Player Matchup

Bacchus
Bacchus
Don_Brandao
Bacchus
Level 150
God Stats
6W - 8L
1,430 SR
Queue Stats
1,156W - 1,131L
1,510 Elo+
Solo
Chronos
Chronos
MiB-HaZaRD
Chronos
Level 61
God Stats
16W - 13L
1,577 SR
Queue Stats
103W - 126L
1,394 Elo+
Solo
Tyr
Tyr
TheRNGguy
Tyr
Level 107
God Stats
230W - 200L
1,504 SR
Queue Stats
410W - 423L
1,373 Elo+
Solo
Anubis
Anubis
i LOVExxCAKE
Anubis
Level 128
God Stats
10W - 2L
1,779 SR
Queue Stats
127W - 119L
1,484 Elo+
Solo
Neith
Neith
jdog1078
Neith
Level 44
God Stats
1W - 0L
1,314 SR
Queue Stats
19W - 23L
1,282 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,409 Elo+

VS

Team Averages
Level 122
1,466 SR
1,404 Elo+
Nu Wa
Nu Wa
Camilamateus
Nu Wa
Level 100
God Stats
23W - 19L
1,473 SR
Queue Stats
124W - 120L
1,375 Elo+
Solo
Cerberus
Cerberus
Ghost7210_YT
Cerberus
Level 109
God Stats
1W - 2L
1,406 SR
Queue Stats
136W - 113L
1,461 Elo+
Solo
Hercules
Hercules
JulioCardin
Hercules
Level 129
God Stats
0W - 3L
1,345 SR
Queue Stats
298W - 293L
1,375 Elo+
Solo
Arachne
Arachne
Kirishh-_
Arachne
Level 148
God Stats
8W - 9L
1,604 SR
Queue Stats
267W - 255L
1,491 Elo+
Solo
Jing Wei
Jing Wei
xDANGER ZONEx1
Jing Wei
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 119L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Don_Brandao
Bacchus
11
2 / 1 / 7
7,609
544
10,165
12,996
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
MiB-HaZaRD
Chronos
12
2 / 1 / 2
7,104
507
4,732
8,432
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 2
7,659
547
6,499
10,264
11,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
4 / 0 / 1
8,324
595
10,001
4,799
2,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
jdog1078
Neith
12
3 / 1 / 1
7,022
502
5,079
9,008
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,421
459
9,329
7,294
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ghost7210_YT
Cerberus
13
2 / 2 / 1
7,664
547
5,994
12,768
10,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
JulioCardin
Hercules
10
0 / 2 / 2
5,675
405
3,110
14,255
9,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
Kirishh-_
Arachne
12
2 / 2 / 2
7,337
524
5,270
10,688
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
11
0 / 3 / 1
6,616
473
2,017
9,638
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bacchus
Don_Brandao
Bacchus
2
1
7
5.5
L
Cerberus
Ghost7210_YT
Cerberus
2
2
1
1.25
L
Hercules
JulioCardin
Hercules
0
2
2
0.5
L
Arachne
Kirishh-_
Arachne
2
2
2
1.5
W
Chronos
MiB-HaZaRD
Chronos
2
1
2
3
W
2
2
2
1.5
W
Anubis
4
0
1
4.5
W
Neith
jdog1078
Neith
3
1
1
3.5
L
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,476
Damage
25,720
45,499
Taken
54,643
30,736
Mitigated
30,376
18,194
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,329
1,996
0
500
7,294
2,357
0
3,379
3,915
44,887
0
W
Bacchus
Don_Brandao
Bacchus
10,165
1,401
167
4,734
12,996
10,206
0
2,813
10,183
32,079
5,755
L
Cerberus
Ghost7210_YT
Cerberus
5,994
1,188
0
4,649
12,768
10,605
0
3,414
9,354
54,893
0
L
Hercules
JulioCardin
Hercules
3,110
1,141
149
3,745
14,255
9,558
0
6,403
7,852
0
21,098
L
Arachne
Kirishh-_
Arachne
5,270
3,756
0
4,008
10,688
5,029
0
3,376
7,312
0
53,087
W
Chronos
MiB-HaZaRD
Chronos
4,732
1,015
0
1,454
8,432
3,173
0
1,598
6,834
46,818
0
W
6,499
1,800
0
2,296
10,264
11,710
0
5,409
4,855
0
51,252
W
Anubis
10,001
984
0
4,141
4,799
2,263
0
1,168
3,631
66,706
0
W
Neith
jdog1078
Neith
5,079
1,960
0
5,402
9,008
3,384
1,396
4,335
4,673
0
47,696
L
Jing Wei
2,017
1,867
0
3,687
9,638
2,827
0
7,661
1,977
0
40,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
33,713
431
Minions Killed
419
0
Camps Cleared
0
1,298,828
Distance Traveled
1,280,374
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,421
459
66
5
0
239,412
2
W
Bacchus
7,609
544
44
3
0
266,907
4
L
Cerberus
7,664
547
147
11
0
238,675
0
L
Hercules
5,675
405
34
2
0
270,024
0
L
Arachne
7,337
524
96
7
0
287,490
3
W
Chronos
7,104
507
79
6
0
296,533
0
W
Tyr
7,659
547
111
8
0
293,061
0
W
Anubis
8,324
595
123
9
0
238,645
1
W
Neith
7,022
502
74
5
0
203,682
3
L
Jing Wei
6,616
473
76
5
0
244,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role