Player Matchup

Sylvanus
Sylvanus
IKillDaZ0mbs
Sylvanus
Level 141
God Stats
8W - 4L
1,658 SR
Queue Stats
175W - 191L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
King_O_Fools
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,463 Elo+
Solo
Thor
Thor
NovaStroke814
Thor
Level 65
God Stats
15W - 23L
1,279 SR
Queue Stats
169W - 205L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
morcilla_Casera
Sun Wukong
Level 68
God Stats
1W - 0L
1,658 SR
Queue Stats
61W - 86L
1,381 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 62
God Stats
109W - 138L
1,396 SR
Queue Stats
109W - 139L
1,271 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,355 Elo+

VS

Team Averages
Level 59
1,425 SR
1,295 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BuggyJee
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
543W - 582L
1,298 Elo+
Solo
Athena
Athena
Infinite__Plays
Athena
Level 48
God Stats
5W - 5L
1,464 SR
Queue Stats
141W - 142L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
ZevSK2001
Cthulhu
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 192L
1,386 Elo+
Party 1
Geb
Geb
misterio17
Geb
Level 38
God Stats
0W - 14L
1,163 SR
Queue Stats
10W - 40L
921 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IKillDaZ0mbs
Sylvanus
11
0 / 1 / 1
6,382
580
4,045
6,599
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
King_O_Fools
Baron Samedi
9
1 / 0 / 2
5,730
521
3,233
6,412
3,822
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
3 / 2 / 1
5,647
513
2,282
7,561
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
morcilla_Casera
Sun Wukong
11
2 / 0 / 2
6,396
581
4,657
8,524
5,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
8
0 / 2 / 2
4,794
436
3,467
4,854
1,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 0
6,122
557
6,003
5,631
2,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
BuggyJee
Danzaburou
9
0 / 2 / 2
5,371
488
3,169
7,307
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 2 / 3
5,207
473
3,159
8,855
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
ZevSK2001
Cthulhu
9
1 / 2 / 2
5,743
522
4,092
6,870
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

6
0 / 1 / 0
4,376
398
1,032
7,393
3,433
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
5
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
0
3
L
Danzaburou
BuggyJee
Danzaburou
0
2
2
0.5
W
Sylvanus
IKillDaZ0mbs
Sylvanus
0
1
1
0.5
L
0
2
3
0.75
W
Baron Samedi
King_O_Fools
Baron Samedi
1
0
2
2
W
3
2
1
1.75
L
Cthulhu
ZevSK2001
Cthulhu
1
2
2
1
L
0
1
0
0
W
Sun Wukong
morcilla_Casera
Sun Wukong
2
0
2
3
W
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,684
Damage
17,455
33,950
Taken
36,056
17,859
Mitigated
16,123
13,243
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,003
1,835
0
2,059
5,631
2,067
0
1,018
4,613
0
46,195
L
Danzaburou
BuggyJee
Danzaburou
3,169
1,154
0
2,390
7,307
2,610
0
1,491
5,816
0
35,239
W
Sylvanus
IKillDaZ0mbs
Sylvanus
4,045
1,392
656
3,700
6,599
4,272
934
1,455
5,088
41,619
9,820
L
3,159
545
105
1,832
8,855
4,576
48
2,903
5,952
15,926
0
W
Baron Samedi
King_O_Fools
Baron Samedi
3,233
325
243
2,895
6,412
3,822
0
1,002
5,410
21,954
2,948
W
2,282
388
0
1,734
7,561
2,882
110
1,075
6,412
0
26,589
L
Cthulhu
ZevSK2001
Cthulhu
4,092
506
0
2,362
6,870
3,437
0
559
6,311
33,797
0
L
1,032
26
0
1,104
7,393
3,433
425
1,030
6,363
9,529
0
W
Sun Wukong
morcilla_Casera
Sun Wukong
4,657
706
0
2,663
8,524
5,280
281
3,523
4,649
0
38,156
W
Neith
3,467
1,193
0
1,352
4,854
1,603
180
746
4,108
0
20,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
26,819
272
Minions Killed
262
0
Camps Cleared
0
995,023
Distance Traveled
1,007,866
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,122
557
91
8
0
208,344
2
L
Danzaburou
5,371
488
52
5
0
191,624
0
W
Sylvanus
6,382
580
84
8
0
169,818
0
L
Athena
5,207
473
23
2
0
205,158
5
W
Baron Samedi
5,730
521
31
3
0
211,189
0
W
Thor
5,647
513
48
4
0
217,663
0
L
Cthulhu
5,743
522
82
7
0
209,053
0
L
Geb
4,376
398
14
1
0
193,687
2
W
Sun Wukong
6,396
581
74
7
0
224,036
3
W
Neith
4,794
436
35
3
0
172,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role