Player Matchup

Poseidon
Poseidon
ZemorSmite
Poseidon
Level 119
God Stats
2W - 3L
1,800 SR
Queue Stats
94W - 86L
1,668 Elo+
Party 2
King Arthur
King Arthur
ZmarioErMago
King Arthur
Level 140
God Stats
36W - 47L
1,439 SR
Queue Stats
377W - 435L
1,477 Elo+
Solo
Anhur
Anhur
baironwf
Anhur
Level 86
God Stats
7W - 6L
1,625 SR
Queue Stats
42W - 28L
1,694 Elo+
Party 2
Team Averages
Level 115
1,621 SR
1,613 Elo+

VS

Team Averages
Level 112
1,638 SR
1,371 Elo+
Jing Wei
Jing Wei
AnotherB0T
Jing Wei
Level 108
God Stats
4W - 2L
1,579 SR
Queue Stats
127W - 160L
1,570 Elo+
Solo
He Bo
He Bo
Pochoxlocox
He Bo
Level 129
God Stats
1W - 0L
1,835 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
checho369
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ZemorSmite
Poseidon
19
6 / 7 / 3
14,001
700
20,551
15,489
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ZmarioErMago
King Arthur
18
3 / 5 / 6
12,900
645
19,148
25,324
24,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
baironwf
Anhur
18
3 / 2 / 8
13,022
651
18,610
19,414
9,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnotherB0T
Jing Wei
20
5 / 6 / 5
14,871
744
20,643
26,464
12,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 5 / 4
12,790
640
14,267
15,812
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
checho369
Cthulhu
20
7 / 1 / 7
15,436
772
11,646
25,965
42,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
12
Kills
14
14
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AnotherB0T
Jing Wei
5
6
5
1.25
W
2
5
4
0.8
L
Poseidon
ZemorSmite
Poseidon
6
7
3
1.07
L
King Arthur
ZmarioErMago
King Arthur
3
5
6
1.2
L
Anhur
baironwf
Anhur
3
2
8
3.5
W
Cthulhu
checho369
Cthulhu
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,309
Damage
46,556
60,227
Taken
68,241
40,898
Mitigated
61,520
8,792
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AnotherB0T
Jing Wei
20,643
16,196
0
7,076
26,464
12,186
2,191
8,756
16,932
0
88,594
W
14,267
661
173
2,027
15,812
6,980
636
4,759
10,511
57,836
0
L
Poseidon
ZemorSmite
Poseidon
20,551
3,744
0
494
15,489
7,384
126
6,501
8,988
81,630
0
L
King Arthur
ZmarioErMago
King Arthur
19,148
1,444
0
1,906
25,324
24,392
0
11,688
13,636
0
35,534
L
Anhur
baironwf
Anhur
18,610
11,047
0
6,392
19,414
9,122
1,067
7,745
11,669
0
63,877
W
Cthulhu
checho369
Cthulhu
11,646
1,021
276
4,451
25,965
42,354
644
6,132
18,799
39,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
43,097
228
Minions Killed
228
0
Camps Cleared
0
1,047,094
Distance Traveled
1,110,084
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,871
744
104
5
0
344,425
3
W
He Bo
12,790
640
70
4
0
354,446
1
L
Poseidon
14,001
700
123
6
0
330,590
3
L
King Arthur
12,900
645
32
2
0
380,668
4
L
Anhur
13,022
651
73
4
0
335,836
3
W
Cthulhu
15,436
772
54
3
0
411,213
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role