Player Matchup

Atlas
Atlas
GunnerySgtEnger
Atlas
Level 27
God Stats
2W - 4L
1,297 SR
Queue Stats
43W - 57L
1,372 Elo+
Party 1
Artemis
Artemis
Juz-Eto
Artemis
Level 127
God Stats
5W - 3L
1,831 SR
Queue Stats
146W - 137L
1,410 Elo+
Party 1
King Arthur
King Arthur
Ximenes-J
King Arthur
Level 105
God Stats
3W - 8L
1,183 SR
Queue Stats
97W - 81L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
vRexsi
Baron Samedi
Level 48
God Stats
15W - 15L
1,605 SR
Queue Stats
54W - 51L
1,469 Elo+
Party 3
Arachne
Arachne
zufaly
Arachne
Level 24
God Stats
8W - 2L
1,647 SR
Queue Stats
38W - 31L
1,509 Elo+
Party 3
Team Averages
Level 66
1,512 SR
1,442 Elo+

VS

Team Averages
Level 50
1,483 SR
1,365 Elo+
Zeus
Zeus
 
Zeus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Killer-_-Fr0st_0
Ao Kuang
Level 68
God Stats
2W - 1L
1,793 SR
Queue Stats
173W - 217L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
Kirito-_-006
Gilgamesh
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 164L
1,347 Elo+
Party 2
Cerberus
Cerberus
TheWolf2547
Cerberus
Level 22
God Stats
4W - 5L
1,251 SR
Queue Stats
25W - 55L
1,220 Elo+
Party 2
Charybdis
Charybdis
TrollGaming3724
Charybdis
Level 63
God Stats
12W - 26L
1,371 SR
Queue Stats
105W - 134L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,213
565
3,736
7,628
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Juz-Eto
Artemis
10
3 / 0 / 4
6,293
572
7,850
5,971
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Ximenes-J
King Arthur
12
6 / 0 / 0
7,092
645
5,934
6,685
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
vRexsi
Baron Samedi
11
3 / 2 / 2
6,574
598
3,146
5,280
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
zufaly
Arachne
11
5 / 0 / 8
7,055
641
8,043
9,546
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 4 / 1
5,836
531
2,694
4,933
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 1
5,310
483
5,296
10,165
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Kirito-_-006
Gilgamesh
8
0 / 5 / 0
4,855
441
2,876
9,231
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
TheWolf2547
Cerberus
7
0 / 4 / 1
4,946
450
2,952
11,112
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
TrollGaming3724
Charybdis
8
1 / 3 / 0
4,957
451
3,431
6,418
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
3
3
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
1
0.38
W
3
1
4
5
W
Artemis
Juz-Eto
Artemis
3
0
4
5
L
1
4
1
0.38
L
Gilgamesh
Kirito-_-006
Gilgamesh
0
5
0
0
L
Cerberus
TheWolf2547
Cerberus
0
4
1
0.13
L
Charybdis
TrollGaming3724
Charybdis
1
3
0
0.33
W
King Arthur
Ximenes-J
King Arthur
6
0
0
6
W
Baron Samedi
vRexsi
Baron Samedi
3
2
2
2
W
Arachne
zufaly
Arachne
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
17,249
35,110
Taken
41,859
18,801
Mitigated
16,991
15,831
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,694
607
0
157
4,933
2,060
35
2,700
2,233
37,269
0
W
3,736
1,606
169
2,565
7,628
4,438
270
2,709
4,919
15,179
0
W
Artemis
Juz-Eto
Artemis
7,850
4,402
0
3,781
5,971
2,117
762
1,839
4,132
0
43,368
L
5,296
2,374
0
1,046
10,165
3,264
0
797
9,327
30,342
0
L
Gilgamesh
Kirito-_-006
Gilgamesh
2,876
228
0
635
9,231
3,948
182
0
8,648
0
22,837
L
Cerberus
TheWolf2547
Cerberus
2,952
289
0
2,646
11,112
5,910
0
2,680
8,432
15,585
266
L
Charybdis
TrollGaming3724
Charybdis
3,431
1,823
0
1,992
6,418
1,809
0
705
5,713
0
26,481
W
King Arthur
Ximenes-J
King Arthur
5,934
1,287
0
2,847
6,685
5,108
342
240
6,445
0
43,888
W
Baron Samedi
vRexsi
Baron Samedi
3,146
374
102
912
5,280
2,592
0
3,183
2,097
37,410
0
W
Arachne
zufaly
Arachne
8,043
5,147
0
5,455
9,546
4,546
0
2,705
6,841
0
44,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
25,904
287
Minions Killed
253
0
Camps Cleared
0
1,022,649
Distance Traveled
956,985
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,836
531
70
6
0
187,806
1
W
Atlas
6,213
565
24
2
0
191,251
2
W
Artemis
6,293
572
72
7
0
182,492
0
L
Ao Kuang
5,310
483
58
5
0
219,627
0
L
Gilgamesh
4,855
441
36
3
0
179,231
0
L
Cerberus
4,946
450
42
4
0
194,088
0
L
Charybdis
4,957
451
47
4
0
176,233
1
W
King Arthur
7,092
645
73
7
0
202,660
0
W
Baron Samedi
6,574
598
52
5
0
201,351
4
W
Arachne
7,055
641
66
6
0
244,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role