Player Matchup

Bellona
Bellona
IzanamiOnlyfans
Bellona
Level 42
God Stats
3W - 0L
1,788 SR
Queue Stats
82W - 59L
1,513 Elo+
Solo
Kali
Kali
PoonchGang
Kali
Level 39
God Stats
2W - 3L
1,096 SR
Queue Stats
21W - 27L
1,408 Elo+
Solo
Neith
Neith
Savage_Hyphen
Neith
Level 158
God Stats
13W - 7L
1,725 SR
Queue Stats
188W - 202L
1,325 Elo+
Solo
Cthulhu
Cthulhu
YumeTensei
Cthulhu
Level 84
God Stats
3W - 1L
1,263 SR
Queue Stats
166W - 177L
1,303 Elo+
Solo
Kukulkan
Kukulkan
x_DaZeD_
Kukulkan
Level 99
God Stats
20W - 18L
1,495 SR
Queue Stats
354W - 370L
1,359 Elo+
Solo
Team Averages
Level 84
1,473 SR
1,382 Elo+

VS

Team Averages
Level 91
1,514 SR
1,402 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BuggyJee
Sobek
Level 102
God Stats
8W - 3L
1,736 SR
Queue Stats
543W - 582L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
Fear_N0VA15
Gilgamesh
Level 42
God Stats
4W - 2L
1,424 SR
Queue Stats
81W - 95L
1,392 Elo+
Solo
Izanami
Izanami
SicilianAccuracy
Izanami
Level 49
God Stats
1W - 3L
1,395 SR
Queue Stats
133W - 109L
1,474 Elo+
Solo
Cliodhna
Cliodhna
kevingonzxlez666
Cliodhna
Level 104
God Stats
64W - 74L
1,514 SR
Queue Stats
610W - 667L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
10,605
558
12,964
15,991
17,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 3
10,200
537
10,818
18,267
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 0 / 1
9,441
497
11,386
8,718
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
YumeTensei
Cthulhu
13
1 / 3 / 4
8,564
451
8,025
20,479
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
x_DaZeD_
Kukulkan
16
1 / 0 / 4
9,677
509
14,704
7,620
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
0 / 3 / 2
8,322
438
7,502
13,144
6,251
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
BuggyJee
Sobek
13
1 / 1 / 1
8,014
422
5,087
17,442
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Fear_N0VA15
Gilgamesh
14
2 / 1 / 0
8,406
442
12,204
18,519
18,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 4 / 0
8,167
430
8,957
17,141
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 0
8,864
467
4,416
16,024
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
4
4
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
2
0.33
L
Sobek
BuggyJee
Sobek
1
1
1
1.5
L
Gilgamesh
Fear_N0VA15
Gilgamesh
2
1
0
2
W
1
1
2
2
W
2
0
3
3.5
W
4
0
1
4.5
L
1
4
0
0.25
W
Cthulhu
YumeTensei
Cthulhu
1
3
4
1
L
0
0
0
0
W
Kukulkan
x_DaZeD_
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,897
Damage
38,166
71,075
Taken
82,270
55,689
Mitigated
57,365
20,442
Healing
24,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,502
493
684
4,271
13,144
6,251
0
5,668
7,476
75,092
0
L
Sobek
BuggyJee
Sobek
5,087
604
0
5,862
17,442
18,133
81
7,650
9,792
29,974
1,480
L
Gilgamesh
Fear_N0VA15
Gilgamesh
12,204
1,993
0
3,820
18,519
18,759
0
3,621
14,898
0
62,048
W
12,964
3,887
0
6,752
15,991
17,313
39
239
15,752
0
92,548
W
10,818
5,813
0
7,460
18,267
9,417
279
2,010
16,257
0
113,903
W
11,386
4,701
0
2,530
8,718
4,241
2,194
865
7,853
0
68,800
L
8,957
6,651
0
5,259
17,141
7,039
410
4,123
13,018
0
81,887
W
Cthulhu
YumeTensei
Cthulhu
8,025
768
377
2,190
20,479
20,473
138
5,621
14,858
28,940
1,762
L
4,416
406
0
4,997
16,024
7,183
1,538
1,149
14,875
0
86,989
W
Kukulkan
x_DaZeD_
Kukulkan
14,704
924
14
1,119
7,620
4,245
1,648
3,458
4,162
87,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
41,773
631
Minions Killed
546
0
Camps Cleared
0
1,858,564
Distance Traveled
1,774,320
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,322
438
117
6
0
317,575
0
L
Sobek
8,014
422
41
2
0
383,436
6
L
Gilgamesh
8,406
442
105
6
0
394,179
2
W
Bellona
10,605
558
172
9
0
378,009
4
W
Kali
10,200
537
170
9
0
412,957
5
W
Neith
9,441
497
114
6
0
341,670
4
L
Izanami
8,167
430
132
7
0
294,954
3
W
Cthulhu
8,564
451
33
2
0
358,229
2
L
Cliodhna
8,864
467
151
8
0
384,176
2
W
Kukulkan
9,677
509
142
7
0
367,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role