Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Anestis101
Ullr
Level 103
God Stats
2W - 2L
1,776 SR
Queue Stats
35W - 40L
1,554 Elo+
Solo
Vamana
Vamana
LeftGod
Vamana
Level 124
God Stats
1W - 2L
1,459 SR
Queue Stats
61W - 52L
1,508 Elo+
Solo
Ganesha
Ganesha
RGCurt
Ganesha
Level 142
God Stats
4W - 2L
1,578 SR
Queue Stats
191W - 205L
1,495 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,511 Elo+

VS

Team Averages
Level 134
1,485 SR
1,514 Elo+
Odin
Odin
Cin3k88
Odin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 89L
1,506 Elo+
Solo
The Morrigan
The Morrigan
JaviTheBest90
The Morrigan
Level 147
God Stats
6W - 5L
1,408 SR
Queue Stats
143W - 135L
1,516 Elo+
Solo
Hercules
Hercules
Metallix
Hercules
Level 107
God Stats
1W - 1L
1,499 SR
Queue Stats
46W - 50L
1,492 Elo+
Solo
Aphrodite
Aphrodite
k011
Aphrodite
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,581 Elo+
Solo
Sobek
Sobek
sporch100
Sobek
Level 114
God Stats
3W - 1L
1,520 SR
Queue Stats
112W - 97L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 5 / 7
12,609
742
30,996
15,407
10,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
 
Hel
16
1 / 7 / 8
9,841
579
8,955
19,105
20,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 6 / 8
9,916
583
14,443
19,955
12,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
LeftGod
Vamana
18
8 / 6 / 6
11,403
671
16,678
24,611
22,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
RGCurt
Ganesha
19
0 / 3 / 13
11,455
674
14,208
22,043
32,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cin3k88
Odin
19
5 / 1 / 19
12,572
740
16,918
22,468
27,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
JaviTheBest90
The Morrigan
20
10 / 5 / 8
13,279
781
18,176
14,890
8,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Metallix
Hercules
20
5 / 2 / 18
12,208
718
31,907
28,565
35,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
k011
Aphrodite
18
4 / 3 / 17
11,574
681
12,700
17,389
20,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
sporch100
Sobek
18
2 / 4 / 20
12,012
707
9,124
31,328
59,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
15
Kills
26
27
Deaths
15
42
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
5
7
1.7
L
Hel
 
Hel
1
7
8
0.71
L
1
6
8
0.83
W
Odin
Cin3k88
Odin
5
1
19
14.5
W
The Morrigan
JaviTheBest90
The Morrigan
10
5
8
2.8
L
Vamana
LeftGod
Vamana
8
6
6
1.83
W
Hercules
Metallix
Hercules
5
2
18
7
L
Ganesha
RGCurt
Ganesha
0
3
13
2.17
W
Aphrodite
k011
Aphrodite
4
3
17
4.17
W
Sobek
sporch100
Sobek
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,280
Damage
88,825
101,121
Taken
114,640
98,014
Mitigated
151,047
43,516
Healing
59,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
30,996
1,765
1,302
2,359
15,407
10,802
757
3,853
11,554
66,652
0
L
Hel
 
Hel
8,955
1,610
16,681
7,461
19,105
20,118
95
8,459
10,646
13,819
0
L
14,443
8,435
544
2,364
19,955
12,191
866
5,816
14,139
0
34,031
W
Odin
Cin3k88
Odin
16,918
2,406
6,007
5,781
22,468
27,715
886
11,518
10,950
0
26,851
W
The Morrigan
JaviTheBest90
The Morrigan
18,176
4,699
2,158
1,597
14,890
8,673
2,276
6,144
8,706
42,486
8,117
L
Vamana
LeftGod
Vamana
16,678
7,041
2,846
6,484
24,611
22,012
318
8,190
16,421
0
28,170
W
Hercules
Metallix
Hercules
31,907
7,659
2,163
9,254
28,565
35,402
2,259
13,436
15,129
0
44,892
L
Ganesha
RGCurt
Ganesha
14,208
485
608
2,867
22,043
32,891
111
10,111
11,932
27,770
0
W
Aphrodite
k011
Aphrodite
12,700
843
16,087
8,000
17,389
20,185
1,104
10,617
6,772
34,944
0
W
Sobek
sporch100
Sobek
9,124
458
2,412
5,666
31,328
59,072
848
12,404
18,924
19,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,224
Gold Earned
61,645
185
Minions Killed
172
0
Camps Cleared
0
1,536,811
Distance Traveled
1,604,541
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,609
742
106
6
0
300,047
0
L
Hel
9,841
579
9
1
0
292,157
1
L
Ullr
9,916
583
53
3
0
282,085
0
W
Odin
12,572
740
17
1
0
341,682
5
W
The Morrigan
13,279
781
69
4
0
280,947
2
L
Vamana
11,403
671
17
1
0
329,266
1
W
Hercules
12,208
718
26
2
0
330,170
0
L
Ganesha
11,455
674
0
0
0
333,256
6
W
Aphrodite
11,574
681
49
3
0
336,134
6
W
Sobek
12,012
707
11
1
0
315,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role