Player Matchup

Ishtar
Ishtar
Platinum IV
AxelBladexD
Ishtar
Platinum IV
Level 127
God Stats
121W - 92L
1,586 SR
Queue Stats
403W - 378L
1,751 MMR
Solo
Hercules
Hercules
Gold I
Kolus
Hercules
Gold I
Level 160
God Stats
9W - 10L
1,519 SR
Queue Stats
264W - 259L
1,706 MMR
Solo
Maui
Maui
Gold III
Lord0fNiqht
Maui
Gold III
Level 143
God Stats
30W - 9L
1,690 SR
Queue Stats
64W - 49L
1,784 MMR
Solo
Awilix
Awilix
Platinum II
Magechkin
Awilix
Platinum II
Level 104
God Stats
1W - 0L
1,761 SR
Queue Stats
187W - 175L
1,750 MMR
Solo
Agni
Agni
Gold II
Range
Agni
Gold II
Level 152
God Stats
6W - 0L
1,752 SR
Queue Stats
75W - 75L
1,733 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,661 SR
1,745 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,553 SR
1,718 MMR
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum V
AdriRojo13
Heimdallr
Platinum V
Level 127
God Stats
5W - 6L
1,625 SR
Queue Stats
243W - 246L
1,739 MMR
Solo
Hades
Hades
Platinum IV
Luk30
Hades
Platinum IV
Level 144
God Stats
6W - 8L
1,540 SR
Queue Stats
464W - 471L
1,805 MMR
Solo
Thoth
Thoth
Platinum IV
MajinBou
Thoth
Platinum IV
Level 158
God Stats
2W - 6L
1,351 SR
Queue Stats
253W - 253L
1,790 MMR
Solo
Ymir
Ymir
Platinum IV
Wiish
Ymir
Platinum IV
Level 144
God Stats
20W - 11L
1,746 SR
Queue Stats
78W - 80L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
5
0 / 0 / 2
3,353
671
2,893
3,437
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Kolus
Hercules
5
0 / 0 / 0
3,387
677
1,881
3,251
1,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

5
2 / 0 / 1
3,622
724
1,648
2,811
945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Magechkin
Awilix
6
1 / 0 / 0
3,441
688
874
2,797
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Range
Agni
6
0 / 1 / 1
3,586
717
713
2,131
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Ne ZhaRatatoskrAtlasChronos

VS

Bans
ThorKaliCliodhnaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 1 / 0
3,396
679
1,763
3,633
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
AdriRojo13
Heimdallr
4
0 / 1 / 0
2,941
588
1,812
3,037
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Luk30
Hades
5
0 / 0 / 0
3,131
626
1,387
2,966
1,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
MajinBou
Thoth
2
0 / 0 / 1
2,793
559
417
424
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Wiish
Ymir
5
0 / 1 / 0
3,096
619
554
3,574
1,608
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Heimdallr
AdriRojo13
Heimdallr
0
1
0
0
W
Ishtar
0
0
2
1
W
Hercules
Kolus
Hercules
0
0
0
0
W
2
0
1
2.5
L
Hades
Luk30
Hades
0
0
0
0
W
Awilix
Magechkin
Awilix
1
0
0
1
L
Thoth
MajinBou
Thoth
0
0
1
0.5
W
Agni
Range
Agni
0
1
1
0.5
L
Ymir
Wiish
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,009
Damage
5,933
14,427
Taken
13,634
4,910
Mitigated
5,142
5,264
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,763
447
0
658
3,633
1,228
0
744
2,889
0
12,619
L
Heimdallr
AdriRojo13
Heimdallr
1,812
1,149
0
1,569
3,037
750
0
492
2,545
0
12,596
W
Ishtar
2,893
2,439
0
1,251
3,437
846
0
0
3,437
0
21,888
W
Hercules
Kolus
Hercules
1,881
732
0
1,034
3,251
1,755
0
1,387
1,864
0
16,855
W
1,648
476
837
1,233
2,811
945
0
458
2,353
6,272
2,138
L
Hades
Luk30
Hades
1,387
653
79
2,057
2,966
1,441
0
0
2,966
12,108
0
W
Awilix
Magechkin
Awilix
874
210
0
459
2,797
785
0
154
2,643
0
17,048
L
Thoth
MajinBou
Thoth
417
108
0
250
424
115
0
139
285
3,434
0
W
Agni
Range
Agni
713
49
0
450
2,131
579
275
359
1,772
18,709
0
L
Ymir
Wiish
Ymir
554
343
0
1,280
3,574
1,608
0
839
2,735
10,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,389
Gold Earned
15,357
167
Minions Killed
89
0
Camps Cleared
0
472,234
Distance Traveled
414,086
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,396
679
29
6
0
103,841
1
L
Heimdallr
2,941
588
18
4
0
86,931
0
W
Ishtar
3,353
671
40
8
0
75,489
0
W
Hercules
3,387
677
33
7
0
94,823
0
W
Maui
3,622
724
12
2
0
96,465
1
L
Hades
3,131
626
18
4
0
94,802
1
W
Awilix
3,441
688
42
8
0
110,730
2
L
Thoth
2,793
559
7
1
0
30,493
0
W
Agni
3,586
717
40
8
0
94,727
1
L
Ymir
3,096
619
17
3
0
98,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role