Player Matchup

Neith
Neith
Crunk Steez
Neith
Level 58
God Stats
3W - 4L
1,799 SR
Queue Stats
3W - 4L
1,755 Elo+
Solo
Baron Samedi
Baron Samedi
DMIESS21
Baron Samedi
Level 78
God Stats
5W - 6L
1,525 SR
Queue Stats
109W - 92L
1,562 Elo+
Solo
Skadi
Skadi
Leo8623
Skadi
Level 122
God Stats
33W - 36L
1,489 SR
Queue Stats
507W - 562L
1,428 Elo+
Solo
Agni
Agni
icynips420
Agni
Level 78
God Stats
0W - 1L
1,385 SR
Queue Stats
4W - 7L
1,362 Elo+
Solo
Athena
Athena
nellybandzgetr
Athena
Level 118
God Stats
0W - 5L
1,170 SR
Queue Stats
578W - 612L
1,441 Elo+
Solo
Team Averages
Level 91
1,474 SR
1,510 Elo+

VS

Team Averages
Level 108
1,494 SR
1,484 Elo+
Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fenix KilleR97
Bellona
Level 86
God Stats
14W - 12L
1,551 SR
Queue Stats
145W - 159L
1,434 Elo+
Solo
Poseidon
Poseidon
HippedBridge689
Poseidon
Level 92
God Stats
14W - 10L
1,571 SR
Queue Stats
234W - 220L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
maanmochlir
Cu Chulainn
Level 124
God Stats
5W - 2L
1,351 SR
Queue Stats
296W - 314L
1,426 Elo+
Solo
Zeus
Zeus
queen12341234
Zeus
Level 137
God Stats
13W - 17L
1,496 SR
Queue Stats
330W - 315L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
10,079
1,008
13,249
18,812
8,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DMIESS21
Baron Samedi
15
1 / 1 / 4
10,259
1,026
13,997
14,254
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
Leo8623
Skadi
16
3 / 1 / 2
11,089
1,109
14,814
10,547
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 0
7,139
714
0
0
0
15
0 / 7 / 4
9,637
964
7,620
25,607
13,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

177

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 0 / 8
11,321
1,132
9,271
9,905
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 1 / 6
10,499
1,050
10,151
16,515
19,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
16
0 / 0 / 8
9,774
977
5,206
4,634
2,586
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
maanmochlir
Cu Chulainn
16
2 / 2 / 5
9,960
996
10,225
14,816
14,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 2 / 5
11,532
1,153
32,079
9,431
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
5
Kills
14
14
Deaths
5
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
8
8
L
1
5
3
0.5
L
Baron Samedi
DMIESS21
Baron Samedi
1
1
4
3
W
3
1
6
6
W
Poseidon
0
0
8
4
L
Skadi
Leo8623
Skadi
3
1
2
4
L
0
0
0
0
W
Cu Chulainn
maanmochlir
Cu Chulainn
2
2
5
2.25
L
0
7
4
0.29
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,680
Damage
66,932
69,220
Taken
55,301
32,691
Mitigated
45,777
11,695
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,271
975
6,185
5,431
9,905
4,885
0
4,371
5,534
30,241
0
L
13,249
4,228
0
3,693
18,812
8,198
0
13,594
4,678
0
29,343
L
Baron Samedi
DMIESS21
Baron Samedi
13,997
281
3,430
3,982
14,254
6,347
0
11,249
2,913
40,666
0
W
10,151
3,222
0
1,627
16,515
19,169
0
5,054
11,461
0
20,621
W
Poseidon
5,206
827
0
426
4,634
2,586
0
2,122
2,512
15,709
0
L
Skadi
Leo8623
Skadi
14,814
4,901
0
0
10,547
4,749
0
6,110
4,253
0
45,052
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
maanmochlir
Cu Chulainn
10,225
2,056
53
1,590
14,816
14,703
0
7,742
7,074
0
21,703
L
7,620
1,186
0
590
25,607
13,397
0
15,603
9,686
12,691
0
W
32,079
3,758
0
0
9,431
4,434
0
2,328
7,103
59,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
53,086
188
Minions Killed
208
7
Camps Cleared
5
771,608
Distance Traveled
1,073,111
1
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,321
1,132
61
6
1
243,853
0
L
Neith
10,079
1,008
40
4
1
184,941
1
L
Baron Samedi
10,259
1,026
83
8
1
198,792
0
W
Bellona
10,499
1,050
25
3
0
207,747
0
W
Poseidon
9,774
977
28
3
2
195,579
25
L
Skadi
11,089
1,109
55
6
3
195,091
0
L
Agni
7,139
714
0
0
0
0
0
W
Cu Chulainn
9,960
996
23
2
1
216,507
1
L
Athena
9,637
964
10
1
2
192,784
0
W
Zeus
11,532
1,153
71
7
1
209,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role