Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GreenGiller
Bellona
Level 160
God Stats
7W - 2L
1,843 SR
Queue Stats
446W - 229L
1,777 Elo+
Party 1
Sol
Sol
GreenerGills
Sol
Level 28
God Stats
3W - 0L
1,725 SR
Queue Stats
15W - 0L
2,018 Elo+
Party 1
Bacchus
Bacchus
Mr Ctree
Bacchus
Level 127
God Stats
1W - 0L
1,548 SR
Queue Stats
23W - 24L
1,510 Elo+
Solo
Heimdallr
Heimdallr
kesariel
Heimdallr
Level 127
God Stats
2W - 0L
1,573 SR
Queue Stats
109W - 88L
1,576 Elo+
Solo
Team Averages
Level 118
1,638 SR
1,676 Elo+

VS

Team Averages
Level 141
1,590 SR
1,564 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FlashedZero
Cu Chulainn
Level 160
God Stats
9W - 9L
1,567 SR
Queue Stats
526W - 541L
1,591 Elo+
Solo
Geb
Geb
NightReaper313
Geb
Level 142
God Stats
17W - 15L
1,585 SR
Queue Stats
210W - 215L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
The Man 958
Tsukuyomi
Level 158
God Stats
18W - 17L
1,646 SR
Queue Stats
393W - 389L
1,623 Elo+
Solo
Cupid
Cupid
loli416
Cupid
Level 126
God Stats
6W - 6L
1,655 SR
Queue Stats
319W - 311L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
3 / 3 / 4
12,364
727
13,363
22,314
14,132
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
GreenGiller
Bellona
20
7 / 1 / 12
14,441
849
26,803
36,818
36,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 6 / 6
14,706
865
36,689
25,871
17,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Mr Ctree
Bacchus
20
3 / 3 / 14
13,410
789
13,074
23,478
46,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
kesariel
Heimdallr
7
0 / 0 / 1
9,897
582
416
1,728
648
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 2 / 2
11,313
665
13,204
13,385
7,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
FlashedZero
Cu Chulainn
18
2 / 4 / 7
11,374
669
18,558
28,006
31,504
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
1 / 5 / 4
11,467
675
12,198
25,707
36,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
The Man 958
Tsukuyomi
20
3 / 5 / 4
12,315
724
17,916
22,260
22,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
loli416
Cupid
20
3 / 6 / 6
12,290
723
17,517
19,736
11,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
22
Kills
12
13
Deaths
22
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
3
4
1.67
L
Kukulkan
 
Kukulkan
3
2
2
2
L
Cu Chulainn
FlashedZero
Cu Chulainn
2
4
7
1.38
W
Bellona
GreenGiller
Bellona
7
1
12
13
W
9
6
6
2
W
Bacchus
Mr Ctree
Bacchus
3
3
14
3.33
L
1
5
4
0.6
L
Tsukuyomi
The Man 958
Tsukuyomi
3
5
4
1
W
Heimdallr
kesariel
Heimdallr
0
0
1
0.5
L
Cupid
loli416
Cupid
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,345
Damage
79,393
110,209
Taken
109,094
115,844
Mitigated
109,484
30,211
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,363
4,913
0
125
22,314
14,132
1,331
7,160
15,154
0
62,903
L
Kukulkan
 
Kukulkan
13,204
622
0
2,130
13,385
7,607
224
5,817
7,568
34,975
0
L
Cu Chulainn
FlashedZero
Cu Chulainn
18,558
3,022
0
0
28,006
31,504
319
12,568
15,438
188
49,116
W
Bellona
GreenGiller
Bellona
26,803
8,276
2,732
12,030
36,818
36,607
2,396
9,233
27,585
2,471
51,267
W
36,689
12,804
0
11,870
25,871
17,776
3,163
2,786
23,085
106,584
5,541
W
Bacchus
Mr Ctree
Bacchus
13,074
922
935
2,196
23,478
46,681
340
6,411
17,067
23,499
0
L
12,198
1,438
0
3,071
25,707
36,990
0
11,264
14,443
28,024
0
L
Tsukuyomi
The Man 958
Tsukuyomi
17,916
3,513
0
2,661
22,260
22,288
0
11,880
10,380
0
64,638
W
Heimdallr
kesariel
Heimdallr
416
280
0
323
1,728
648
0
0
1,728
0
7,178
L
Cupid
loli416
Cupid
17,517
9,599
337
6,402
19,736
11,095
0
8,604
11,132
0
54,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,818
Gold Earned
58,759
302
Minions Killed
325
0
Camps Cleared
0
1,567,728
Distance Traveled
1,662,294
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,364
727
81
5
0
376,720
2
L
Kukulkan
11,313
665
68
4
0
305,820
4
L
Cu Chulainn
11,374
669
56
3
0
356,498
0
W
Bellona
14,441
849
61
4
0
438,993
3
W
Sol
14,706
865
138
8
0
341,995
2
W
Bacchus
13,410
789
13
1
0
359,517
1
L
Geb
11,467
675
17
1
0
353,110
5
L
Tsukuyomi
12,315
724
106
6
0
372,881
1
W
Heimdallr
9,897
582
9
1
0
50,503
0
L
Cupid
12,290
723
78
5
0
273,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role