Player Matchup

Neith
Neith
Gold III
Bafrin
Neith
Gold III
Level 124
God Stats
11W - 16L
1,479 SR
Queue Stats
124W - 124L
1,394 MMR
Solo
Tyr
Tyr
Bronze III
CH3W13MANM1LK
Tyr
Bronze III
Level 32
God Stats
7W - 17L
1,305 SR
Queue Stats
22W - 45L
1,400 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
PlastiK V10
Ne Zha
Gold IV
Level 158
God Stats
27W - 18L
1,650 SR
Queue Stats
725W - 731L
1,331 MMR
Solo
Geb
Geb
Gold V
Strawb1021
Geb
Gold V
Level 147
God Stats
2W - 4L
1,555 SR
Queue Stats
348W - 351L
1,353 MMR
Solo
Yu Huang
Yu Huang
Bronze III
Volatticus
Yu Huang
Bronze III
Level 57
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 11L
1,400 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,455 SR
1,376 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,444 SR
1,346 MMR
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold I
TTV_SOLAR_SPEED9
Izanami
Gold I
Level 122
God Stats
17W - 11L
1,588 SR
Queue Stats
118W - 120L
1,412 MMR
Solo
Ares
Ares
Silver IV
Trippiebape2
Ares
Silver IV
Level 148
God Stats
6W - 7L
1,479 SR
Queue Stats
342W - 358L
842 MMR
Solo
Poseidon
Poseidon
Gold IV
sheyna2012
Poseidon
Gold IV
Level 154
God Stats
56W - 65L
1,480 SR
Queue Stats
420W - 407L
1,396 MMR
Solo
Lancelot
Lancelot
Gold I
x-A-r-u-s-h-a-x
Lancelot
Gold I
Level 146
God Stats
1W - 4L
1,175 SR
Queue Stats
431W - 446L
1,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bafrin
Neith
15
1 / 4 / 2
8,950
448
6,869
12,800
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
8,255
413
4,756
20,680
16,905
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
16
3 / 4 / 1
10,046
502
6,897
16,610
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 4 / 2
8,139
407
5,397
16,361
16,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
Volatticus
Yu Huang
13
1 / 7 / 3
8,484
424
4,483
12,826
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AgniAo KuangArachneSusano

VS

Bans
YmirLokiAwilixBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
5 / 1 / 5
12,302
615
8,811
8,839
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 4
13,150
658
15,437
19,885
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 1 / 14
11,088
554
8,451
18,823
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
sheyna2012
Poseidon
18
3 / 1 / 4
12,285
614
14,366
8,915
3,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
18
7 / 2 / 6
11,834
592
9,316
16,187
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
24
24
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
1
5
7.5
L
Neith
Bafrin
Neith
1
4
2
0.5
L
0
5
1
0.1
L
Ne Zha
3
4
1
0.88
L
0
4
2
0.25
W
7
2
4
4.5
W
2
1
14
9
L
Yu Huang
Volatticus
Yu Huang
1
7
3
0.36
W
Poseidon
sheyna2012
Poseidon
3
1
4
5
W
Lancelot
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
56,381
79,277
Taken
72,649
51,185
Mitigated
42,915
17,131
Healing
27,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
8,811
366
0
2,847
8,839
4,237
3,669
1,839
7,000
111,852
0
L
Neith
Bafrin
Neith
6,869
2,452
0
3,105
12,800
5,491
0
1,669
11,131
0
69,835
L
4,756
636
0
5,000
20,680
16,905
0
12,073
8,607
0
45,752
L
Ne Zha
6,897
1,575
0
7,263
16,610
7,271
1,128
4,589
12,021
0
79,545
L
5,397
85
0
905
16,361
16,998
0
7,784
8,577
42,854
0
W
15,437
11,639
0
10,321
19,885
9,501
5,141
1,962
17,923
0
146,282
W
8,451
370
337
6,177
18,823
17,424
1,328
4,293
13,025
25,031
3,998
L
Yu Huang
Volatticus
Yu Huang
4,483
532
0
858
12,826
4,520
114
4,492
8,334
51,703
0
W
Poseidon
sheyna2012
Poseidon
14,366
2,954
0
5,983
8,915
3,799
1,024
3,114
5,801
99,957
0
W
Lancelot
9,316
2,119
0
2,297
16,187
7,954
1,840
1,429
14,758
0
109,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
60,659
486
Minions Killed
738
0
Camps Cleared
0
1,790,941
Distance Traveled
1,951,371
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,302
615
183
9
0
389,610
8
L
Neith
8,950
448
111
6
0
334,282
7
L
Tyr
8,255
413
92
5
0
386,061
2
L
Ne Zha
10,046
502
134
7
0
417,172
2
L
Geb
8,139
407
55
3
0
340,451
3
W
Izanami
13,150
658
230
12
0
366,920
2
W
Ares
11,088
554
24
1
0
395,959
5
L
Yu Huang
8,484
424
94
5
0
312,975
5
W
Poseidon
12,285
614
154
8
0
395,965
8
W
Lancelot
11,834
592
147
7
0
402,917
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role