Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Geramie17
Athena
Level 81
God Stats
16W - 8L
1,613 SR
Queue Stats
29W - 27L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
The-W-O-R-L-D-9
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
YeaahBOOi
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,433 Elo+
Party 1
Janus
Janus
YeetusSkeetus
Janus
Level 108
God Stats
6W - 10L
1,428 SR
Queue Stats
47W - 42L
1,445 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,461 Elo+

VS

Team Averages
Level 102
1,423 SR
1,385 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AlexBlackwind
Yemoja
Level 88
God Stats
15W - 17L
1,436 SR
Queue Stats
181W - 184L
1,414 Elo+
Solo
Arachne
Arachne
KonosubaSeason3
Arachne
Level 61
God Stats
7W - 6L
1,228 SR
Queue Stats
35W - 44L
1,242 Elo+
Solo
Eset
Eset
Yanluz01
Eset
Level 123
God Stats
53W - 56L
1,449 SR
Queue Stats
383W - 420L
1,390 Elo+
Solo
Izanami
Izanami
warrior3500
Izanami
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
43W - 43L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 5 / 1
6,844
456
4,815
16,009
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Geramie17
Athena
11
0 / 1 / 3
6,036
402
4,233
10,839
5,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
The-W-O-R-L-D-9
Danzaburou
11
1 / 2 / 0
6,333
422
5,478
11,129
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
YeaahBOOi
Amaterasu
13
0 / 4 / 1
6,967
464
4,984
14,078
9,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 1
7,343
490
5,315
8,780
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
5 / 0 / 2
8,995
600
11,046
10,265
8,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 4
7,836
522
3,141
8,056
5,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 1 / 3
8,422
561
5,793
11,086
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
14
2 / 1 / 1
8,564
571
9,782
7,308
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
warrior3500
Izanami
13
1 / 1 / 4
8,085
539
10,000
10,761
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
11
13
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
1
0.5
W
Cu Chulainn
 
Cu Chulainn
5
0
2
6
W
1
1
4
3
L
Athena
Geramie17
Athena
0
1
3
1.5
W
2
1
3
3.5
L
Danzaburou
The-W-O-R-L-D-9
Danzaburou
1
2
0
0.5
W
Eset
2
1
1
2.5
L
Amaterasu
YeaahBOOi
Amaterasu
0
4
1
0.13
L
1
1
1
1.5
W
Izanami
warrior3500
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
39,762
60,835
Taken
47,476
28,434
Mitigated
25,495
18,545
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,815
1,425
0
6,191
16,009
5,915
0
3,404
12,605
0
36,077
W
Cu Chulainn
 
Cu Chulainn
11,046
2,180
0
2,716
10,265
8,859
24
394
9,697
2,916
55,948
W
3,141
1,105
4,639
2,969
8,056
5,339
926
3,284
4,772
19,849
0
L
Athena
Geramie17
Athena
4,233
931
126
2,268
10,839
5,753
0
2,282
8,557
31,845
0
W
5,793
4,183
0
3,597
11,086
4,301
0
1,053
9,592
0
61,298
L
Danzaburou
The-W-O-R-L-D-9
Danzaburou
5,478
2,115
0
4,608
11,129
4,063
192
1,015
10,114
0
46,306
W
Eset
9,782
528
101
1,207
7,308
3,008
790
2,916
3,919
64,218
0
L
Amaterasu
YeaahBOOi
Amaterasu
4,984
2,146
0
3,555
14,078
9,036
0
514
13,564
0
43,157
L
5,315
66
44
1,753
8,780
3,667
793
6,182
2,598
62,353
0
W
Izanami
warrior3500
Izanami
10,000
7,398
0
3,774
10,761
3,988
1,671
1,901
8,860
0
74,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
41,902
391
Minions Killed
465
0
Camps Cleared
0
1,494,653
Distance Traveled
1,458,338
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,844
456
67
4
0
322,635
1
W
Cu Chulainn
8,995
600
84
6
0
319,711
3
W
Yemoja
7,836
522
33
2
0
263,688
8
L
Athena
6,036
402
40
3
0
283,027
2
W
Arachne
8,422
561
109
7
0
329,094
4
L
Danzaburou
6,333
422
82
5
0
268,823
0
W
Eset
8,564
571
112
7
0
283,540
5
L
Amaterasu
6,967
464
85
6
0
317,820
5
L
Janus
7,343
490
117
8
0
302,348
2
W
Izanami
8,085
539
127
8
0
262,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role