Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FosterDaPeople
Atlas
Level 85
God Stats
2W - 1L
1,220 SR
Queue Stats
60W - 75L
1,323 Elo+
Solo
Heimdallr
Heimdallr
POLLITO11010
Heimdallr
Level 61
God Stats
2W - 2L
1,346 SR
Queue Stats
115W - 181L
1,287 Elo+
Party 1
Thor
Thor
The dipper2764
Thor
Level 57
God Stats
5W - 1L
1,660 SR
Queue Stats
38W - 63L
1,296 Elo+
Solo
Janus
Janus
Trigre_proaso632
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 52L
1,271 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,335 Elo+

VS

Team Averages
Level 60
1,370 SR
1,405 Elo+
Da Ji
Da Ji
DrLove4455
Da Ji
Level 78
God Stats
2W - 3L
1,319 SR
Queue Stats
73W - 100L
1,302 Elo+
Solo
Jing Wei
Jing Wei
Joselp
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Pills04
Mulan
Level 48
God Stats
1W - 3L
1,452 SR
Queue Stats
72W - 75L
1,318 Elo+
Solo
Artemis
Artemis
beartley
Artemis
Level 48
God Stats
1W - 3L
1,245 SR
Queue Stats
2W - 4L
1,315 Elo+
Solo
Tiamat
Tiamat
claudio1030-cris
Tiamat
Level 84
God Stats
4W - 3L
1,336 SR
Queue Stats
23W - 13L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 3 / 0
4,014
502
2,204
6,357
4,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 2
4,505
563
953
3,170
1,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
POLLITO11010
Heimdallr
8
2 / 0 / 1
5,202
650
3,020
5,506
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 1
4,646
581
1,555
4,669
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
1 / 2 / 1
4,538
567
1,687
3,721
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
4
1 / 0 / 0
3,658
457
131
1,910
532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Joselp
Jing Wei
3
0 / 3 / 1
3,347
418
380
2,348
646
Mulan
Pills04
Mulan
8
4 / 0 / 0
4,967
621
4,297
5,449
2,464
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
beartley
Artemis
7
1 / 2 / 0
4,223
528
2,247
4,009
1,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 1
5,130
641
3,041
3,876
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
8
8
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
3
0
0
L
Da Ji
1
0
0
1
W
1
1
2
2
L
Jing Wei
Joselp
Jing Wei
0
3
1
0.17
W
Heimdallr
POLLITO11010
Heimdallr
2
0
1
2.5
L
Mulan
Pills04
Mulan
4
0
0
4
W
1
2
1
0.75
W
1
2
1
0.75
L
Artemis
beartley
Artemis
1
2
0
0.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,419
Damage
10,096
23,423
Taken
17,592
11,678
Mitigated
7,114
5,258
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,204
713
0
2,454
6,357
4,304
0
0
6,357
0
13,133
L
Da Ji
131
30
0
808
1,910
532
0
0
1,910
0
7,040
W
953
668
0
11
3,170
1,776
0
49
3,121
15,682
0
L
Jing Wei
Joselp
Jing Wei
380
380
0
0
2,348
646
0
871
1,477
0
1,478
W
Heimdallr
POLLITO11010
Heimdallr
3,020
1,257
0
1,524
5,506
2,079
584
0
5,506
0
29,214
L
Mulan
Pills04
Mulan
4,297
1,030
0
1,132
5,449
2,464
48
156
5,293
0
18,400
W
1,555
496
0
983
4,669
2,206
0
1,097
3,572
0
14,056
W
1,687
262
0
286
3,721
1,313
0
1,895
1,826
20,213
0
L
Artemis
beartley
Artemis
2,247
714
0
507
4,009
1,264
0
754
3,255
0
16,738
L
3,041
344
0
1,191
3,876
2,208
834
859
3,017
28,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
21,325
153
Minions Killed
134
0
Camps Cleared
0
668,046
Distance Traveled
639,740
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,014
502
17
2
0
136,605
1
L
Da Ji
3,658
457
25
3
0
67,561
0
W
Atlas
4,505
563
21
3
0
109,943
0
L
Jing Wei
3,347
418
0
0
0
89,069
0
W
Heimdallr
5,202
650
43
5
0
128,992
0
L
Mulan
4,967
621
28
4
0
175,326
3
W
Thor
4,646
581
36
5
0
144,136
2
W
Janus
4,538
567
36
5
0
148,370
0
L
Artemis
4,223
528
23
3
0
152,159
0
L
Tiamat
5,130
641
58
7
0
155,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role