Player Matchup

Zhong Kui
Zhong Kui
Coolbat53
Zhong Kui
Level 86
God Stats
4W - 1L
1,737 SR
Queue Stats
186W - 215L
1,575 Elo+
Party 2
Chaac
Chaac
Im1up
Chaac
Level 89
God Stats
49W - 42L
1,541 SR
Queue Stats
767W - 867L
1,495 Elo+
Solo
Thor
Thor
QueeeefMuffin
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,744 Elo+
Party 2
Team Averages
Level 64
1,593 SR
1,605 Elo+

VS

Team Averages
Level 41
1,489 SR
1,226 Elo+
Discordia
Discordia
DUCKSPIN2121
Discordia
Level 42
God Stats
17W - 23L
1,467 SR
Queue Stats
32W - 89L
1,222 Elo+
Party 1
Bastet
Bastet
JonBonJovaries
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
970 Elo+
Party 1
Vamana
Vamana
WH0meC0ULDNTbe
Vamana
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 233L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coolbat53
Zhong Kui
11
5 / 2 / 6
7,538
754
7,254
8,274
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Im1up
Chaac
14
3 / 0 / 10
8,179
818
5,149
5,885
7,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 6
8,216
822
7,132
8,024
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DUCKSPIN2121
Discordia
10
1 / 3 / 1
6,396
640
4,154
5,292
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 1
5,677
568
2,832
8,286
3,088
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
6,800
680
7,672
11,948
10,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Coolbat53
Zhong Kui
5
2
6
4
L
Discordia
DUCKSPIN2121
Discordia
1
3
1
0.5
W
Chaac
Im1up
Chaac
3
0
10
8
L
0
6
1
0.08
W
5
0
6
8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
14,658
22,183
Taken
25,526
18,148
Mitigated
15,023
6,404
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Coolbat53
Zhong Kui
7,254
1,264
0
3,528
8,274
6,534
661
1,564
6,710
24,970
0
L
Discordia
DUCKSPIN2121
Discordia
4,154
422
0
343
5,292
1,919
11
1,749
3,410
15,409
0
W
Chaac
Im1up
Chaac
5,149
758
285
1,463
5,885
7,087
559
757
5,128
0
31,853
L
2,832
617
0
381
8,286
3,088
0
2,005
6,166
0
8,723
W
7,132
2,857
0
1,128
8,024
4,527
225
1,902
6,122
0
33,710
L
7,672
5,096
860
2,588
11,948
10,016
44
3,516
8,218
0
19,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
18,873
156
Minions Killed
55
0
Camps Cleared
0
526,113
Distance Traveled
463,170
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,538
754
49
5
0
169,102
2
L
Discordia
6,396
640
20
2
0
160,518
0
W
Chaac
8,179
818
50
5
0
182,006
3
L
Bastet
5,677
568
15
2
0
128,984
0
W
Thor
8,216
822
57
6
0
175,005
1
L
Vamana
6,800
680
20
2
0
173,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role