Player Matchup

Fafnir
Fafnir
AERODAVID
Fafnir
Level 83
God Stats
3W - 6L
1,612 SR
Queue Stats
179W - 314L
1,402 Elo+
Solo
Ra
Ra
Calsena-isaias99
Ra
Level 66
God Stats
3W - 25L
1,096 SR
Queue Stats
269W - 488L
1,420 Elo+
Solo
Hun Batz
Hun Batz
Triinchiittos
Hun Batz
Level 68
God Stats
17W - 4L
1,790 SR
Queue Stats
318W - 207L
1,655 Elo+
Solo
Team Averages
Level 72
1,499 SR
1,492 Elo+

VS

Team Averages
Level 99
1,621 SR
1,473 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gatackaquack
Merlin
Level 94
God Stats
2W - 1L
1,789 SR
Queue Stats
17W - 14L
1,738 Elo+
Solo
Danzaburou
Danzaburou
Tropikilla
Danzaburou
Level 69
God Stats
1W - 1L
1,573 SR
Queue Stats
1W - 3L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AERODAVID
Fafnir
16
2 / 0 / 3
10,730
766
6,799
13,244
21,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 1
10,041
717
8,963
7,727
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Triinchiittos
Hun Batz
14
0 / 3 / 4
9,022
644
9,989
13,808
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 3 / 1
9,644
689
12,180
18,247
17,971
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
0 / 0 / 3
9,489
678
11,891
8,794
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Tropikilla
Danzaburou
14
1 / 2 / 2
9,199
657
5,614
8,800
3,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
5
5
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
3
1
1.5
L
Fafnir
AERODAVID
Fafnir
2
0
3
3.5
L
3
2
1
1.75
W
Merlin
0
0
3
1.5
L
Hun Batz
Triinchiittos
Hun Batz
0
3
4
0.67
W
Danzaburou
Tropikilla
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
29,685
34,779
Taken
35,841
30,662
Mitigated
24,435
9,995
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,180
2,413
0
1,096
18,247
17,971
0
6,801
11,446
0
34,423
L
Fafnir
AERODAVID
Fafnir
6,799
1,456
0
5,661
13,244
21,201
0
5,210
8,034
16,384
0
L
8,963
429
1,257
2,327
7,727
3,105
0
3,251
4,415
38,958
0
W
Merlin
11,891
776
0
1,422
8,794
3,263
0
3,093
5,701
56,059
0
L
Hun Batz
Triinchiittos
Hun Batz
9,989
2,469
0
750
13,808
6,356
0
3,484
10,324
0
61,862
W
Danzaburou
Tropikilla
Danzaburou
5,614
2,722
716
1,859
8,800
3,201
390
5,988
2,812
0
14,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
28,332
188
Minions Killed
168
0
Camps Cleared
0
796,319
Distance Traveled
744,709
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,644
689
39
3
0
272,892
1
L
Fafnir
10,730
766
14
1
0
276,839
1
L
Ra
10,041
717
83
6
0
261,863
0
W
Merlin
9,489
678
96
7
0
255,461
2
L
Hun Batz
9,022
644
91
7
0
257,617
0
W
Danzaburou
9,199
657
33
2
0
216,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role