Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Masters
 
Hera
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
Cσмρℓєχ
Hun Batz
Masters
Level 157
God Stats
2W - 3L
1,643 SR
Queue Stats
571W - 460L
3,122 MMR
Solo
Cerberus
Cerberus
Masters
TheAiiex
Cerberus
Masters
Level 160
God Stats
2W - 3L
1,546 SR
Queue Stats
1,150W - 1,138L
2,494 MMR
Solo
Shiva
Shiva
Diamond IV
Ziiux
Shiva
Diamond IV
Level 123
God Stats
1W - 1L
1,638 SR
Queue Stats
163W - 148L
2,238 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,565 SR
2,171 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,639 SR
2,466 MMR
Charybdis
Charybdis
Diamond III
 
Charybdis
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Kevin2889
Sun Wukong
Diamond I
Level 159
God Stats
31W - 3L
2,022 SR
Queue Stats
51W - 14L
2,746 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
ToonForce
Morgan Le Fay
Diamond III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 44L
2,414 MMR
Solo
Pele
Pele
Masters
blañk
Pele
Masters
Level 99
God Stats
6W - 2L
1,710 SR
Queue Stats
42W - 17L
3,386 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
нαdeѕн
Kumbhakarna
Diamond III
Level 160
God Stats
2W - 3L
1,461 SR
Queue Stats
218W - 239L
2,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
3 / 6 / 3
12,277
512
17,456
24,306
9,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
 
Hera
17
2 / 7 / 1
10,638
443
10,016
16,530
7,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
20
2 / 7 / 2
12,044
502
13,980
24,284
10,937
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TheAiiex
Cerberus
17
3 / 4 / 3
11,332
472
16,384
29,158
34,401
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Ziiux
Shiva
18
0 / 5 / 2
11,378
474
14,454
26,747
30,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaIshtarSusanoSet

VS

Bans
Da JiChronosAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
1 / 5 / 5
13,557
565
9,793
21,298
8,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Kevin2889
Sun Wukong
20
6 / 1 / 10
15,289
637
24,294
30,148
29,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ToonForce
Morgan Le Fay
19
3 / 3 / 7
13,425
559
20,804
18,868
9,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
blañk
Pele
20
19 / 1 / 4
16,762
698
32,901
25,601
15,601
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
нαdeѕн
Kumbhakarna
18
0 / 0 / 15
12,649
527
8,965
26,390
34,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
29
29
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
3
0.75
L
Hera
 
Hera
2
7
1
0.36
W
Charybdis
 
Charybdis
1
5
5
0.7
L
Hun Batz
2
7
2
0.43
W
Sun Wukong
Kevin2889
Sun Wukong
6
1
10
11
L
Cerberus
TheAiiex
Cerberus
3
4
3
1.13
W
Morgan Le Fay
ToonForce
Morgan Le Fay
3
3
7
2.17
L
Shiva
Ziiux
Shiva
0
5
2
0.2
W
Pele
blañk
Pele
19
1
4
21
W
Kumbhakarna
нαdeѕн
Kumbhakarna
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,290
Damage
96,757
121,025
Taken
122,305
93,213
Mitigated
98,329
30,650
Healing
44,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
17,456
13,777
0
11,772
24,306
9,714
669
3,457
20,849
43
122,065
L
Hera
 
Hera
10,016
2,765
0
647
16,530
7,397
0
5,720
10,810
93,834
0
W
Charybdis
 
Charybdis
9,793
4,975
0
9,757
21,298
8,521
4,725
5,513
15,785
0
129,628
L
Hun Batz
13,980
4,085
0
4,978
24,284
10,937
45
3,165
21,119
0
136,316
W
Sun Wukong
Kevin2889
Sun Wukong
24,294
6,934
0
14,760
30,148
29,984
1,129
3,192
26,956
0
133,004
L
Cerberus
TheAiiex
Cerberus
16,384
1,053
276
8,037
29,158
34,401
0
11,578
17,580
47,490
5,901
W
Morgan Le Fay
ToonForce
Morgan Le Fay
20,804
1,219
645
6,883
18,868
9,900
1,546
8,113
10,755
124,977
0
L
Shiva
Ziiux
Shiva
14,454
2,340
0
4,940
26,747
30,764
816
5,849
20,898
118
103,151
W
Pele
blañk
Pele
32,901
9,840
0
4,608
25,601
15,601
2,053
6,147
19,454
0
198,994
W
Kumbhakarna
нαdeѕн
Kumbhakarna
8,965
426
0
7,358
26,390
34,323
0
4,587
21,803
32,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,669
Gold Earned
71,682
761
Minions Killed
817
0
Camps Cleared
0
2,201,943
Distance Traveled
2,530,981
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,277
512
197
8
0
389,994
4
L
Hera
10,638
443
159
7
0
408,463
5
W
Charybdis
13,557
565
201
8
0
410,380
3
L
Hun Batz
12,044
502
178
7
0
472,380
3
W
Sun Wukong
15,289
637
200
8
0
510,360
5
L
Cerberus
11,332
472
63
3
0
476,279
5
W
Morgan Le Fay
13,425
559
175
7
0
483,360
4
L
Shiva
11,378
474
164
7
0
454,827
6
W
Pele
16,762
698
213
9
0
580,824
7
W
Kumbhakarna
12,649
527
28
1
0
546,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role