Player Matchup

Lancelot
Lancelot
Axispowers34
Lancelot
Level 28
God Stats
3W - 3L
1,687 SR
Queue Stats
44W - 46L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Baiter1966
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Solo
Chaac
Chaac
ChrisHans3n
Chaac
Level 19
God Stats
6W - 17L
1,419 SR
Queue Stats
20W - 35L
1,384 Elo+
Party 2
Bacchus
Bacchus
NeakJ
Bacchus
Level 108
God Stats
1W - 3L
1,401 SR
Queue Stats
73W - 88L
1,515 Elo+
Solo
Chang'e
Chang'e
TechGaud
Chang'e
Level 68
God Stats
2W - 9L
1,441 SR
Queue Stats
66W - 78L
1,518 Elo+
Solo
Team Averages
Level 46
1,490 SR
1,499 Elo+

VS

Team Averages
Level 78
1,560 SR
1,375 Elo+
Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BoolTeamLeader
Maui
Level 46
God Stats
1W - 0L
1,507 SR
Queue Stats
8W - 24L
1,205 Elo+
Party 1
Heimdallr
Heimdallr
DuskyCoronet291
Heimdallr
Level 25
God Stats
1W - 0L
1,775 SR
Queue Stats
11W - 8L
1,476 Elo+
Solo
Mulan
Mulan
KillAllMagikarp
Mulan
Level 160
God Stats
106W - 104L
1,508 SR
Queue Stats
658W - 662L
1,561 Elo+
Solo
Bastet
Bastet
Rabid 4K
Bastet
Level 39
God Stats
2W - 0L
1,508 SR
Queue Stats
3W - 11L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Axispowers34
Lancelot
13
0 / 2 / 2
7,575
689
8,289
14,332
8,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
14
2 / 3 / 2
7,665
697
11,278
10,015
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 1
8,164
742
4,135
11,595
7,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
NeakJ
Bacchus
13
0 / 5 / 3
7,543
686
7,129
18,031
22,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
TechGaud
Chang'e
13
0 / 7 / 0
7,130
648
3,563
13,271
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 2 / 6
9,040
822
10,181
9,664
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 12
8,643
786
3,055
7,658
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
DuskyCoronet291
Heimdallr
17
5 / 0 / 8
9,110
828
17,561
10,412
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 1 / 6
9,291
845
15,838
15,427
18,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Rabid 4K
Bastet
14
1 / 2 / 10
8,142
740
7,327
7,370
3,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
20
20
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
6
4
L
Lancelot
Axispowers34
Lancelot
0
2
2
0.5
L
Nu Wa
2
3
2
1
W
1
0
12
7
L
2
3
1
0.83
W
Heimdallr
DuskyCoronet291
Heimdallr
5
0
8
9
W
8
1
6
11
L
Bacchus
NeakJ
Bacchus
0
5
3
0.3
W
Bastet
Rabid 4K
Bastet
1
2
10
3
L
Chang'e
TechGaud
Chang'e
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,394
Damage
53,962
67,244
Taken
50,531
48,145
Mitigated
40,321
13,635
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,181
1,652
0
475
9,664
4,546
918
3,884
5,780
40,898
0
L
Lancelot
Axispowers34
Lancelot
8,289
847
1,635
1,972
14,332
8,081
0
2,324
12,008
0
20,710
L
Nu Wa
11,278
3,721
0
2,133
10,015
4,102
0
1,520
8,405
33,598
0
W
3,055
909
0
1,246
7,658
8,915
350
3,408
4,250
12,462
0
L
4,135
299
0
1,511
11,595
7,688
0
3,554
8,041
0
28,319
W
Heimdallr
DuskyCoronet291
Heimdallr
17,561
10,356
0
3,461
10,412
5,406
1,850
5,938
4,474
0
47,756
W
15,838
2,384
0
4,046
15,427
18,405
35
5,872
9,555
0
32,590
L
Bacchus
NeakJ
Bacchus
7,129
1,059
115
4,202
18,031
22,739
0
3,913
14,031
18,228
0
W
Bastet
Rabid 4K
Bastet
7,327
1,659
0
1,052
7,370
3,049
0
2,868
4,502
0
19,781
L
Chang'e
TechGaud
Chang'e
3,563
453
322
1,745
13,271
5,535
24
1,925
11,346
16,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
44,226
193
Minions Killed
218
0
Camps Cleared
0
1,166,538
Distance Traveled
1,169,802
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,040
822
72
7
0
222,306
1
L
Lancelot
7,575
689
26
2
0
266,317
2
L
Nu Wa
7,665
697
59
5
0
211,757
0
W
Maui
8,643
786
16
1
0
241,525
1
L
Chaac
8,164
742
49
4
0
230,668
0
W
Heimdallr
9,110
828
77
7
0
201,961
1
W
Mulan
9,291
845
24
2
0
240,222
3
L
Bacchus
7,543
686
20
2
0
253,246
5
W
Bastet
8,142
740
29
3
0
263,788
3
L
Chang'e
7,130
648
39
4
0
204,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role