Player Matchup

Awilix
Awilix
MannMann1211
Awilix
Level 89
God Stats
7W - 6L
1,513 SR
Queue Stats
355W - 356L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Xono Operaus
Cthulhu
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 49L
1,436 Elo+
Party 1
Eset
Eset
Xono Uberaus
Eset
Level 148
God Stats
2W - 2L
1,736 SR
Queue Stats
324W - 335L
1,521 Elo+
Party 1
Skadi
Skadi
dopeypanda22
Skadi
Level 36
God Stats
0W - 2L
1,507 SR
Queue Stats
5W - 10L
1,345 Elo+
Solo
Vulcan
Vulcan
leoastillero
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,187 Elo+
Solo
Team Averages
Level 67
1,551 SR
1,393 Elo+

VS

Team Averages
Level 71
1,445 SR
1,296 Elo+
Serqet
Serqet
Belle Fleures
Serqet
Level 157
God Stats
1W - 0L
1,134 SR
Queue Stats
63W - 54L
1,473 Elo+
Solo
Chiron
Chiron
Blushboy101_
Chiron
Level 81
God Stats
22W - 14L
1,594 SR
Queue Stats
300W - 313L
1,238 Elo+
Solo
Guan Yu
Guan Yu
OuiOuiFondele
Guan Yu
Level 41
God Stats
4W - 3L
1,613 SR
Queue Stats
67W - 75L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Vighardur
Kukulkan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,031 Elo+
Solo
Maui
Maui
YourSelf630
Maui
Level 31
God Stats
5W - 3L
1,384 SR
Queue Stats
12W - 15L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
3 / 2 / 1
6,128
511
3,611
8,476
2,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Xono Operaus
Cthulhu
9
0 / 1 / 2
5,585
465
5,627
9,575
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 0
5,094
425
2,218
6,222
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 1
5,389
449
6,374
8,008
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
8
0 / 6 / 0
5,235
436
2,222
6,975
2,092
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,352
529
3,999
7,151
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
9
1 / 2 / 1
5,265
439
4,074
7,231
2,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
13
9 / 0 / 2
8,220
685
10,715
9,265
9,095
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Vighardur
Kukulkan
10
0 / 1 / 5
6,013
501
2,426
4,013
1,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 4
6,225
519
3,278
9,408
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Chiron
1
2
1
0.75
L
Awilix
3
2
1
1.75
W
Guan Yu
9
0
2
10
W
Kukulkan
Vighardur
Kukulkan
0
1
5
2.5
L
Cthulhu
Xono Operaus
Cthulhu
0
1
2
1
L
0
3
0
0
W
0
2
4
1
L
2
2
1
1.25
L
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
24,492
39,256
Taken
37,068
13,573
Mitigated
22,467
6,263
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,999
1,092
60
2,809
7,151
2,645
444
1,338
5,813
0
41,858
W
Chiron
4,074
872
461
2,419
7,231
2,284
0
2,264
4,967
0
31,482
L
Awilix
3,611
1,422
0
300
8,476
2,336
189
720
7,756
0
33,925
W
Guan Yu
10,715
1,426
1,056
3,127
9,265
9,095
0
2,291
6,974
0
55,514
W
Kukulkan
Vighardur
Kukulkan
2,426
283
0
506
4,013
1,574
0
2,023
1,990
35,749
0
L
Cthulhu
Xono Operaus
Cthulhu
5,627
758
0
2,604
9,575
5,144
0
1,685
7,759
18,816
0
L
2,218
286
337
429
6,222
1,807
287
1,150
4,982
30,713
0
W
3,278
616
28
1,593
9,408
6,869
0
2,151
7,257
15,675
0
L
6,374
2,874
0
2,086
8,008
2,194
197
1,006
7,002
0
34,875
L
Vulcan
2,222
306
0
507
6,975
2,092
437
1,143
5,754
31,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
32,075
255
Minions Killed
320
0
Camps Cleared
0
1,097,015
Distance Traveled
1,168,460
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,352
529
74
6
0
268,750
0
W
Chiron
5,265
439
49
4
0
199,398
1
L
Awilix
6,128
511
69
6
0
240,160
1
W
Guan Yu
8,220
685
113
9
0
261,611
2
W
Kukulkan
6,013
501
64
5
0
215,683
4
L
Cthulhu
5,585
465
32
3
0
238,467
0
L
Eset
5,094
425
56
5
0
202,842
0
W
Maui
6,225
519
20
2
0
223,018
1
L
Skadi
5,389
449
45
4
0
205,738
5
L
Vulcan
5,235
436
53
4
0
209,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role