Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Grzli
Bacchus
Level 83
God Stats
13W - 6L
1,631 SR
Queue Stats
406W - 233L
1,549 Elo+
Party 1
King Arthur
King Arthur
Tempest1996
King Arthur
Level 85
God Stats
1W - 0L
1,385 SR
Queue Stats
263W - 194L
1,553 Elo+
Party 1
Chang'e
Chang'e
jabessevilan
Chang'e
Level 128
God Stats
3W - 1L
1,929 SR
Queue Stats
351W - 351L
1,561 Elo+
Solo
Team Averages
Level 107
1,589 SR
1,533 Elo+

VS

Team Averages
Level 125
1,567 SR
1,441 Elo+
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BooBomb79
Achilles
Level 155
God Stats
7W - 4L
1,696 SR
Queue Stats
323W - 338L
1,457 Elo+
Solo
Set
Set
Liivamees
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,267 Elo+
Solo
Ah Puch
Ah Puch
SYN FUL SATAN
Ah Puch
Level 157
God Stats
2W - 2L
1,640 SR
Queue Stats
314W - 334L
1,405 Elo+
Solo
Ra
Ra
Tubby Tito
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 128L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 2 / 14
11,748
783
11,194
17,569
9,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Athena
 
Athena
17
1 / 5 / 22
11,428
762
9,581
29,314
42,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Grzli
Bacchus
20
7 / 3 / 12
11,713
781
18,161
20,042
20,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Tempest1996
King Arthur
18
3 / 7 / 12
10,745
716
12,052
24,468
29,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
jabessevilan
Chang'e
20
9 / 1 / 10
12,386
826
15,934
16,658
8,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
8 / 7 / 6
11,398
760
15,381
19,690
9,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
BooBomb79
Achilles
19
3 / 6 / 8
10,604
707
18,932
23,661
28,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 5 / 7
10,980
732
10,003
18,070
18,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
18
4 / 6 / 12
11,029
735
29,231
14,350
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 5
7,960
531
5,268
3,091
1,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
24
Kills
18
18
Deaths
26
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
14
5.5
W
Athena
 
Athena
1
5
22
2.4
L
Pele
 
Pele
8
7
6
1.57
L
Achilles
BooBomb79
Achilles
3
6
8
1.17
W
Bacchus
Grzli
Bacchus
7
3
12
4.33
L
3
5
7
1.3
L
Ah Puch
4
6
12
1.67
W
King Arthur
Tempest1996
King Arthur
3
7
12
1.29
L
0
2
5
1.25
W
Chang'e
jabessevilan
Chang'e
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,922
Damage
78,815
108,051
Taken
78,862
111,806
Mitigated
63,647
48,726
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,194
1,701
2,321
3,251
17,569
9,997
3,029
7,121
10,175
40,779
0
W
Athena
 
Athena
9,581
2,100
4,993
4,710
29,314
42,634
218
7,973
20,820
14,348
0
L
Pele
 
Pele
15,381
1,375
402
2,730
19,690
9,097
1,219
12,945
6,532
0
28,166
L
Achilles
BooBomb79
Achilles
18,932
3,553
383
6,883
23,661
28,240
418
13,564
9,682
0
29,388
W
Bacchus
Grzli
Bacchus
18,161
2,628
4,723
2,872
20,042
20,439
590
6,759
13,125
34,833
0
L
10,003
3,252
1,857
2,832
18,070
18,153
81
14,137
3,588
603
21,793
L
Ah Puch
29,231
1,552
535
2,050
14,350
6,770
729
10,752
3,500
52,815
0
W
King Arthur
Tempest1996
King Arthur
12,052
1,239
1,809
643
24,468
29,815
285
7,878
16,101
0
22,325
L
5,268
666
1,790
513
3,091
1,387
36
2,323
690
13,474
0
W
Chang'e
jabessevilan
Chang'e
15,934
1,566
15,464
7,940
16,658
8,921
3,629
5,004
11,478
37,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,020
Gold Earned
51,971
204
Minions Killed
151
0
Camps Cleared
0
1,449,497
Distance Traveled
1,134,782
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,748
783
64
4
0
263,878
1
W
Athena
11,428
762
9
1
0
308,724
0
L
Pele
11,398
760
20
1
0
267,489
1
L
Achilles
10,604
707
24
2
0
272,170
0
W
Bacchus
11,713
781
35
2
0
293,424
4
L
Set
10,980
732
36
2
0
285,056
1
L
Ah Puch
11,029
735
55
4
0
223,318
1
W
King Arthur
10,745
716
17
1
0
282,006
0
L
Ra
7,960
531
16
1
0
86,749
0
W
Chang'e
12,386
826
79
5
0
301,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role