Player Matchup

Tiamat
Tiamat
HartmannAoE
Tiamat
Level 145
God Stats
134W - 107L
1,611 SR
Queue Stats
472W - 456L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
PaintFan32
Cliodhna
Level 104
God Stats
44W - 49L
1,514 SR
Queue Stats
335W - 383L
1,523 Elo+
Party 1
Janus
Janus
TheZigbot9000
Janus
Level 142
God Stats
5W - 4L
1,692 SR
Queue Stats
171W - 164L
1,549 Elo+
Party 1
Artio
Artio
VIIIrless
Artio
Level 149
God Stats
2W - 7L
1,397 SR
Queue Stats
86W - 83L
1,566 Elo+
Party 1
Sol
Sol
the916xgezus
Sol
Level 85
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 20L
1,430 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,523 Elo+

VS

Team Averages
Level 126
1,589 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlvkRoosta
Zeus
Level 101
God Stats
18W - 26L
1,523 SR
Queue Stats
370W - 442L
1,448 Elo+
Solo
Tyr
Tyr
PIPEitUP500
Tyr
Level 129
God Stats
40W - 44L
1,553 SR
Queue Stats
558W - 625L
1,544 Elo+
Solo
Arachne
Arachne
toroconalas
Arachne
Level 126
God Stats
15W - 12L
1,622 SR
Queue Stats
271W - 244L
1,519 Elo+
Solo
Ishtar
Ishtar
xF4ker
Ishtar
Level 149
God Stats
1W - 0L
1,749 SR
Queue Stats
12W - 12L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 1 / 1
8,672
788
9,098
8,850
7,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
PaintFan32
Cliodhna
12
0 / 3 / 0
7,024
639
6,044
9,382
4,309
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 0
7,826
711
7,292
12,403
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
VIIIrless
Artio
13
0 / 4 / 0
7,772
707
7,230
19,225
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 0
7,194
654
6,795
5,321
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 1 / 6
8,746
795
13,121
11,126
4,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 0 / 5
9,191
836
8,480
5,196
2,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 6
8,465
770
7,293
8,146
6,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
toroconalas
Arachne
16
2 / 0 / 9
8,614
783
10,934
13,747
10,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
xF4ker
Ishtar
16
1 / 0 / 10
8,895
809
9,310
7,251
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
14
14
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
6
5
W
6
0
5
8.5
L
Tiamat
0
1
1
0.5
W
3
0
6
6
L
Cliodhna
PaintFan32
Cliodhna
0
3
0
0
L
1
5
0
0.2
L
Artio
VIIIrless
Artio
0
4
0
0
L
0
1
0
0
W
Arachne
toroconalas
Arachne
2
0
9
6.5
W
Ishtar
xF4ker
Ishtar
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
49,138
55,181
Taken
45,466
39,192
Mitigated
27,481
8,283
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,121
1,687
231
2,077
11,126
4,974
1,431
9,009
2,117
38,228
0
W
8,480
1,635
0
1,898
5,196
2,280
0
3,803
1,393
34,046
0
L
Tiamat
9,098
920
0
1,268
8,850
7,551
40
4,326
4,524
44,319
0
W
7,293
0
0
1,776
8,146
6,314
0
4,937
3,209
0
20,692
L
Cliodhna
PaintFan32
Cliodhna
6,044
318
0
1,390
9,382
4,309
0
2,962
6,420
0
14,070
L
7,292
143
0
345
12,403
5,736
0
4,319
8,084
36,755
0
L
Artio
VIIIrless
Artio
7,230
150
617
3,875
19,225
19,188
0
7,745
11,480
15,466
0
L
6,795
1,889
0
788
5,321
2,408
0
2,249
3,072
20,914
800
W
Arachne
toroconalas
Arachne
10,934
7,649
0
5,979
13,747
10,517
533
8,221
5,526
0
30,947
W
Ishtar
xF4ker
Ishtar
9,310
5,592
0
3,641
7,251
3,396
984
4,181
3,070
0
31,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,488
Gold Earned
43,911
225
Minions Killed
262
0
Camps Cleared
0
1,234,345
Distance Traveled
1,260,671
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,746
795
74
7
0
260,487
0
W
Zeus
9,191
836
46
4
0
229,068
0
L
Tiamat
8,672
788
88
8
0
259,389
2
W
Tyr
8,465
770
36
3
0
269,984
2
L
Cliodhna
7,024
639
16
1
0
253,004
1
L
Janus
7,826
711
80
7
0
234,613
0
L
Artio
7,772
707
12
1
0
249,751
2
L
Sol
7,194
654
29
3
0
237,588
0
W
Arachne
8,614
783
50
5
0
283,107
2
W
Ishtar
8,895
809
56
5
0
218,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role