Player Matchup

Cerberus
Cerberus
Godofconsider
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,424 Elo+
Solo
Merlin
Merlin
MrLovatt
Merlin
Level 146
God Stats
11W - 3L
1,708 SR
Queue Stats
492W - 432L
1,563 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mumbles-FT-LBS
Kumbhakarna
Level 25
God Stats
5W - 2L
1,692 SR
Queue Stats
40W - 40L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StronElen
Ah Muzen Cab
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 23L
1,347 Elo+
Solo
Achilles
Achilles
noksucow
Achilles
Level 112
God Stats
7W - 5L
1,581 SR
Queue Stats
704W - 635L
1,532 Elo+
Party 1
Team Averages
Level 64
1,596 SR
1,468 Elo+

VS

Team Averages
Level 73
1,552 SR
1,506 Elo+
Rama
Rama
DIN0321
Rama
Level 150
God Stats
5W - 6L
1,475 SR
Queue Stats
605W - 629L
1,502 Elo+
Solo
Cliodhna
Cliodhna
Deelarnixter001
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,493 Elo+
Solo
Chaac
Chaac
DericusRex
Chaac
Level 159
God Stats
8W - 7L
1,519 SR
Queue Stats
445W - 473L
1,522 Elo+
Solo
Awilix
Awilix
Tripl3D
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
ibzrat
Sun Wukong
Level 17
God Stats
1W - 1L
1,764 SR
Queue Stats
5W - 6L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Godofconsider
Cerberus
19
3 / 5 / 12
11,437
635
13,404
28,497
20,201
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
MrLovatt
Merlin
20
14 / 4 / 8
14,602
811
25,992
14,265
8,269
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Mumbles-FT-LBS
Kumbhakarna
20
3 / 2 / 16
12,544
697
13,191
20,872
26,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
StronElen
Ah Muzen Cab
19
4 / 4 / 10
12,199
678
22,942
19,798
16,876
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
noksucow
Achilles
20
4 / 7 / 15
12,565
698
12,750
26,740
43,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DIN0321
Rama
20
10 / 7 / 5
13,738
763
27,901
17,406
6,733
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
13
0 / 3 / 6
9,303
517
7,106
9,769
4,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
20
2 / 4 / 12
11,775
654
21,131
22,358
16,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Tripl3D
Awilix
18
2 / 9 / 12
11,339
630
15,253
19,199
11,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ibzrat
Sun Wukong
20
5 / 6 / 12
13,145
730
19,438
26,919
36,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
66
28
Kills
19
22
Deaths
29
61
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Rama
DIN0321
Rama
10
7
5
1.79
L
Cliodhna
0
3
6
1
L
Chaac
2
4
12
2
W
Cerberus
Godofconsider
Cerberus
3
5
12
1.8
W
Merlin
MrLovatt
Merlin
14
4
8
4.5
W
Kumbhakarna
Mumbles-FT-LBS
Kumbhakarna
3
2
16
5.5
W
Ah Muzen Cab
StronElen
Ah Muzen Cab
4
4
10
2.25
L
Awilix
Tripl3D
Awilix
2
9
12
0.89
L
Sun Wukong
ibzrat
Sun Wukong
5
6
12
1.83
W
Achilles
noksucow
Achilles
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,279
Damage
90,829
110,172
Taken
95,651
115,615
Mitigated
75,192
41,300
Healing
24,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DIN0321
Rama
27,901
13,497
1,332
579
17,406
6,733
1,555
8,878
8,177
0
46,823
L
Cliodhna
7,106
241
1,501
2,302
9,769
4,087
302
6,795
2,884
0
11,021
L
Chaac
21,131
747
2,604
8,991
22,358
16,840
0
14,346
7,635
0
47,657
W
Cerberus
Godofconsider
Cerberus
13,404
595
3,227
10,644
28,497
20,201
52
0
28,497
22,443
0
W
Merlin
MrLovatt
Merlin
25,992
991
2,509
4,155
14,265
8,269
2,658
0
14,265
67,231
0
W
Kumbhakarna
Mumbles-FT-LBS
Kumbhakarna
13,191
818
3,164
4,911
20,872
26,672
805
0
19,932
26,885
0
W
Ah Muzen Cab
StronElen
Ah Muzen Cab
22,942
8,062
2,120
5,177
19,798
16,876
2,579
0
19,798
0
47,352
L
Awilix
Tripl3D
Awilix
15,253
5,641
175
256
19,199
11,495
0
9,327
9,555
0
26,182
L
Sun Wukong
ibzrat
Sun Wukong
19,438
1,911
1,355
5,089
26,919
36,037
0
13,241
13,287
0
39,924
W
Achilles
noksucow
Achilles
12,750
2,806
544
4,849
26,740
43,597
2,110
0
26,740
0
20,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,347
Gold Earned
59,300
222
Minions Killed
205
0
Camps Cleared
0
1,536,694
Distance Traveled
1,391,774
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,738
763
64
4
0
226,159
0
L
Cliodhna
9,303
517
9
1
0
203,736
0
L
Chaac
11,775
654
48
3
0
364,721
1
W
Cerberus
11,437
635
29
2
0
336,721
0
W
Merlin
14,602
811
95
5
0
292,022
2
W
Kumbhakarna
12,544
697
36
2
0
343,735
0
W
Ah Muzen Cab
12,199
678
45
3
0
305,941
0
L
Awilix
11,339
630
21
1
0
273,216
2
L
Sun Wukong
13,145
730
63
4
0
323,942
0
W
Achilles
12,565
698
17
1
0
258,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role