Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GeneralizedMale
Cthulhu
Level 67
God Stats
46W - 45L
1,483 SR
Queue Stats
189W - 211L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
Greymalken
Ratatoskr
Level 96
God Stats
2W - 1L
1,477 SR
Queue Stats
73W - 71L
1,405 Elo+
Solo
Cernunnos
Cernunnos
Ragnarlordbock
Cernunnos
Level 128
God Stats
14W - 18L
1,417 SR
Queue Stats
311W - 335L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scylla21
Morgan Le Fay
Level 69
God Stats
4W - 4L
1,288 SR
Queue Stats
11W - 9L
1,511 Elo+
Solo
Team Averages
Level 102
1,433 SR
1,447 Elo+

VS

Team Averages
Level 49
1,499 SR
1,361 Elo+
Izanami
Izanami
Azazelchik
Izanami
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 1
Baron Samedi
Baron Samedi
DawningDruid
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
He1nelen7
Sun Wukong
Level 58
God Stats
1W - 2L
1,492 SR
Queue Stats
28W - 34L
1,390 Elo+
Party 1
Cerberus
Cerberus
MVPJay
Cerberus
Level 89
God Stats
4W - 4L
1,762 SR
Queue Stats
50W - 49L
1,412 Elo+
Party 2
Fenrir
Fenrir
kzeklvooo
Fenrir
Level 46
God Stats
12W - 11L
1,481 SR
Queue Stats
40W - 48L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
6 / 2 / 7
8,490
499
14,270
9,793
3,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 0
10,297
606
6,639
9,124
6,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Greymalken
Ratatoskr
13
2 / 0 / 3
8,067
475
4,968
12,397
4,530
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Ragnarlordbock
Cernunnos
15
4 / 2 / 4
9,024
531
13,453
15,317
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Scylla21
Morgan Le Fay
16
4 / 1 / 1
10,139
596
8,952
9,575
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azazelchik
Izanami
10
1 / 8 / 1
6,502
382
6,755
14,730
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
DawningDruid
Baron Samedi
15
1 / 2 / 1
8,457
497
3,656
11,389
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
He1nelen7
Sun Wukong
14
1 / 1 / 0
7,747
456
4,226
12,240
8,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
MVPJay
Cerberus
9
0 / 5 / 2
6,005
353
7,659
19,324
12,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
kzeklvooo
Fenrir
13
2 / 1 / 2
8,040
473
7,073
12,598
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
5
5
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
7
4.75
L
Izanami
Azazelchik
Izanami
1
8
1
0.19
L
Baron Samedi
DawningDruid
Baron Samedi
1
2
1
0.75
W
1
0
0
1
W
Ratatoskr
Greymalken
Ratatoskr
2
0
3
3.5
L
Sun Wukong
He1nelen7
Sun Wukong
1
1
0
1
L
Cerberus
MVPJay
Cerberus
0
5
2
0.2
W
Cernunnos
Ragnarlordbock
Cernunnos
4
2
4
3
W
Morgan Le Fay
Scylla21
Morgan Le Fay
4
1
1
4.5
L
Fenrir
kzeklvooo
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,282
Damage
29,369
56,206
Taken
70,281
26,173
Mitigated
36,866
21,532
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,270
2,391
0
3,596
9,793
3,766
988
3,865
5,928
37,789
0
L
Izanami
Azazelchik
Izanami
6,755
3,030
0
3,077
14,730
4,536
634
5,763
8,967
0
37,923
L
Baron Samedi
DawningDruid
Baron Samedi
3,656
56
100
5,012
11,389
5,595
0
7,510
3,879
58,387
0
W
6,639
726
60
5,846
9,124
6,040
0
0
9,124
85,439
0
W
Ratatoskr
Greymalken
Ratatoskr
4,968
2,574
16
1,228
12,397
4,530
372
1,741
10,656
0
56,544
L
Sun Wukong
He1nelen7
Sun Wukong
4,226
572
0
2,335
12,240
8,465
0
6,139
6,101
0
55,039
L
Cerberus
MVPJay
Cerberus
7,659
775
328
3,882
19,324
12,840
240
6,658
12,666
23,791
0
W
Cernunnos
Ragnarlordbock
Cernunnos
13,453
6,219
0
8,722
15,317
6,516
2,128
2,869
12,448
0
89,202
W
Morgan Le Fay
Scylla21
Morgan Le Fay
8,952
1,018
0
2,064
9,575
5,321
0
2,840
6,735
92,926
0
L
Fenrir
kzeklvooo
Fenrir
7,073
397
0
5,859
12,598
5,430
0
3,791
8,807
0
50,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
36,751
608
Minions Killed
399
0
Camps Cleared
0
1,555,453
Distance Traveled
1,567,851
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,490
499
55
3
0
278,273
4
L
Izanami
6,502
382
72
4
0
270,965
0
L
Baron Samedi
8,457
497
106
6
0
279,921
2
W
Cthulhu
10,297
606
182
11
0
333,109
1
W
Ratatoskr
8,067
475
85
5
0
355,780
0
L
Sun Wukong
7,747
456
86
5
0
329,283
1
L
Cerberus
6,005
353
50
3
0
296,466
0
W
Cernunnos
9,024
531
121
7
0
281,059
0
W
Morgan Le Fay
10,139
596
165
10
0
307,232
7
L
Fenrir
8,040
473
85
5
0
391,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role