Player Matchup

Set
Set
 
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
McLðviņ
Janus
Level 46
God Stats
3W - 9L
1,320 SR
Queue Stats
58W - 103L
1,253 Elo+
Solo
Ah Puch
Ah Puch
Smaytelol
Ah Puch
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 185L
1,412 Elo+
Solo
Izanami
Izanami
garciaberro04
Izanami
Level 29
God Stats
6W - 3L
1,655 SR
Queue Stats
12W - 12L
1,421 Elo+
Party 2
Kumbhakarna
Kumbhakarna
w1tk4_RBN
Kumbhakarna
Level 77
God Stats
1W - 1L
1,418 SR
Queue Stats
74W - 91L
1,387 Elo+
Solo
Team Averages
Level 54
1,479 SR
1,395 Elo+

VS

Team Averages
Level 54
1,521 SR
1,414 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MadGones
Hun Batz
Level 45
God Stats
3W - 4L
1,438 SR
Queue Stats
50W - 55L
1,447 Elo+
Party 1
Hades
Hades
capitanmcficus
Hades
Level 42
God Stats
25W - 32L
1,323 SR
Queue Stats
42W - 63L
1,288 Elo+
Solo
Anubis
Anubis
tayron777jr
Anubis
Level 36
God Stats
10W - 14L
1,456 SR
Queue Stats
21W - 25L
1,435 Elo+
Solo
Ares
Ares
toddyterror
Ares
Level 76
God Stats
9W - 2L
1,886 SR
Queue Stats
230W - 237L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 4 / 1
6,470
431
5,137
11,833
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
McLðviņ
Janus
11
0 / 4 / 0
6,482
432
4,447
7,811
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Smaytelol
Ah Puch
11
1 / 3 / 0
7,341
489
4,522
8,108
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
10
0 / 3 / 2
6,106
407
4,156
11,397
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
w1tk4_RBN
Kumbhakarna
10
1 / 5 / 0
6,572
438
4,996
15,490
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 2 / 4
7,857
524
10,063
10,650
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
MadGones
Hun Batz
14
6 / 0 / 3
8,619
575
9,359
12,646
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
4 / 0 / 1
9,097
606
6,325
8,127
4,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
14
2 / 1 / 1
8,047
536
5,502
5,975
3,241
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 6
8,225
548
8,402
11,857
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
19
19
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
1
0.38
W
Izanami
 
Izanami
5
2
4
3.5
W
Hun Batz
MadGones
Hun Batz
6
0
3
7.5
L
Janus
McLðviņ
Janus
0
4
0
0
L
Ah Puch
Smaytelol
Ah Puch
1
3
0
0.33
W
4
0
1
4.5
L
Izanami
0
3
2
0.33
W
Anubis
2
1
1
2.5
W
2
0
6
5
L
Kumbhakarna
w1tk4_RBN
Kumbhakarna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
39,651
54,639
Taken
49,255
22,839
Mitigated
28,198
10,386
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,137
2,314
0
710
11,833
4,875
0
3,189
8,644
0
46,974
W
Izanami
 
Izanami
10,063
6,587
0
4,543
10,650
4,550
1,153
2,805
7,845
0
63,681
W
Hun Batz
MadGones
Hun Batz
9,359
2,384
0
6,492
12,646
5,356
470
1,608
11,038
0
62,985
L
Janus
McLðviņ
Janus
4,447
379
0
771
7,811
2,524
0
4,629
3,182
42,153
0
L
Ah Puch
Smaytelol
Ah Puch
4,522
160
0
898
8,108
1,663
26
4,543
3,565
47,480
0
W
6,325
117
57
5,657
8,127
4,106
1,766
2,314
5,813
66,358
0
L
Izanami
4,156
2,895
0
3,343
11,397
3,127
0
2,571
8,826
0
42,877
W
Anubis
5,502
145
0
2,337
5,975
3,241
834
3,966
2,009
54,171
0
W
8,402
1,231
0
4,179
11,857
10,945
857
3,272
8,585
29,473
2,066
L
Kumbhakarna
w1tk4_RBN
Kumbhakarna
4,996
1,241
307
4,357
15,490
10,650
0
5,098
10,392
20,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
41,845
327
Minions Killed
462
0
Camps Cleared
0
1,315,170
Distance Traveled
1,392,130
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,470
431
73
5
0
294,701
0
W
Izanami
7,857
524
81
5
0
259,897
6
W
Hun Batz
8,619
575
114
8
0
324,481
6
L
Janus
6,482
432
69
5
0
256,736
4
L
Ah Puch
7,341
489
83
6
0
237,277
0
W
Hades
9,097
606
125
8
0
288,517
1
L
Izanami
6,106
407
79
5
0
266,372
1
W
Anubis
8,047
536
100
7
0
250,443
6
W
Ares
8,225
548
42
3
0
268,792
3
L
Kumbhakarna
6,572
438
23
2
0
260,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role