Player Matchup

Bastet
Bastet
Masters
 
Bastet
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
SisZer
Medusa
Platinum IV
Level 125
God Stats
0W - 2L
1,671 SR
Queue Stats
106W - 100L
1,808 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
TheFourth04
Sun Wukong
Diamond III
Level 136
God Stats
0W - 2L
1,344 SR
Queue Stats
84W - 81L
2,382 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,503 SR
1,738 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,585 SR
1,983 MMR
Chaac
Chaac
Diamond II
BceKpacuBo
Chaac
Diamond II
Level 111
God Stats
7W - 3L
1,699 SR
Queue Stats
222W - 205L
2,288 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
DennisZZ8
Aphrodite
Platinum IV
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 13L
1,920 MMR
Solo
Tyr
Tyr
Gold II
FTMG
Tyr
Gold II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,836 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
HyySkä
Cernunnos
Diamond IV
Level 149
God Stats
47W - 40L
1,713 SR
Queue Stats
184W - 170L
2,203 MMR
Solo
Fafnir
Fafnir
Gold II
Semí
Fafnir
Gold II
Level 155
God Stats
1W - 0L
1,512 SR
Queue Stats
19W - 19L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 10 / 2
10,645
463
12,179
28,686
10,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
 
Agni
17
2 / 8 / 2
10,375
451
16,567
17,711
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
11
0 / 3 / 4
8,378
364
10,914
27,576
31,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
SisZer
Medusa
16
0 / 3 / 1
9,972
434
13,738
20,182
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TheFourth04
Sun Wukong
17
1 / 2 / 2
11,364
494
16,583
24,619
23,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothNe ZhaHades

VS

Bans
ThorAo KuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
13 / 2 / 7
14,750
641
24,787
26,639
18,593
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
DennisZZ8
Aphrodite
19
3 / 1 / 13
13,514
588
23,782
22,180
11,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
FTMG
Tyr
20
4 / 2 / 5
14,811
644
19,022
25,644
37,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
HyySkä
Cernunnos
20
4 / 0 / 4
13,737
597
15,851
26,043
12,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Semí
Fafnir
18
2 / 1 / 12
12,913
561
8,034
20,312
30,103
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
6
Kills
26
26
Deaths
6
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
10
2
0.4
L
Agni
 
Agni
2
8
2
0.38
L
Cerberus
 
Cerberus
0
3
4
0.67
W
Chaac
13
2
7
8.25
W
Aphrodite
DennisZZ8
Aphrodite
3
1
13
9.5
W
Tyr
FTMG
Tyr
4
2
5
3.25
W
Cernunnos
HyySkä
Cernunnos
4
0
4
6
W
Fafnir
Semí
Fafnir
2
1
12
8
L
Medusa
SisZer
Medusa
0
3
1
0.17
L
Sun Wukong
TheFourth04
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,981
Damage
91,476
118,774
Taken
120,818
81,167
Mitigated
109,574
45,429
Healing
71,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,179
3,157
0
10,088
28,686
10,844
0
4,709
23,717
0
102,051
L
Agni
 
Agni
16,567
1,614
0
4,522
17,711
7,311
0
7,940
9,671
96,389
0
L
Cerberus
 
Cerberus
10,914
588
0
9,723
27,576
31,435
0
10,153
17,303
32,909
0
W
Chaac
24,787
5,649
0
8,900
26,639
18,593
523
5,824
20,815
67
134,339
W
Aphrodite
DennisZZ8
Aphrodite
23,782
4,521
4,480
18,099
22,180
11,392
4,232
9,640
12,540
116,662
0
W
Tyr
FTMG
Tyr
19,022
2,307
0
14,909
25,644
37,016
727
1,737
23,907
584
118,879
W
Cernunnos
HyySkä
Cernunnos
15,851
9,002
0
17,881
26,043
12,470
8,506
7,159
18,884
0
162,926
W
Fafnir
Semí
Fafnir
8,034
2,465
302
6,642
20,312
30,103
976
7,223
13,089
36,486
2,327
L
Medusa
SisZer
Medusa
13,738
6,875
0
9,344
20,182
8,423
0
3,749
16,313
0
96,405
L
Sun Wukong
TheFourth04
Sun Wukong
16,583
4,102
0
11,752
24,619
23,154
0
5,296
17,856
0
105,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,734
Gold Earned
69,725
686
Minions Killed
820
0
Camps Cleared
0
2,133,802
Distance Traveled
2,264,586
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,645
463
136
6
0
446,533
5
L
Agni
10,375
451
153
7
0
396,867
4
L
Cerberus
8,378
364
44
2
0
456,364
11
W
Chaac
14,750
641
161
7
0
497,484
6
W
Aphrodite
13,514
588
196
9
0
438,664
6
W
Tyr
14,811
644
224
10
0
441,209
5
W
Cernunnos
13,737
597
199
9
0
440,230
9
W
Fafnir
12,913
561
40
2
0
446,999
5
L
Medusa
9,972
434
162
7
0
424,302
6
L
Sun Wukong
11,364
494
191
8
0
409,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role