Player Matchup

Loki
Loki
Andres Cano1999
Loki
Level 63
God Stats
54W - 46L
1,557 SR
Queue Stats
158W - 138L
1,476 Elo+
Solo
King Arthur
King Arthur
KING_OF_LOST_556
King Arthur
Level 61
God Stats
4W - 2L
1,735 SR
Queue Stats
66W - 73L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Lone Wolf661601
Baron Samedi
Level 65
God Stats
1W - 3L
1,455 SR
Queue Stats
39W - 52L
1,462 Elo+
Solo
Skadi
Skadi
gumbo565
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Solo
Ymir
Ymir
xXGuga19Xx
Ymir
Level 56
God Stats
6W - 5L
1,744 SR
Queue Stats
143W - 169L
1,457 Elo+
Solo
Team Averages
Level 61
1,598 SR
1,436 Elo+

VS

Team Averages
Level 104
1,515 SR
1,438 Elo+
Danzaburou
Danzaburou
Asharoooo
Danzaburou
Level 143
God Stats
3W - 5L
1,431 SR
Queue Stats
141W - 172L
1,430 Elo+
Party 1
Agni
Agni
Kepernicus
Agni
Level 61
God Stats
5W - 4L
1,546 SR
Queue Stats
43W - 56L
1,391 Elo+
Party 1
Thor
Thor
kaedyn nan
Thor
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 172L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
saucywood
Baron Samedi
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 31L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
wtfisachucko
Erlang Shen
Level 146
God Stats
9W - 9L
1,600 SR
Queue Stats
811W - 831L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,188
482
11,184
13,962
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
KING_OF_LOST_556
King Arthur
13
0 / 2 / 1
7,332
431
6,911
18,033
20,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Lone Wolf661601
Baron Samedi
14
1 / 1 / 1
8,399
494
4,622
6,567
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
gumbo565
Skadi
11
2 / 7 / 0
7,226
425
9,673
12,146
3,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 4 / 3
6,781
399
3,977
17,080
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asharoooo
Danzaburou
13
4 / 2 / 4
8,557
503
10,363
11,232
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 1
9,151
538
4,451
7,698
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 2 / 3
8,763
515
7,639
15,480
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
saucywood
Baron Samedi
12
3 / 0 / 9
8,425
496
8,367
9,704
10,089
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
wtfisachucko
Erlang Shen
15
1 / 1 / 3
9,189
541
14,948
19,075
14,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
16
16
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Danzaburou
Asharoooo
Danzaburou
4
2
4
3
L
King Arthur
KING_OF_LOST_556
King Arthur
0
2
1
0.25
W
2
2
1
1.25
L
Baron Samedi
Lone Wolf661601
Baron Samedi
1
1
1
1.5
L
Skadi
gumbo565
Skadi
2
7
0
0.29
W
6
2
3
3.75
W
Baron Samedi
saucywood
Baron Samedi
3
0
9
7.5
W
Erlang Shen
wtfisachucko
Erlang Shen
1
1
3
2.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
45,768
67,788
Taken
63,189
47,304
Mitigated
38,841
14,195
Healing
31,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,184
3,858
0
5,584
13,962
5,143
0
2,200
11,762
0
60,785
W
Danzaburou
Asharoooo
Danzaburou
10,363
3,889
0
4,710
11,232
4,348
2,279
695
10,537
0
58,323
L
King Arthur
KING_OF_LOST_556
King Arthur
6,911
2,129
0
2,352
18,033
20,175
0
569
17,464
0
43,482
W
4,451
370
135
1,564
7,698
3,470
0
3,108
4,590
66,901
0
L
Baron Samedi
Lone Wolf661601
Baron Samedi
4,622
341
383
1,903
6,567
3,661
0
460
6,107
59,319
0
L
Skadi
gumbo565
Skadi
9,673
4,449
0
250
12,146
3,929
1,122
3,598
8,548
0
47,629
W
7,639
2,295
0
5,464
15,480
6,400
0
1,236
14,244
0
64,058
W
Baron Samedi
saucywood
Baron Samedi
8,367
1,877
1,735
4,439
9,704
10,089
432
2,259
7,445
22,634
0
W
Erlang Shen
wtfisachucko
Erlang Shen
14,948
10,104
0
13,583
19,075
14,534
600
802
18,273
0
73,361
L
3,977
517
0
3,723
17,080
14,396
0
5,991
11,089
17,151
3,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
44,085
385
Minions Killed
458
0
Camps Cleared
0
1,480,320
Distance Traveled
1,476,359
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,188
482
100
6
0
361,679
3
W
Danzaburou
8,557
503
97
6
0
261,567
2
L
King Arthur
7,332
431
61
4
0
313,289
0
W
Agni
9,151
538
130
8
0
317,749
2
L
Baron Samedi
8,399
494
123
7
0
244,387
0
L
Skadi
7,226
425
68
4
0
270,292
2
W
Thor
8,763
515
98
6
0
320,465
0
W
Baron Samedi
8,425
496
18
1
0
266,541
4
W
Erlang Shen
9,189
541
115
7
0
310,037
2
L
Ymir
6,781
399
33
2
0
290,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role