Player Matchup

Susano
Susano
Benbeans337111
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,487 Elo+
Party 1
Medusa
Medusa
Iambroke22
Medusa
Level 65
God Stats
2W - 2L
1,732 SR
Queue Stats
127W - 123L
1,503 Elo+
Party 1
Nike
Nike
JEGV
Nike
Level 89
God Stats
2W - 5L
1,188 SR
Queue Stats
39W - 58L
1,351 Elo+
Solo
Bacchus
Bacchus
KAnEkI_KAN-666-
Bacchus
Level 49
God Stats
1W - 5L
1,304 SR
Queue Stats
107W - 155L
1,304 Elo+
Solo
Merlin
Merlin
SasukeUchiha06
Merlin
Level 47
God Stats
0W - 2L
1,251 SR
Queue Stats
42W - 81L
1,223 Elo+
Solo
Team Averages
Level 53
1,395 SR
1,374 Elo+

VS

Team Averages
Level 74
1,521 SR
1,417 Elo+
Cernunnos
Cernunnos
Frankie_pankie10
Cernunnos
Level 69
God Stats
74W - 79L
1,511 SR
Queue Stats
325W - 352L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OliveiraMOB
Cu Chulainn
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
78W - 87L
1,378 Elo+
Party 2
Thor
Thor
RVCA_OG53
Thor
Level 66
God Stats
5W - 5L
1,474 SR
Queue Stats
256W - 293L
1,479 Elo+
Party 2
Merlin
Merlin
koala892timide
Merlin
Level 106
God Stats
18W - 19L
1,414 SR
Queue Stats
420W - 463L
1,250 Elo+
Solo
Hera
Hera
labradomp23
Hera
Level 102
God Stats
69W - 66L
1,490 SR
Queue Stats
524W - 570L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,330
372
1,318
10,794
3,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Iambroke22
Medusa
14
9 / 7 / 2
9,477
557
16,766
18,250
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
JEGV
Nike
16
5 / 0 / 0
10,064
592
9,188
8,312
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 0 / 9
8,976
528
7,072
14,936
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 5 / 2
7,946
467
7,506
11,412
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
5 / 2 / 3
8,728
513
10,145
13,089
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
OliveiraMOB
Cu Chulainn
13
0 / 2 / 1
7,408
436
1,994
14,518
10,844
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
13
1 / 4 / 7
7,986
470
7,184
12,725
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 4
7,030
414
7,739
12,587
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 1 / 2
9,861
580
10,694
7,719
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
16
Kills
17
19
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Cernunnos
5
2
3
3.25
L
Medusa
Iambroke22
Medusa
9
7
2
1.43
L
Nike
JEGV
Nike
5
0
0
5
L
2
0
9
6.5
W
Cu Chulainn
OliveiraMOB
Cu Chulainn
0
2
1
0.25
W
Thor
1
4
7
1.13
L
0
5
2
0.2
W
2
7
4
0.57
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
37,756
63,704
Taken
60,638
37,064
Mitigated
29,964
13,768
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,318
99
0
347
10,794
3,758
0
1,537
9,257
0
25,564
W
Cernunnos
10,145
4,138
0
4,272
13,089
5,407
258
3,637
9,346
0
55,285
L
Medusa
Iambroke22
Medusa
16,766
9,101
430
6,216
18,250
7,283
901
4,956
13,294
0
60,169
L
Nike
JEGV
Nike
9,188
857
0
1,508
8,312
6,113
0
2,214
6,098
0
81,076
L
7,072
1,029
0
2,694
14,936
15,099
153
4,171
10,765
28,209
0
W
Cu Chulainn
OliveiraMOB
Cu Chulainn
1,994
201
0
2,606
14,518
10,844
0
1,540
12,104
0
47,861
W
Thor
7,184
1,663
0
4,109
12,725
5,610
0
3,314
9,357
0
45,682
L
7,506
461
147
2,426
11,412
4,811
402
5,555
5,857
67,754
0
W
7,739
452
0
2,249
12,587
4,645
328
3,043
9,544
28,705
0
W
10,694
3,043
0
1,483
7,719
3,458
1,374
3,044
4,675
77,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
41,013
415
Minions Killed
424
0
Camps Cleared
0
1,559,961
Distance Traveled
1,562,562
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,330
372
45
3
0
298,643
1
W
Cernunnos
8,728
513
75
4
0
324,127
6
L
Medusa
9,477
557
90
5
0
292,277
4
L
Nike
10,064
592
134
8
0
316,997
8
L
Bacchus
8,976
528
29
2
0
354,341
0
W
Cu Chulainn
7,408
436
96
6
0
297,253
4
W
Thor
7,986
470
70
4
0
305,525
1
L
Merlin
7,946
467
117
7
0
297,703
4
W
Merlin
7,030
414
43
3
0
292,254
1
W
Hera
9,861
580
140
8
0
343,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role