Player Matchup
Team Averages
Bronze III
Average Tier
Level 33
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 160
1,500 SR
1,427
MMR
Lancelot
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,427
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeykkon
Bastet
9
2 / 4 / 0
4,895
979
3,780
5,390
1,833
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
IBrokenDreamI
Lancelot
10
3 / 2 / 1
5,506
1,101
4,100
7,095
2,449
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Heavy Mace
+30
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,506
1,101
44
9
2
101,413
1
L
4,895
979
16
3
0
79,482
0