 Elo+
Party 2
Lancelot
Lancelot
The Man 958
Lancelot
Level 158
God Stats
17W - 14L
1,606 SR
Queue Stats
393W - 389L
1,614 Elo+
Solo
Achilles
Achilles
jawsmasher174
Achilles
Level 70
God Stats
14W - 8L
1,584 SR
Queue Stats
52W - 41L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 0 / 1
8,296
830
10,006
8,187
4,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Gatorgirlie1
Artemis
14
1 / 2 / 5
7,535
754
5,583
7,014
3,529
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
8 / 4 / 6
8,889
889
12,571
13,530
6,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 8
8,758
876
11,022
9,575
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 7
8,093
809
5,100
7,973
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 1
7,345
735
6,609
10,136
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
FlashedZero
Ah Puch
16
2 / 2 / 3
8,300
830
11,387
9,627
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NICKTHADIC
Izanami
13
0 / 6 / 0
6,943
694
1,795
12,273
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
The Man 958
Lancelot
15
3 / 2 / 2
8,140
814
5,831
9,731
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
jawsmasher174
Achilles
14
2 / 3 / 5
7,666
767
9,708
12,419
13,843
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
9
9
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
1
3.5
L
Sol
 
Sol
2
5
1
0.5
L
Ah Puch
FlashedZero
Ah Puch
2
2
3
1.75
W
Artemis
Gatorgirlie1
Artemis
1
2
5
1.75
W
Fenrir
8
4
6
2.75
W
4
2
8
4
W
2
1
7
5.5
L
Izanami
NICKTHADIC
Izanami
0
6
0
0
L
Lancelot
The Man 958
Lancelot
3
2
2
2
L
Achilles
jawsmasher174
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,282
Damage
35,330
46,279
Taken
54,186
27,016
Mitigated
32,840
11,165
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,006
960
543
2,048
8,187
4,348
532
3,899
4,288
32,981
0
L
Sol
 
Sol
6,609
2,407
0
2,262
10,136
4,444
0
7,278
2,730
22,023
0
L
Ah Puch
FlashedZero
Ah Puch
11,387
505
0
4,036
9,627
4,641
0
4,712
4,831
38,587
0
W
Artemis
Gatorgirlie1
Artemis
5,583
2,385
0
1,020
7,014
3,529
144
2,502
4,512
0
22,650
W
Fenrir
12,571
4,627
0
1,240
13,530
6,975
114
3,659
9,871
0
21,706
W
11,022
3,689
0
3,321
9,575
4,119
1,874
3,213
6,362
44,184
0
W
5,100
383
200
2,793
7,973
8,045
0
4,723
3,250
11,719
0
L
Izanami
NICKTHADIC
Izanami
1,795
1,011
0
554
12,273
5,182
1,693
4,032
8,103
0
17,346
L
Lancelot
The Man 958
Lancelot
5,831
913
0
2,788
9,731
4,730
0
3,219
6,390
0
31,701
L
Achilles
jawsmasher174
Achilles
9,708
1,370
0
1,374
12,419
13,843
0
6,263
6,004
0
15,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
38,394
230
Minions Killed
225
0
Camps Cleared
0
1,115,739
Distance Traveled
1,025,749
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,296
830
75
8
0
224,265
4
L
Sol
7,345
735
39
4
0
186,124
3
L
Ah Puch
8,300
830
71
7
0
216,014
0
W
Artemis
7,535
754
35
4
0
184,649
0
W
Fenrir
8,889
889
22
2
0
254,254
4
W
Sol
8,758
876
86
9
0
217,196
3
W
Bacchus
8,093
809
12
1
0
235,375
1
L
Izanami
6,943
694
39
4
0
168,628
0
L
Lancelot
8,140
814
64
6
0
222,624
3
L
Achilles
7,666
767
12
1
0
232,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role