Player Matchup

Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ALEIRE248
Anubis
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
62W - 90L
1,301 Elo+
Party 2
Lancelot
Lancelot
JAMMIN95
Lancelot
Level 99
God Stats
2W - 3L
1,264 SR
Queue Stats
447W - 471L
1,416 Elo+
Solo
Danzaburou
Danzaburou
ddj3256
Danzaburou
Level 75
God Stats
31W - 24L
1,471 SR
Queue Stats
56W - 53L
1,396 Elo+
Party 2
Hades
Hades
spurneo
Hades
Level 114
God Stats
3W - 2L
1,637 SR
Queue Stats
124W - 112L
1,420 Elo+
Party 2
Team Averages
Level 91
1,474 SR
1,407 Elo+

VS

Team Averages
Level 83
1,487 SR
1,551 Elo+
Thanatos
Thanatos
Ah_Muzen_Cab_PAM
Thanatos
Level 129
God Stats
9W - 7L
1,385 SR
Queue Stats
441W - 458L
1,516 Elo+
Party 1
Horus
Horus
Dr-Boom59
Horus
Level 147
God Stats
8W - 8L
1,409 SR
Queue Stats
438W - 439L
1,453 Elo+
Solo
Maui
Maui
Gustafgunter
Maui
Level 27
God Stats
17W - 8L
1,500 SR
Queue Stats
67W - 59L
1,460 Elo+
Party 1
Janus
Janus
lordtachanka031
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,750 Elo+
Party 3
Ullr
Ullr
perefouralou_
Ullr
Level 107
God Stats
12W - 14L
1,642 SR
Queue Stats
353W - 314L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 2 / 3
8,556
503
9,736
15,344
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ALEIRE248
Anubis
11
1 / 7 / 0
7,119
419
7,857
14,304
5,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
JAMMIN95
Lancelot
14
1 / 4 / 3
8,272
487
3,088
12,173
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ddj3256
Danzaburou
12
0 / 5 / 1
7,112
418
5,252
12,110
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
spurneo
Hades
15
2 / 3 / 1
8,983
528
7,832
12,177
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 1
9,265
545
6,461
13,366
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
Dr-Boom59
Horus
17
3 / 0 / 3
10,245
603
7,735
13,072
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 3 / 9
7,680
452
8,240
13,440
10,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 1 / 4
9,850
579
6,863
5,854
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 6
9,066
533
12,913
12,753
6,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
21
21
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
3
1.75
L
Anubis
ALEIRE248
Anubis
1
7
0
0.14
W
8
2
1
4.25
W
Horus
Dr-Boom59
Horus
3
0
3
4.5
W
2
3
9
2.17
L
Lancelot
JAMMIN95
Lancelot
1
4
3
0.63
L
Danzaburou
ddj3256
Danzaburou
0
5
1
0.1
W
4
1
4
6
W
4
0
6
7
L
Hades
spurneo
Hades
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
42,212
66,108
Taken
58,485
39,056
Mitigated
37,253
16,755
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,736
2,390
210
3,357
15,344
15,853
20
2,960
12,285
39,125
5,088
L
Anubis
ALEIRE248
Anubis
7,857
897
0
5,448
14,304
5,993
0
982
12,615
47,702
0
W
6,461
2,751
0
10,941
13,366
6,648
43
4,621
8,745
0
48,433
W
Horus
Dr-Boom59
Horus
7,735
3,387
562
5,134
13,072
10,673
0
6,186
6,886
0
88,157
W
8,240
2,884
0
617
13,440
10,955
15
4,375
9,065
25,381
9,302
L
Lancelot
JAMMIN95
Lancelot
3,088
855
0
500
12,173
5,534
0
3,529
8,487
0
70,142
L
Danzaburou
ddj3256
Danzaburou
5,252
2,126
0
2,958
12,110
4,277
0
2,021
10,037
0
49,857
W
6,863
795
0
675
5,854
2,788
0
4,243
1,611
82,016
0
W
12,913
5,488
0
1,557
12,753
6,189
0
5,544
7,209
0
77,096
L
Hades
spurneo
Hades
7,832
466
93
4,189
12,177
7,399
0
4,433
7,513
79,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,042
Gold Earned
46,106
502
Minions Killed
536
0
Camps Cleared
0
1,555,181
Distance Traveled
1,682,635
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,556
503
78
5
0
354,328
2
L
Anubis
7,119
419
73
4
0
248,027
0
W
Thanatos
9,265
545
74
4
0
387,317
0
W
Horus
10,245
603
151
9
0
296,654
5
W
Maui
7,680
452
56
3
0
305,803
1
L
Lancelot
8,272
487
111
7
0
335,570
0
L
Danzaburou
7,112
418
81
5
0
295,208
1
W
Janus
9,850
579
151
9
0
341,006
1
W
Ullr
9,066
533
104
6
0
351,855
2
L
Hades
8,983
528
159
9
0
322,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role