Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Mouritzen96
Scylla
Silver I
Level 85
God Stats
2W - 1L
1,451 SR
Queue Stats
14W - 10L
1,540 MMR
Party 3
Sylvanus
Sylvanus
Platinum V
TenienteWolf
Sylvanus
Platinum V
Level 160
God Stats
30W - 26L
1,588 SR
Queue Stats
245W - 242L
1,614 MMR
Solo
Ymir
Ymir
Gold II
ibrah_33_
Ymir
Gold II
Level 124
God Stats
86W - 83L
1,593 SR
Queue Stats
292W - 284L
1,601 MMR
Solo
Horus
Horus
Gold V
pm_mouritzen99
Horus
Gold V
Level 106
God Stats
9W - 7L
1,624 SR
Queue Stats
43W - 41L
1,416 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,551 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,502 SR
1,535 MMR
Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
Frandar2032
Erlang Shen
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 156L
1,611 MMR
Party 2
Sol
Sol
Gold I
Il-Lxxrd-lI
Sol
Gold I
Level 119
God Stats
0W - 3L
1,226 SR
Queue Stats
439W - 439L
1,582 MMR
Solo
Xing Tian
Xing Tian
Silver III
ItsJulii23
Xing Tian
Silver III
Level 92
God Stats
1W - 1L
1,475 SR
Queue Stats
2W - 6L
1,360 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
XyDenny_05
Tsukuyomi
Gold II
Level 80
God Stats
7W - 3L
1,811 SR
Queue Stats
87W - 81L
1,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 1 / 1
10,215
568
8,789
13,785
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
3 / 0 / 5
10,146
564
14,138
8,154
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
TenienteWolf
Sylvanus
14
1 / 1 / 6
8,935
496
6,296
12,202
12,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
15
6 / 3 / 2
9,547
530
16,990
14,820
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 1 / 6
10,202
567
13,613
14,606
8,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JormungandrHadesPoseidonBastet

VS

Bans
AwilixCernunnosThorAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 3 / 1
8,380
466
9,573
14,130
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Frandar2032
Erlang Shen
13
1 / 4 / 2
8,021
446
9,901
23,775
15,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
8,055
448
6,791
10,469
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
ItsJulii23
Xing Tian
11
0 / 1 / 2
7,165
398
5,312
14,334
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
XyDenny_05
Tsukuyomi
12
2 / 7 / 1
7,658
425
8,461
18,130
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
L
Chernobog
 
Chernobog
2
3
1
0.83
L
Erlang Shen
Frandar2032
Erlang Shen
1
4
2
0.5
L
1
3
0
0.33
L
Xing Tian
ItsJulii23
Xing Tian
0
1
2
1
W
Scylla
3
0
5
5.5
W
Sylvanus
TenienteWolf
Sylvanus
1
1
6
4
L
Tsukuyomi
XyDenny_05
Tsukuyomi
2
7
1
0.36
W
Ymir
6
3
2
2.33
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,826
Damage
40,038
63,567
Taken
80,838
42,180
Mitigated
40,353
33,796
Healing
26,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,789
5,982
0
6,601
13,785
6,103
4,444
1,071
12,714
0
116,467
L
Chernobog
 
Chernobog
9,573
4,519
62
5,504
14,130
4,596
0
6,045
8,085
0
60,788
L
Erlang Shen
Frandar2032
Erlang Shen
9,901
5,933
0
10,003
23,775
15,040
0
11,862
11,423
0
58,004
L
6,791
1,394
0
3,796
10,469
3,638
0
5,279
4,991
57,075
5,523
L
Xing Tian
ItsJulii23
Xing Tian
5,312
457
0
3,490
14,334
11,283
0
7,468
6,719
28,605
0
W
Scylla
14,138
707
0
1,073
8,154
4,329
86
2,968
5,186
92,058
0
W
Sylvanus
TenienteWolf
Sylvanus
6,296
1,312
6,390
6,113
12,202
12,591
0
4,207
7,995
26,371
0
L
Tsukuyomi
XyDenny_05
Tsukuyomi
8,461
1,616
0
3,981
18,130
5,796
0
5,727
12,196
22
58,945
W
Ymir
16,990
5,269
0
6,173
14,820
10,648
20
1,950
12,870
68,005
0
W
13,613
5,733
1,013
6,433
14,606
8,509
0
1,707
12,899
0
74,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
39,279
611
Minions Killed
433
0
Camps Cleared
0
1,710,201
Distance Traveled
1,729,228
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,215
568
210
12
0
301,207
6
L
Chernobog
8,380
466
102
6
0
342,186
5
L
Erlang Shen
8,021
446
86
5
0
325,081
5
L
Sol
8,055
448
119
7
0
313,543
4
L
Xing Tian
7,165
398
28
2
0
371,253
4
W
Scylla
10,146
564
163
9
0
364,694
6
W
Sylvanus
8,935
496
31
2
0
323,388
10
L
Tsukuyomi
7,658
425
98
5
0
377,165
1
W
Ymir
9,547
530
110
6
0
320,403
3
W
Horus
10,202
567
97
5
0
400,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role