Player Matchup

Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EckoSan
Raijin
Level 160
God Stats
11W - 5L
1,744 SR
Queue Stats
567W - 612L
1,549 Elo+
Solo
Mercury
Mercury
GrimReapper123
Mercury
Level 68
God Stats
3W - 5L
1,444 SR
Queue Stats
84W - 81L
1,389 Elo+
Party 1
Neith
Neith
MissKiara
Neith
Level 158
God Stats
181W - 201L
1,629 SR
Queue Stats
274W - 288L
1,574 Elo+
Solo
Bacchus
Bacchus
andreisorin918
Bacchus
Level 64
God Stats
5W - 1L
1,919 SR
Queue Stats
72W - 82L
1,379 Elo+
Party 1
Team Averages
Level 112
1,647 SR
1,478 Elo+

VS

Team Averages
Level 107
1,504 SR
1,474 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DimitriBalance
Baron Samedi
Level 104
God Stats
28W - 16L
1,620 SR
Queue Stats
567W - 617L
1,556 Elo+
Solo
Mercury
Mercury
JosuAbek
Mercury
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 19L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
MGTA
Sun Wukong
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 244L
1,534 Elo+
Solo
Janus
Janus
xxxFEJMONxxx
Janus
Level 141
God Stats
3W - 3L
1,401 SR
Queue Stats
71W - 77L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 3 / 1
7,464
498
1,346
10,464
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
EckoSan
Raijin
15
0 / 1 / 1
8,938
596
6,678
7,390
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 2
7,917
528
2,266
9,785
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
MissKiara
Neith
15
1 / 2 / 2
9,130
609
14,372
9,475
3,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
6,466
431
3,888
12,080
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
6 / 1 / 2
8,482
565
13,652
7,147
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
DimitriBalance
Baron Samedi
12
1 / 1 / 6
7,085
472
5,852
7,063
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
JosuAbek
Mercury
12
0 / 3 / 3
7,004
467
1,002
10,055
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
MGTA
Sun Wukong
14
2 / 2 / 1
8,509
567
8,112
19,136
14,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 0
8,138
543
4,155
7,778
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
10
10
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
1
0.5
W
Xbalanque
 
Xbalanque
6
1
2
7
W
Baron Samedi
DimitriBalance
Baron Samedi
1
1
6
4
L
Raijin
EckoSan
Raijin
0
1
1
0.5
L
4
0
2
5
W
Mercury
JosuAbek
Mercury
0
3
3
0.5
W
Sun Wukong
MGTA
Sun Wukong
2
2
1
1.25
L
Neith
MissKiara
Neith
1
2
2
1
L
0
4
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
32,773
49,194
Taken
51,179
22,060
Mitigated
27,693
15,319
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,346
438
0
3,355
10,464
3,539
420
2,372
8,092
54,845
0
W
Xbalanque
 
Xbalanque
13,652
8,006
0
3,151
7,147
3,088
19
3,755
3,392
0
70,532
W
Baron Samedi
DimitriBalance
Baron Samedi
5,852
1,152
463
1,457
7,063
3,360
24
1,600
5,463
31,082
6,232
L
Raijin
EckoSan
Raijin
6,678
658
0
2,250
7,390
3,173
275
3,112
4,278
82,052
0
L
2,266
812
0
4,497
9,785
3,904
0
1,797
7,988
0
45,964
W
Mercury
JosuAbek
Mercury
1,002
321
0
470
10,055
3,441
0
1,025
9,030
0
48,533
W
Sun Wukong
MGTA
Sun Wukong
8,112
788
0
9,113
19,136
14,430
0
143
18,993
0
69,617
L
Neith
MissKiara
Neith
14,372
5,632
0
3,292
9,475
3,816
0
0
9,475
0
83,829
L
3,888
619
0
1,925
12,080
7,628
188
2,300
9,780
15,461
0
W
4,155
391
0
2,585
7,778
3,374
52
5,389
2,389
74,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
39,218
507
Minions Killed
515
0
Camps Cleared
0
1,439,009
Distance Traveled
1,455,741
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,464
498
108
7
0
286,920
0
W
Xbalanque
8,482
565
115
8
0
253,356
4
W
Baron Samedi
7,085
472
57
4
0
291,210
6
L
Raijin
8,938
596
167
11
0
275,923
4
L
Mercury
7,917
528
83
6
0
350,553
7
W
Mercury
7,004
467
83
6
0
319,329
3
W
Sun Wukong
8,509
567
124
8
0
315,059
1
L
Neith
9,130
609
131
9
0
248,817
7
L
Bacchus
6,466
431
18
1
0
276,796
0
W
Janus
8,138
543
136
9
0
276,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role