Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DeadBwap
Izanami
Level 155
God Stats
2W - 5L
1,057 SR
Queue Stats
255W - 274L
1,446 Elo+
Solo
Yu Huang
Yu Huang
GroggDog52
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,503 Elo+
Solo
Chang'e
Chang'e
MrsSinEater1994
Chang'e
Level 56
God Stats
0W - 1L
1,505 SR
Queue Stats
198W - 247L
1,522 Elo+
Solo
Lancelot
Lancelot
tzalamakos
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 112L
1,367 Elo+
Solo
Team Averages
Level 88
1,412 SR
1,468 Elo+

VS

Team Averages
Level 82
1,496 SR
1,407 Elo+
Neith
Neith
Akamaru22
Neith
Level 108
God Stats
3W - 1L
1,592 SR
Queue Stats
56W - 55L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Arganister
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Odin
Odin
EvilzEmpire
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,338 Elo+
Solo
Sylvanus
Sylvanus
Ozmodan
Sylvanus
Level 154
God Stats
2W - 1L
1,390 SR
Queue Stats
309W - 311L
1,464 Elo+
Solo
Chernobog
Chernobog
SMOKE7105
Chernobog
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
0 / 3 / 8
9,319
518
6,260
20,699
18,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DeadBwap
Izanami
18
4 / 3 / 6
10,659
592
18,370
16,553
9,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
GroggDog52
Yu Huang
19
3 / 2 / 8
10,646
591
21,124
12,261
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 3 / 7
11,027
613
13,828
17,107
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
tzalamakos
Lancelot
17
0 / 6 / 10
9,597
533
9,927
30,304
18,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akamaru22
Neith
18
3 / 2 / 11
11,632
646
21,821
17,372
11,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Arganister
Cthulhu
19
4 / 3 / 11
12,376
688
23,118
25,412
37,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 5 / 12
10,486
583
13,064
15,827
9,595
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sylvanus
Ozmodan
Sylvanus
19
4 / 0 / 10
13,216
734
13,351
21,443
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
SMOKE7105
Chernobog
20
6 / 2 / 9
12,498
694
17,808
17,256
12,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
12
Kills
17
17
Deaths
12
39
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
8
1.33
W
Neith
Akamaru22
Neith
3
2
11
4.25
W
Cthulhu
Arganister
Cthulhu
4
3
11
3.17
L
Izanami
DeadBwap
Izanami
4
3
6
2.33
W
0
5
12
1.2
L
Yu Huang
GroggDog52
Yu Huang
3
2
8
3.5
L
5
3
7
2.83
W
Sylvanus
Ozmodan
Sylvanus
4
0
10
9
W
Chernobog
SMOKE7105
Chernobog
6
2
9
5.25
L
Lancelot
tzalamakos
Lancelot
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,509
Damage
89,162
96,924
Taken
97,310
61,849
Mitigated
92,722
49,815
Healing
53,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,260
516
2,338
7,400
20,699
18,946
0
9,082
11,617
9,697
0
W
Neith
Akamaru22
Neith
21,821
10,193
2,946
6,646
17,372
11,223
4,369
9,398
7,974
0
49,534
W
Cthulhu
Arganister
Cthulhu
23,118
1,523
4,955
4,960
25,412
37,066
574
8,162
17,250
48,897
0
L
Izanami
DeadBwap
Izanami
18,370
12,624
1,529
2,358
16,553
9,295
0
5,557
10,996
0
44,579
W
13,064
1,822
0
540
15,827
9,595
731
6,523
9,304
0
20,895
L
Yu Huang
GroggDog52
Yu Huang
21,124
764
3,465
3,244
12,261
6,765
0
5,442
6,819
46,202
0
L
13,828
1,087
11,797
7,277
17,107
7,864
0
7,852
9,255
27,505
0
W
Sylvanus
Ozmodan
Sylvanus
13,351
2,797
16,508
10,785
21,443
22,576
477
9,244
12,199
22,312
0
W
Chernobog
SMOKE7105
Chernobog
17,808
11,508
2,231
3,461
17,256
12,262
1,997
7,885
9,371
0
44,773
L
Lancelot
tzalamakos
Lancelot
9,927
1,929
1,042
9,365
30,304
18,979
0
8,536
21,768
0
18,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,248
Gold Earned
60,208
188
Minions Killed
196
0
Camps Cleared
0
1,641,611
Distance Traveled
1,714,302
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,319
518
12
1
0
295,302
7
W
Neith
11,632
646
56
3
0
289,303
1
W
Cthulhu
12,376
688
49
3
0
376,539
0
L
Izanami
10,659
592
65
4
0
309,834
2
W
Odin
10,486
583
19
1
0
382,972
0
L
Yu Huang
10,646
591
60
3
0
307,670
0
L
Chang'e
11,027
613
31
2
0
367,651
1
W
Sylvanus
13,216
734
18
1
0
345,200
0
W
Chernobog
12,498
694
54
3
0
320,288
0
L
Lancelot
9,597
533
20
1
0
361,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role