Player Matchup

Lancelot
Lancelot
DawningDruid
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 1
Cerberus
Cerberus
MVPJay
Cerberus
Level 89
God Stats
4W - 4L
1,588 SR
Queue Stats
50W - 49L
1,403 Elo+
Party 1
Loki
Loki
PLUMlTA
Loki
Level 54
God Stats
23W - 32L
1,369 SR
Queue Stats
85W - 129L
1,310 Elo+
Party 2
Skadi
Skadi
SharpPlayer656
Skadi
Level 159
God Stats
1W - 4L
1,295 SR
Queue Stats
132W - 145L
1,458 Elo+
Solo
Nox
Nox
h4nnx
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,223 Elo+
Party 2
Team Averages
Level 74
1,450 SR
1,359 Elo+

VS

Team Averages
Level 66
1,614 SR
1,563 Elo+
Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
CaIiso
Danzaburou
Level 23
God Stats
3W - 3L
1,418 SR
Queue Stats
10W - 18L
1,273 Elo+
Party 3
Sylvanus
Sylvanus
MorbiusIn3D
Sylvanus
Level 44
God Stats
8W - 1L
1,910 SR
Queue Stats
92W - 19L
1,837 Elo+
Party 4
Kukulkan
Kukulkan
cSpadez
Kukulkan
Level 135
God Stats
10W - 3L
1,741 SR
Queue Stats
376W - 302L
1,705 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DawningDruid
Lancelot
6
1 / 4 / 0
4,100
410
4,392
7,140
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
MVPJay
Cerberus
6
0 / 5 / 1
3,949
395
2,995
10,036
4,644
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
PLUMlTA
Loki
8
0 / 2 / 0
4,714
471
1,049
6,328
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,090
509
4,595
7,189
3,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nox
h4nnx
Nox
6
0 / 2 / 0
3,827
383
430
3,384
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 6
6,132
613
3,849
8,001
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
 
Cliodhna
8
3 / 1 / 4
5,277
528
2,044
5,444
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
CaIiso
Danzaburou
9
5 / 0 / 5
6,380
638
6,996
4,555
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MorbiusIn3D
Sylvanus
12
4 / 0 / 1
6,706
671
3,342
6,335
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
cSpadez
Kukulkan
10
3 / 0 / 4
5,989
599
4,586
3,634
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
17
17
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
6
5
W
Cliodhna
 
Cliodhna
3
1
4
5
W
Danzaburou
CaIiso
Danzaburou
5
0
5
7.5
L
Lancelot
DawningDruid
Lancelot
1
4
0
0.25
L
Cerberus
MVPJay
Cerberus
0
5
1
0.1
W
Sylvanus
MorbiusIn3D
Sylvanus
4
0
1
4.5
L
Loki
PLUMlTA
Loki
0
2
0
0
L
0
4
0
0
W
Kukulkan
cSpadez
Kukulkan
3
0
4
5
L
Nox
h4nnx
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,461
Damage
20,817
34,077
Taken
27,969
14,029
Mitigated
15,189
6,646
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,849
530
0
2,474
8,001
6,787
150
1,726
6,275
14,687
1,662
W
Cliodhna
 
Cliodhna
2,044
92
0
1,908
5,444
1,688
0
221
5,223
0
14,069
W
Danzaburou
CaIiso
Danzaburou
6,996
4,104
0
1,942
4,555
1,608
1,303
946
3,609
0
37,597
L
Lancelot
DawningDruid
Lancelot
4,392
2,097
0
429
7,140
2,506
86
2,311
4,829
0
15,901
L
Cerberus
MVPJay
Cerberus
2,995
614
195
2,069
10,036
4,644
102
2,499
7,537
13,087
0
W
Sylvanus
MorbiusIn3D
Sylvanus
3,342
1,221
148
3,659
6,335
3,935
0
0
6,335
34,838
8,344
L
Loki
PLUMlTA
Loki
1,049
226
0
2,592
6,328
2,043
0
1,297
5,031
0
25,710
L
4,595
2,186
0
1,271
7,189
3,239
85
3,037
4,152
0
34,692
W
Kukulkan
cSpadez
Kukulkan
4,586
1,095
0
750
3,634
1,171
231
532
3,102
37,502
0
L
Nox
h4nnx
Nox
430
34
0
90
3,384
1,597
0
2,040
1,344
7,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,680
Gold Earned
30,484
179
Minions Killed
268
0
Camps Cleared
0
810,656
Distance Traveled
978,968
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,132
613
27
3
0
201,202
2
W
Cliodhna
5,277
528
21
2
0
222,181
0
W
Danzaburou
6,380
638
51
5
0
175,434
0
L
Lancelot
4,100
410
29
3
0
189,314
1
L
Cerberus
3,949
395
20
2
0
164,217
0
W
Sylvanus
6,706
671
86
9
0
176,740
3
L
Loki
4,714
471
62
6
0
176,091
0
L
Skadi
5,090
509
56
6
0
141,426
0
W
Kukulkan
5,989
599
83
8
0
203,411
3
L
Nox
3,827
383
12
1
0
139,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role