Player Matchup

Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
S1gShvt
Sol
Level 40
God Stats
2W - 0L
1,727 SR
Queue Stats
13W - 22L
1,311 Elo+
Party 1
Ganesha
Ganesha
SqwickSqweeker
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,181 Elo+
Party 1
Danzaburou
Danzaburou
SumIdek
Danzaburou
Level 16
God Stats
1W - 4L
1,033 SR
Queue Stats
1W - 6L
1,012 Elo+
Party 1
Lancelot
Lancelot
kmatoma
Lancelot
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,408 Elo+
Solo
Team Averages
Level 30
1,452 SR
1,283 Elo+

VS

Team Averages
Level 62
1,486 SR
1,416 Elo+
Tyr
Tyr
D3rTom
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 111L
1,469 Elo+
Solo
Thor
Thor
Goniczzzc
Thor
Level 48
God Stats
4W - 7L
1,445 SR
Queue Stats
38W - 53L
1,399 Elo+
Party 2
Ymir
Ymir
begemotxgod
Ymir
Level 43
God Stats
8W - 13L
1,500 SR
Queue Stats
23W - 26L
1,388 Elo+
Party 3
Scylla
Scylla
imabouttorun
Scylla
Level 97
God Stats
0W - 3L
1,485 SR
Queue Stats
36W - 44L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
slaper729
Danzaburou
Level 35
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 36L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
2 / 4 / 2
11,125
530
10,495
17,944
14,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
16
4 / 2 / 6
10,848
517
16,784
16,551
7,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 7
10,012
477
4,272
20,418
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SumIdek
Danzaburou
14
2 / 4 / 2
9,061
431
7,505
14,020
6,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
kmatoma
Lancelot
18
8 / 2 / 2
11,959
569
13,198
18,700
10,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
D3rTom
Tyr
12
2 / 2 / 1
8,832
421
6,077
12,271
9,232
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
15
2 / 5 / 4
9,523
453
8,487
22,049
10,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 5
9,135
435
6,383
14,342
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
6 / 3 / 2
11,318
539
16,619
12,471
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
slaper729
Danzaburou
15
3 / 4 / 2
9,680
461
15,596
15,074
6,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
16
Kills
13
14
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
4
2
0.75
L
Tyr
D3rTom
Tyr
2
2
1
1.25
L
Thor
2
5
4
0.8
W
Sol
4
2
6
3.5
W
0
2
7
1.75
W
Danzaburou
SumIdek
Danzaburou
2
4
2
0.75
L
0
2
5
1.25
L
Scylla
6
3
2
2.33
W
Lancelot
kmatoma
Lancelot
8
2
2
4.5
L
Danzaburou
slaper729
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,254
Damage
53,162
87,633
Taken
76,207
59,453
Mitigated
47,875
35,348
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,495
2,028
0
6,736
17,944
14,341
2,663
1,890
15,968
0
80,535
L
Tyr
D3rTom
Tyr
6,077
1,306
0
3,395
12,271
9,232
582
223
12,048
0
44,471
L
Thor
8,487
3,764
0
6,548
22,049
10,191
0
4,785
17,264
0
71,618
W
Sol
16,784
6,384
0
11,043
16,551
7,271
2,742
6,261
9,936
94,198
0
W
4,272
845
52
6,899
20,418
21,477
0
6,465
13,705
29,821
0
W
Danzaburou
SumIdek
Danzaburou
7,505
3,397
0
3,262
14,020
6,197
0
4,684
9,288
0
54,525
L
6,383
1,481
0
1,234
14,342
16,809
0
5,225
9,117
41,542
0
L
Scylla
16,619
1,415
136
1,935
12,471
4,919
854
5,006
7,465
86,373
0
W
Lancelot
kmatoma
Lancelot
13,198
3,180
0
7,356
18,700
10,167
35
3,704
14,890
0
104,175
L
Danzaburou
slaper729
Danzaburou
15,596
8,953
0
4,556
15,074
6,724
678
5,817
9,257
0
73,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
48,488
559
Minions Killed
466
0
Camps Cleared
0
2,077,000
Distance Traveled
1,755,756
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,125
530
150
7
0
443,192
4
L
Tyr
8,832
421
62
3
0
281,356
1
L
Thor
9,523
453
101
5
0
400,799
6
W
Sol
10,848
517
138
7
0
388,833
7
W
Ganesha
10,012
477
16
1
0
419,390
7
W
Danzaburou
9,061
431
104
5
0
364,543
4
L
Ymir
9,135
435
52
2
0
332,017
4
L
Scylla
11,318
539
146
7
0
387,969
5
W
Lancelot
11,959
569
151
7
0
461,042
1
L
Danzaburou
9,680
461
105
5
0
353,615
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role