Player Matchup

Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
NINJAproMax056
Cliodhna
Level 65
God Stats
14W - 3L
1,767 SR
Queue Stats
158W - 182L
1,436 Elo+
Party 2
Vamana
Vamana
PLUMlTA
Vamana
Level 54
God Stats
5W - 6L
1,523 SR
Queue Stats
85W - 129L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
h4nnx
Danzaburou
Level 20
God Stats
5W - 6L
1,394 SR
Queue Stats
5W - 12L
1,214 Elo+
Party 1
Ra
Ra
xl-F4NTASMA-lz
Ra
Level 65
God Stats
1W - 1L
1,659 SR
Queue Stats
94W - 118L
1,415 Elo+
Party 2
Team Averages
Level 71
1,569 SR
1,374 Elo+

VS

Team Averages
Level 75
1,543 SR
1,474 Elo+
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FatPhallus
Neith
Level 112
God Stats
14W - 18L
1,213 SR
Queue Stats
526W - 600L
1,432 Elo+
Solo
Fenrir
Fenrir
NotPepe
Fenrir
Level 54
God Stats
8W - 1L
1,789 SR
Queue Stats
108W - 118L
1,407 Elo+
Solo
Bacchus
Bacchus
PureZeal
Bacchus
Level 35
God Stats
5W - 2L
1,715 SR
Queue Stats
99W - 49L
1,632 Elo+
Solo
Kukulkan
Kukulkan
UglyPaul
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 169L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 2
5,253
478
3,805
10,074
8,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
10
2 / 4 / 1
5,929
539
5,133
11,494
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
PLUMlTA
Vamana
7
1 / 1 / 0
5,070
461
2,852
7,003
3,173
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
h4nnx
Danzaburou
7
1 / 3 / 0
4,656
423
1,237
7,487
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,344
486
1,709
8,734
3,695
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 0 / 0
6,944
631
4,457
6,604
3,929
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
11
2 / 2 / 2
6,282
571
6,265
6,551
2,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
NotPepe
Fenrir
11
2 / 2 / 4
6,418
583
3,994
9,871
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
PureZeal
Bacchus
10
2 / 1 / 5
6,433
585
5,358
8,371
5,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
UglyPaul
Kukulkan
13
6 / 0 / 2
7,931
721
9,824
3,673
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
13
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
W
Shiva
 
Shiva
1
0
0
1
W
Neith
2
2
2
1.5
L
Cliodhna
2
4
1
0.63
W
Fenrir
NotPepe
Fenrir
2
2
4
2
L
Vamana
PLUMlTA
Vamana
1
1
0
1
W
Bacchus
PureZeal
Bacchus
2
1
5
4.5
W
Kukulkan
UglyPaul
Kukulkan
6
0
2
7
L
Danzaburou
h4nnx
Danzaburou
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,736
Damage
29,898
44,792
Taken
35,070
22,336
Mitigated
17,888
12,698
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,805
764
462
2,619
10,074
8,664
0
3,220
6,804
24,865
0
W
Shiva
 
Shiva
4,457
771
42
792
6,604
3,929
510
0
6,604
0
43,646
W
Neith
6,265
2,134
0
848
6,551
2,449
1,340
1,986
4,565
0
43,900
L
Cliodhna
5,133
1,078
0
3,348
11,494
4,106
0
2,902
8,478
0
40,026
W
Fenrir
NotPepe
Fenrir
3,994
611
0
928
9,871
3,936
0
415
9,456
0
45,559
L
Vamana
PLUMlTA
Vamana
2,852
1,049
0
1,337
7,003
3,173
156
0
7,003
0
18,947
W
Bacchus
PureZeal
Bacchus
5,358
749
1,489
2,366
8,371
5,919
31
2,036
6,335
17,102
2,472
W
Kukulkan
UglyPaul
Kukulkan
9,824
1,189
0
625
3,673
1,655
164
1,077
2,596
56,161
0
L
Danzaburou
h4nnx
Danzaburou
1,237
376
0
1,380
7,487
2,698
884
2,004
5,483
0
13,803
L
1,709
145
156
3,396
8,734
3,695
0
6,013
2,333
35,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
34,008
238
Minions Killed
368
0
Camps Cleared
0
944,342
Distance Traveled
1,090,095
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,253
478
33
3
0
183,979
2
W
Shiva
6,944
631
94
9
0
225,815
5
W
Neith
6,282
571
75
7
0
183,054
0
L
Cliodhna
5,929
539
70
6
0
238,615
0
W
Fenrir
6,418
583
81
7
0
242,398
0
L
Vamana
5,070
461
37
3
0
154,218
0
W
Bacchus
6,433
585
17
2
0
216,554
5
W
Kukulkan
7,931
721
101
9
0
222,274
5
L
Danzaburou
4,656
423
26
2
0
150,975
0
L
Ra
5,344
486
72
7
0
216,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role