Player Matchup

Skadi
Skadi
ZeRToX1451
Skadi
Level 81
God Stats
8W - 10L
1,473 SR
Queue Stats
52W - 79L
1,298 Elo+
Party 2
Da Ji
Da Ji
alilturtli
Da Ji
Level 89
God Stats
4W - 6L
1,232 SR
Queue Stats
148W - 265L
1,284 Elo+
Solo
Cabrakan
Cabrakan
fr3dy krug3r329
Cabrakan
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 121L
1,313 Elo+
Party 2
Team Averages
Level 95
1,402 SR
1,298 Elo+

VS

Team Averages
Level 79
1,481 SR
1,415 Elo+
Pele
Pele
Rowan Olivia
Pele
Level 86
God Stats
2W - 1L
1,453 SR
Queue Stats
7W - 5L
1,471 Elo+
Solo
Raijin
Raijin
buda24
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,395 Elo+
Party 1
Bacchus
Bacchus
tomypd4
Bacchus
Level 137
God Stats
1W - 2L
1,490 SR
Queue Stats
15W - 23L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
5 / 0 / 4
11,320
755
11,093
10,240
5,048
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
15
2 / 4 / 7
10,140
676
7,617
13,274
6,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
17
3 / 2 / 7
11,475
765
10,419
20,357
22,219
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
10,095
673
7,634
18,407
7,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Raijin
buda24
Raijin
16
2 / 2 / 4
10,246
683
16,125
12,127
5,860
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
tomypd4
Bacchus
8
1 / 0 / 3
8,179
545
1,589
3,483
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
6
6
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Skadi
5
0
4
7
W
Da Ji
2
4
7
1.38
L
Raijin
buda24
Raijin
2
2
4
2
W
Cabrakan
3
2
7
3.25
L
Bacchus
tomypd4
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
25,348
43,871
Taken
34,017
33,536
Mitigated
15,769
8,312
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,634
1,419
1,306
1,658
18,407
7,724
0
5,385
13,022
0
29,669
W
Skadi
11,093
5,717
324
1,944
10,240
5,048
375
6,500
3,740
0
57,323
W
Da Ji
7,617
1,619
145
417
13,274
6,269
1,645
4,969
8,305
0
26,329
L
Raijin
buda24
Raijin
16,125
473
0
1,630
12,127
5,860
0
4,384
7,743
52,588
0
W
Cabrakan
10,419
1,312
438
5,044
20,357
22,219
104
6,288
14,069
33,999
0
L
Bacchus
tomypd4
Bacchus
1,589
350
0
1,251
3,483
2,185
0
674
2,809
6,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
28,520
156
Minions Killed
124
0
Camps Cleared
0
781,751
Distance Traveled
582,638
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,095
673
42
3
0
252,245
5
W
Skadi
11,320
755
84
6
0
271,594
0
W
Da Ji
10,140
676
39
3
0
270,174
3
L
Raijin
10,246
683
72
5
0
241,193
5
W
Cabrakan
11,475
765
33
2
0
239,983
0
L
Bacchus
8,179
545
10
1
0
89,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role