Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Klovahkiin
Horus
Level 89
God Stats
0W - 2L
1,270 SR
Queue Stats
25W - 30L
1,421 Elo+
Solo
Ganesha
Ganesha
MoleOfWar
Ganesha
Level 133
God Stats
7W - 2L
1,892 SR
Queue Stats
219W - 215L
1,544 Elo+
Party 2
Fafnir
Fafnir
bananeeg
Fafnir
Level 117
God Stats
2W - 1L
1,723 SR
Queue Stats
147W - 133L
1,556 Elo+
Party 2
Merlin
Merlin
chyno97
Merlin
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,553 Elo+
Solo
Team Averages
Level 120
1,577 SR
1,515 Elo+

VS

Team Averages
Level 128
1,553 SR
1,559 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LeCastlevania
Amaterasu
Level 27
God Stats
1W - 1L
1,264 SR
Queue Stats
6W - 2L
1,621 Elo+
Party 1
Jing Wei
Jing Wei
Mekonancer
Jing Wei
Level 139
God Stats
1W - 1L
1,731 SR
Queue Stats
64W - 43L
1,584 Elo+
Party 1
Chiron
Chiron
VooKa
Chiron
Level 160
God Stats
7W - 3L
1,603 SR
Queue Stats
239W - 198L
1,623 Elo+
Party 1
Vulcan
Vulcan
Wexo25
Vulcan
Level 152
God Stats
10W - 4L
1,666 SR
Queue Stats
263W - 257L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 7 / 1
6,709
610
11,645
13,124
5,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
12
1 / 6 / 4
7,002
637
6,294
15,883
14,085
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
MoleOfWar
Ganesha
14
0 / 5 / 6
7,667
697
5,991
13,125
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
bananeeg
Fafnir
14
3 / 6 / 3
8,712
792
5,013
14,857
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
chyno97
Merlin
15
2 / 5 / 2
8,004
728
6,312
9,440
3,666
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 2 / 15
8,631
785
7,950
12,558
8,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
LeCastlevania
Amaterasu
14
4 / 2 / 16
8,511
774
5,338
15,652
15,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Mekonancer
Jing Wei
16
8 / 0 / 15
9,605
873
11,871
9,453
5,295
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chiron
VooKa
Chiron
16
8 / 1 / 17
9,553
868
21,083
10,171
6,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
Wexo25
Vulcan
16
4 / 1 / 18
9,616
874
13,071
5,698
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
6
Kills
28
29
Deaths
6
16
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
7
1
0.07
W
Chang'e
 
Chang'e
4
2
15
5.75
L
Horus
1
6
4
0.5
W
Amaterasu
LeCastlevania
Amaterasu
4
2
16
6
W
Jing Wei
Mekonancer
Jing Wei
8
0
15
15.5
L
Ganesha
MoleOfWar
Ganesha
0
5
6
0.6
W
Chiron
VooKa
Chiron
8
1
17
16.5
W
Vulcan
Wexo25
Vulcan
4
1
18
13
L
Fafnir
bananeeg
Fafnir
3
6
3
0.75
L
Merlin
chyno97
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
59,313
66,429
Taken
53,532
55,776
Mitigated
37,943
13,224
Healing
26,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,645
3,408
539
1,159
13,124
5,547
0
4,886
8,238
0
24,616
W
Chang'e
 
Chang'e
7,950
798
7,521
4,127
12,558
8,079
892
3,380
9,044
18,165
0
L
Horus
6,294
2,267
1,937
2,691
15,883
14,085
0
3,862
12,021
0
11,038
W
Amaterasu
LeCastlevania
Amaterasu
5,338
1,336
2,332
4,621
15,652
15,403
673
4,180
11,232
0
6,498
W
Jing Wei
Mekonancer
Jing Wei
11,871
9,481
0
1,677
9,453
5,295
2,703
3,032
6,292
0
23,587
L
Ganesha
MoleOfWar
Ganesha
5,991
186
277
1,517
13,125
13,468
0
3,396
9,729
11,650
0
W
Chiron
VooKa
Chiron
21,083
8,231
1,539
2,443
10,171
6,031
1,319
3,799
6,286
0
33,541
W
Vulcan
Wexo25
Vulcan
13,071
2,448
2,039
515
5,698
3,135
1,203
2,925
2,728
32,091
0
L
Fafnir
bananeeg
Fafnir
5,013
1,007
826
2,534
14,857
19,010
224
6,326
8,531
7,125
0
L
Merlin
chyno97
Merlin
6,312
272
426
1,318
9,440
3,666
0
2,551
6,889
25,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
45,916
88
Minions Killed
120
0
Camps Cleared
0
810,186
Distance Traveled
1,016,415
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,709
610
35
3
0
143,974
0
W
Chang'e
8,631
785
19
2
0
203,499
0
L
Horus
7,002
637
7
1
0
178,867
0
W
Amaterasu
8,511
774
0
0
0
210,937
0
W
Jing Wei
9,605
873
23
2
0
192,996
0
L
Ganesha
7,667
697
0
0
0
170,820
0
W
Chiron
9,553
868
38
3
0
200,225
0
W
Vulcan
9,616
874
40
4
0
208,758
5
L
Fafnir
8,712
792
8
1
0
155,601
0
L
Merlin
8,004
728
38
3
0
160,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role