Player Matchup

Gilgamesh
Gilgamesh
CristianSlim
Gilgamesh
Level 160
God Stats
0W - 1L
1,607 SR
Queue Stats
14W - 5L
1,475 Elo+
Solo
Sol
Sol
EdwinVanDerSar99
Sol
Level 108
God Stats
2W - 7L
1,293 SR
Queue Stats
118W - 138L
1,296 Elo+
Solo
Medusa
Medusa
PinkDragon05
Medusa
Level 66
God Stats
2W - 3L
1,284 SR
Queue Stats
4W - 7L
1,261 Elo+
Solo
Jormungandr
Jormungandr
spinolagui
Jormungandr
Level 62
God Stats
29W - 29L
1,478 SR
Queue Stats
136W - 177L
1,294 Elo+
Solo
Cernunnos
Cernunnos
xDark_Harvestx
Cernunnos
Level 35
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 86
1,388 SR
1,365 Elo+

VS

Team Averages
Level 60
1,515 SR
1,460 Elo+
Baron Samedi
Baron Samedi
Birsan27
Baron Samedi
Level 84
God Stats
44W - 57L
1,369 SR
Queue Stats
276W - 298L
1,335 Elo+
Solo
Apollo
Apollo
Hogslammed
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,637 Elo+
Party 1
Shiva
Shiva
MYSTlC-_-Fusion
Shiva
Level 77
God Stats
2W - 1L
1,508 SR
Queue Stats
39W - 36L
1,338 Elo+
Solo
Thanatos
Thanatos
PuggedOn
Thanatos
Level 28
God Stats
3W - 0L
1,697 SR
Queue Stats
36W - 34L
1,637 Elo+
Party 1
Ymir
Ymir
jonnny430
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CristianSlim
Gilgamesh
10
2 / 4 / 1
6,289
449
5,186
14,241
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 0
7,743
553
3,575
7,723
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
1 / 3 / 0
5,557
397
5,135
8,180
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
spinolagui
Jormungandr
9
1 / 4 / 1
5,528
395
7,133
10,752
6,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
xDark_Harvestx
Cernunnos
11
0 / 3 / 1
6,173
441
4,922
6,741
2,304
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Birsan27
Baron Samedi
13
0 / 1 / 2
7,272
519
5,134
6,281
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Hogslammed
Apollo
12
8 / 1 / 2
7,564
540
11,289
8,447
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 0 / 1
7,365
526
5,725
9,536
4,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
PuggedOn
Thanatos
11
5 / 3 / 4
7,371
527
4,869
11,948
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
10
1 / 2 / 7
7,086
506
5,286
10,934
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
15
15
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Birsan27
Baron Samedi
0
1
2
1
L
Gilgamesh
CristianSlim
Gilgamesh
2
4
1
0.63
L
1
1
0
1
W
Apollo
Hogslammed
Apollo
8
1
2
9
W
1
0
1
1.5
L
Medusa
1
3
0
0.33
W
Thanatos
PuggedOn
Thanatos
5
3
4
2.33
W
Ymir
1
2
7
2.25
L
Jormungandr
spinolagui
Jormungandr
1
4
1
0.38
L
Cernunnos
xDark_Harvestx
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
32,303
47,637
Taken
47,146
20,639
Mitigated
25,014
14,409
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Birsan27
Baron Samedi
5,134
111
214
2,575
6,281
2,825
0
2,082
4,199
47,904
0
L
Gilgamesh
CristianSlim
Gilgamesh
5,186
1,200
233
4,624
14,241
5,441
0
1,823
12,418
0
31,457
L
3,575
748
0
4,596
7,723
3,569
0
3,505
4,218
60,720
5,170
W
Apollo
Hogslammed
Apollo
11,289
7,014
0
4,062
8,447
3,130
746
2,648
5,799
0
46,729
W
5,725
1,270
0
3,935
9,536
4,703
217
555
8,981
0
41,616
L
Medusa
5,135
2,791
554
1,026
8,180
2,942
1,214
2,181
5,999
0
31,369
W
Thanatos
PuggedOn
Thanatos
4,869
1,037
0
9,747
11,948
5,145
0
1,042
10,906
0
46,741
W
Ymir
5,286
1,633
321
2,611
10,934
9,211
116
3,943
6,991
22,275
0
L
Jormungandr
spinolagui
Jormungandr
7,133
2,035
126
2,442
10,752
6,383
0
2,545
8,207
29,519
441
L
Cernunnos
xDark_Harvestx
Cernunnos
4,922
1,795
0
808
6,741
2,304
843
366
6,375
0
35,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
36,658
319
Minions Killed
332
0
Camps Cleared
0
1,277,244
Distance Traveled
1,310,504
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,272
519
90
6
0
231,883
5
L
Gilgamesh
6,289
449
60
4
0
283,691
1
L
Sol
7,743
553
125
9
0
271,273
4
W
Apollo
7,564
540
67
5
0
255,694
2
W
Shiva
7,365
526
72
5
0
276,511
2
L
Medusa
5,557
397
44
3
0
227,992
3
W
Thanatos
7,371
527
74
5
0
299,093
0
W
Ymir
7,086
506
29
2
0
247,323
0
L
Jormungandr
5,528
395
39
3
0
251,470
4
L
Cernunnos
6,173
441
51
4
0
242,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role